Player Matchup

Kukulkan
Kukulkan
BMJESTER
Kukulkan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Apollo
Apollo
CrystalVzn
Apollo
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charon
Charon
bFJester
Charon
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Thor
Thor
ibrendy
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Janus
Janus
xNoCapZonex
Janus
Level 131
God Stats
27W - 29L
1,519 SR
Queue Stats
100W - 92L
1,489 Elo+
Solo
Team Averages
Level 46
1,504 SR
1,498 Elo+

VS

Team Averages
Level 124
1,494 SR
1,467 Elo+
Charon
Charon
 
Charon
Level 70
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
BOOMBOOMBAROOON
Sun Wukong
Level 160
God Stats
17W - 8L
1,850 SR
Queue Stats
435W - 372L
1,573 Elo+
Solo
Nut
Nut
N0V4_H0NCH0
Nut
Level 156
God Stats
1W - 2L
1,312 SR
Queue Stats
15W - 23L
1,410 Elo+
Party 1
Bastet
Bastet
Nova_Conch
Bastet
Level 109
God Stats
1W - 2L
1,310 SR
Queue Stats
20W - 31L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BMJESTER
Kukulkan
7
0 / 2 / 0
4,493
449
1,520
3,476
814
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Apollo
CrystalVzn
Apollo
7
0 / 2 / 0
4,206
421
831
4,614
1,496
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Charon
bFJester
Charon
6
0 / 1 / 0
4,440
444
938
2,790
2,121
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thor
ibrendy
Thor
7
0 / 2 / 0
4,271
427
1,263
6,312
2,507
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

9
0 / 2 / 0
5,291
529
3,501
6,615
1,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
9
2 / 0 / 3
5,947
595
1,385
4,156
1,902
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 0 / 3
5,661
566
3,739
4,708
1,677
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Sun Wukong
BOOMBOOMBAROOON
Sun Wukong
11
2 / 0 / 0
6,987
699
4,077
5,806
3,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

11
1 / 0 / 4
6,116
612
3,123
4,153
1,653
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bastet
Nova_Conch
Bastet
11
3 / 0 / 2
5,741
574
3,895
8,593
2,862
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
21
0
Kills
9
9
Deaths
0
0
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
2
0
3
3.5
W
Ah Muzen Cab
 
Ah Muzen Cab
1
0
3
2.5
L
Kukulkan
BMJESTER
Kukulkan
0
2
0
0
W
Sun Wukong
BOOMBOOMBAROOON
Sun Wukong
2
0
0
2
L
Apollo
CrystalVzn
Apollo
0
2
0
0
W
1
0
4
3
W
Bastet
Nova_Conch
Bastet
3
0
2
4
L
Charon
bFJester
Charon
0
1
0
0
L
Thor
ibrendy
Thor
0
2
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,053
Damage
16,219
23,807
Taken
27,416
8,925
Mitigated
11,918
3,078
Healing
12,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
1,385
204
1,166
1,359
4,156
1,902
36
172
3,984
15,791
1,937
W
Ah Muzen Cab
 
Ah Muzen Cab
3,739
990
0
329
4,708
1,677
0
1,819
2,597
0
36,083
L
Kukulkan
BMJESTER
Kukulkan
1,520
601
0
50
3,476
814
0
0
3,110
17,209
0
W
Sun Wukong
BOOMBOOMBAROOON
Sun Wukong
4,077
933
0
3,178
5,806
3,824
0
1,990
3,782
0
47,639
L
Apollo
CrystalVzn
Apollo
831
582
0
1,409
4,614
1,496
0
579
4,035
0
21,471
W
3,123
1,351
0
750
4,153
1,653
1,076
819
3,296
0
52,312
W
Bastet
Nova_Conch
Bastet
3,895
1,399
0
5,366
8,593
2,862
0
609
7,904
0
39,692
L
Charon
bFJester
Charon
938
239
0
565
2,790
2,121
0
462
2,328
3,274
0
L
Thor
ibrendy
Thor
1,263
501
0
310
6,312
2,507
0
0
6,276
0
17,784
L
3,501
135
0
744
6,615
1,987
0
312
6,303
34,717
934

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,701
Gold Earned
30,452
178
Minions Killed
331
0
Camps Cleared
0
864,523
Distance Traveled
1,014,975
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
5,947
595
18
2
0
195,402
0
W
Ah Muzen Cab
5,661
566
56
6
0
219,126
0
L
Kukulkan
4,493
449
28
3
0
172,122
0
W
Sun Wukong
6,987
699
87
9
0
197,684
0
L
Apollo
4,206
421
36
4
0
166,466
0
W
Nut
6,116
612
103
10
0
168,974
2
W
Bastet
5,741
574
67
7
0
233,789
0
L
Charon
4,440
444
3
0
0
136,008
0
L
Thor
4,271
427
31
3
0
188,811
0
L
Janus
5,291
529
80
8
0
201,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role