Player Matchup

Sobek
Sobek
Edwin279
Sobek
Level 46
God Stats
4W - 3L
1,500 SR
Queue Stats
41W - 35L
1,484 Elo+
Party 1
Set
Set
FalxVedius
Set
Level 46
God Stats
7W - 6L
1,437 SR
Queue Stats
118W - 94L
1,443 Elo+
Solo
Achilles
Achilles
YaDeadManz-_-
Achilles
Level 104
God Stats
4W - 1L
1,673 SR
Queue Stats
280W - 264L
1,495 Elo+
Party 1
Yu Huang
Yu Huang
i84me
Yu Huang
Level 111
God Stats
3W - 2L
1,505 SR
Queue Stats
156W - 144L
1,497 Elo+
Party 1
Anhur
Anhur
whereyamomat
Anhur
Level 109
God Stats
3W - 4L
1,359 SR
Queue Stats
173W - 162L
1,475 Elo+
Party 1
Team Averages
Level 83
1,495 SR
1,479 Elo+

VS

Team Averages
Level 64
1,525 SR
1,550 Elo+
Hachiman
Hachiman
A Fed Thanatos
Hachiman
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 45L
1,463 Elo+
Solo
Mercury
Mercury
JadenBekk
Mercury
Level 152
God Stats
0W - 2L
1,500 SR
Queue Stats
18W - 11L
1,689 Elo+
Party 2
King Arthur
King Arthur
ObnoxiousLoki
King Arthur
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 7L
1,651 Elo+
Party 2
Sylvanus
Sylvanus
Shantic8392
Sylvanus
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
XxMissVanillaxX
Aphrodite
Level 38
God Stats
2W - 3L
1,623 SR
Queue Stats
25W - 30L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Edwin279
Sobek
12
0 / 1 / 9
8,115
477
4,425
13,277
12,738
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

17
4 / 3 / 5
9,209
542
8,809
17,784
10,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+6%
Physical Lifesteal

Achilles
YaDeadManz-_-
Achilles
14
2 / 1 / 3
8,592
505
8,195
14,631
15,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Yu Huang
i84me
Yu Huang
15
5 / 0 / 5
9,006
530
15,706
5,643
2,515
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

18
8 / 1 / 1
11,049
650
16,644
13,827
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
0 / 5 / 2
7,914
466
4,435
12,938
3,787
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Mercury
JadenBekk
Mercury
15
2 / 2 / 4
8,362
492
11,524
17,639
6,946
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

King Arthur
ObnoxiousLoki
King Arthur
15
3 / 3 / 1
9,090
535
13,442
18,568
17,228
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
Shantic8392
Sylvanus
10
0 / 5 / 2
6,791
399
4,795
13,268
6,681
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cursed Blade

Cursed Blade

+75
Health
+10%
Attack Speed
+5%
Movement Speed

Aphrodite
XxMissVanillaxX
Aphrodite
11
1 / 4 / 0
7,112
418
4,809
13,680
6,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
15
19
Kills
6
6
Deaths
19
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hachiman
0
5
2
0.2
W
Sobek
Edwin279
Sobek
0
1
9
4.5
W
4
3
5
2.17
L
Mercury
JadenBekk
Mercury
2
2
4
2
L
King Arthur
ObnoxiousLoki
King Arthur
3
3
1
1.17
L
Sylvanus
Shantic8392
Sylvanus
0
5
2
0.2
L
Aphrodite
XxMissVanillaxX
Aphrodite
1
4
0
0.25
W
Achilles
YaDeadManz-_-
Achilles
2
1
3
3.5
W
Yu Huang
i84me
Yu Huang
5
0
5
7.5
W
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,779
Damage
39,005
65,162
Taken
76,093
48,933
Mitigated
40,793
25,033
Healing
19,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
4,435
2,339
0
3,919
12,938
3,787
0
1,308
11,544
0
70,137
W
Sobek
Edwin279
Sobek
4,425
544
0
4,870
13,277
12,738
165
2,528
10,749
21,764
0
W
8,809
3,241
0
9,232
17,784
10,951
0
1,778
16,006
0
89,832
L
Mercury
JadenBekk
Mercury
11,524
4,729
0
625
17,639
6,946
0
4,638
12,647
0
73,435
L
King Arthur
ObnoxiousLoki
King Arthur
13,442
1,233
0
1,900
18,568
17,228
0
1,822
15,987
0
75,276
L
Sylvanus
Shantic8392
Sylvanus
4,795
2,419
1,498
1,218
13,268
6,681
0
6,566
6,130
19,081
1,891
L
Aphrodite
XxMissVanillaxX
Aphrodite
4,809
439
3,440
6,606
13,680
6,151
0
4,580
8,737
32,086
0
W
Achilles
YaDeadManz-_-
Achilles
8,195
1,623
0
3,360
14,631
15,926
192
1,979
12,652
0
47,085
W
Yu Huang
i84me
Yu Huang
15,706
1,674
0
328
5,643
2,515
910
2,218
3,425
61,225
0
W
16,644
10,619
0
7,243
13,827
6,803
1,267
1,226
12,601
0
97,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,971
Gold Earned
39,269
490
Minions Killed
412
0
Camps Cleared
0
1,635,649
Distance Traveled
1,613,593
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
7,914
466
103
6
0
300,164
2
W
Sobek
8,115
477
22
1
0
329,358
0
W
Set
9,209
542
122
7
0
356,458
0
L
Mercury
8,362
492
107
6
0
380,759
0
L
King Arthur
9,090
535
118
7
0
346,470
1
L
Sylvanus
6,791
399
35
2
0
277,529
0
L
Aphrodite
7,112
418
49
3
0
308,671
0
W
Achilles
8,592
505
72
4
0
307,513
0
W
Yu Huang
9,006
530
129
8
0
354,400
0
W
Anhur
11,049
650
145
9
0
287,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role