Player Matchup

Hachiman
Hachiman
Jcupzz
Hachiman
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,567 Elo+
Party 1
Fenrir
Fenrir
SakuEFX
Fenrir
Level 21
God Stats
1W - 2L
1,319 SR
Queue Stats
11W - 10L
1,591 Elo+
Party 1
Ra
Ra
eazygamer777
Ra
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,567 Elo+
Party 1
Team Averages
Level 38
1,440 SR
1,575 Elo+

VS

Team Averages
Level 52
1,684 SR
1,605 Elo+
Discordia
Discordia
CatgirlFarts
Discordia
Level 69
God Stats
5W - 4L
1,732 SR
Queue Stats
78W - 51L
1,602 Elo+
Party 2
Danzaburou
Danzaburou
UnknownKing15
Danzaburou
Level 66
God Stats
4W - 4L
1,783 SR
Queue Stats
57W - 40L
1,621 Elo+
Party 2
Khepri
Khepri
peptobismols
Khepri
Level 21
God Stats
0W - 1L
1,536 SR
Queue Stats
45W - 24L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Jcupzz
Hachiman
17
2 / 2 / 10
11,360
757
20,233
15,181
6,441
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fenrir
SakuEFX
Fenrir
15
2 / 4 / 6
10,011
667
6,007
14,155
6,583
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

19
8 / 1 / 3
12,877
858
12,370
8,875
3,725
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CatgirlFarts
Discordia
15
2 / 2 / 2
9,551
637
15,441
9,715
4,187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
UnknownKing15
Danzaburou
15
4 / 5 / 2
10,332
689
10,609
15,145
7,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Khepri
14
0 / 5 / 6
9,135
609
3,091
17,353
17,270
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
16
12
Kills
6
7
Deaths
12
19
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Discordia
CatgirlFarts
Discordia
2
2
2
1.5
W
Hachiman
Jcupzz
Hachiman
2
2
10
3.5
W
Fenrir
SakuEFX
Fenrir
2
4
6
1.25
L
Danzaburou
UnknownKing15
Danzaburou
4
5
2
1
W
8
1
3
9.5
L
Khepri
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,610
Damage
29,141
38,211
Taken
42,213
16,749
Mitigated
29,145
10,200
Healing
4,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
CatgirlFarts
Discordia
15,441
618
0
1,518
9,715
4,187
0
2,431
7,268
45,921
0
W
Hachiman
Jcupzz
Hachiman
20,233
12,871
0
4,381
15,181
6,441
1,304
6,240
8,361
0
82,128
W
Fenrir
SakuEFX
Fenrir
6,007
1,209
0
1,172
14,155
6,583
451
6,447
7,219
0
27,720
L
Danzaburou
UnknownKing15
Danzaburou
10,609
3,051
0
1,595
15,145
7,688
0
3,545
11,481
0
37,325
W
12,370
770
2,659
1,988
8,875
3,725
519
3,823
4,359
60,115
0
L
Khepri
3,091
197
0
1,408
17,353
17,270
0
6,299
10,980
14,493
309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,248
Gold Earned
29,018
231
Minions Killed
164
0
Camps Cleared
0
889,820
Distance Traveled
773,360
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
9,551
637
75
5
0
277,473
0
W
Hachiman
11,360
757
95
6
0
275,960
0
W
Fenrir
10,011
667
23
2
0
292,778
0
L
Danzaburou
10,332
689
56
4
0
259,714
0
W
Ra
12,877
858
113
8
0
321,082
0
L
Khepri
9,135
609
33
2
0
236,173
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role