Player Matchup

Hel
Hel
 
Hel
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
GoodGuyRupke
Atlas
Level 68
God Stats
2W - 2L
1,725 SR
Queue Stats
197W - 193L
1,493 Elo+
Party 1
Maman Brigitte
Maman Brigitte
LEGO SUMO
Maman Brigitte
Level 143
God Stats
0W - 3L
1,241 SR
Queue Stats
194W - 207L
1,520 Elo+
Solo
Bakasura
Bakasura
Raikumba
Bakasura
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 123L
1,457 Elo+
Solo
Nemesis
Nemesis
lurch 123
Nemesis
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 106L
1,458 Elo+
Party 1
Team Averages
Level 102
1,493 SR
1,486 Elo+

VS

Team Averages
Level 100
1,542 SR
1,495 Elo+
Yemoja
Yemoja
 
Yemoja
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
DoggFather181
Nemesis
Level 94
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 45L
1,510 Elo+
Solo
Shiva
Shiva
Kittyana
Shiva
Level 114
God Stats
5W - 2L
1,472 SR
Queue Stats
136W - 155L
1,456 Elo+
Party 2
Cerberus
Cerberus
OdinYggd
Cerberus
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Hou Yi
Hou Yi
RoostrIllusion1
Hou Yi
Level 155
God Stats
4W - 0L
1,738 SR
Queue Stats
119W - 116L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
1 / 1 / 1
6,946
695
8,217
8,875
3,618
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 2 / 2
7,237
724
10,435
16,303
15,754
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Maman Brigitte
LEGO SUMO
Maman Brigitte
13
0 / 2 / 1
6,635
664
8,434
8,672
3,708
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Raikumba
Bakasura
14
1 / 1 / 1
7,044
704
5,604
12,379
13,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nemesis
lurch 123
Nemesis
10
0 / 4 / 2
6,304
630
5,391
9,815
5,933
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 9
7,880
788
5,226
3,452
3,086
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Nemesis
13
2 / 2 / 8
7,140
714
11,487
8,789
5,927
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Shiva
Kittyana
Shiva
14
3 / 0 / 7
7,640
764
12,961
10,766
10,175
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Cerberus
OdinYggd
Cerberus
13
2 / 0 / 8
8,093
809
7,311
12,923
9,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 0 / 8
7,662
766
13,365
7,825
3,768
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
50
2
Kills
10
10
Deaths
2
7
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
1
1
1
1.5
W
Yemoja
 
Yemoja
1
0
9
5.5
W
Nemesis
2
2
8
3
L
0
2
2
0.5
W
Shiva
Kittyana
Shiva
3
0
7
6.5
L
Maman Brigitte
LEGO SUMO
Maman Brigitte
0
2
1
0.25
W
Cerberus
OdinYggd
Cerberus
2
0
8
6
L
Bakasura
Raikumba
Bakasura
1
1
1
1.5
W
2
0
8
6
L
Nemesis
lurch 123
Nemesis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,081
Damage
50,350
56,044
Taken
43,755
42,374
Mitigated
32,676
27,908
Healing
29,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
8,217
47
8,887
5,203
8,875
3,618
0
1,892
6,813
17,594
0
W
Yemoja
 
Yemoja
5,226
1,162
13,566
1,431
3,452
3,086
0
1,855
1,463
10,579
0
W
Nemesis
11,487
1,762
1,832
2,126
8,789
5,927
0
4,176
4,072
0
16,597
L
10,435
4,562
2,507
3,170
16,303
15,754
0
3,330
12,183
18,414
1,272
W
Shiva
Kittyana
Shiva
12,961
645
1,145
2,034
10,766
10,175
0
6,689
3,433
0
22,948
L
Maman Brigitte
LEGO SUMO
Maman Brigitte
8,434
93
1,887
820
8,672
3,708
0
2,149
6,268
15,187
0
W
Cerberus
OdinYggd
Cerberus
7,311
537
0
4,383
12,923
9,720
0
9,115
3,327
11,843
918
L
Bakasura
Raikumba
Bakasura
5,604
2,966
1,023
2,752
12,379
13,361
0
2,304
9,270
0
7,101
W
13,365
6,405
1,204
1,551
7,825
3,768
73
3,979
3,439
0
34,074
L
Nemesis
lurch 123
Nemesis
5,391
981
360
1,299
9,815
5,933
0
1,944
7,540
0
9,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,166
Gold Earned
38,415
86
Minions Killed
109
0
Camps Cleared
0
992,322
Distance Traveled
916,860
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,946
695
21
2
0
211,011
0
W
Yemoja
7,880
788
4
0
0
155,541
0
W
Nemesis
7,140
714
12
1
0
209,441
0
L
Atlas
7,237
724
15
2
0
183,120
0
W
Shiva
7,640
764
26
3
0
200,482
0
L
Maman Brigitte
6,635
664
17
2
0
198,249
0
W
Cerberus
8,093
809
9
1
0
181,877
0
L
Bakasura
7,044
704
24
2
0
227,949
0
W
Hou Yi
7,662
766
58
6
0
169,519
0
L
Nemesis
6,304
630
9
1
0
171,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role