Player Matchup

Arachne
Arachne
Donkey_Johnson69
Arachne
Level 26
God Stats
8W - 8L
1,581 SR
Queue Stats
30W - 39L
1,400 Elo+
Party 1
Nu Wa
Nu Wa
JShiesty_1017
Nu Wa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,438 Elo+
Party 1
Surtr
Surtr
Mrmlgmonkey69
Surtr
Level 47
God Stats
31W - 21L
1,559 SR
Queue Stats
69W - 68L
1,467 Elo+
Party 1
Team Averages
Level 34
1,547 SR
1,435 Elo+

VS

Team Averages
Level 70
1,504 SR
1,596 Elo+
Thoth
Thoth
Crisgd96
Thoth
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,683 Elo+
Solo
Neith
Neith
RyBeanie
Neith
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
94W - 90L
1,559 Elo+
Solo
Cthulhu
Cthulhu
SebbyDuzit
Cthulhu
Level 82
God Stats
13W - 3L
1,513 SR
Queue Stats
109W - 100L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 2 / 5
9,916
901
12,177
10,695
6,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

13
2 / 0 / 5
8,371
761
5,215
6,118
2,354
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
3 / 0 / 8
9,042
822
8,409
11,723
12,687
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
Crisgd96
Thoth
12
0 / 5 / 2
7,664
697
3,884
9,541
3,708
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
RyBeanie
Neith
12
2 / 2 / 0
8,081
735
7,182
7,880
3,261
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
SebbyDuzit
Cthulhu
11
0 / 5 / 1
7,408
673
5,687
11,550
8,504
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
5
12
Kills
2
2
Deaths
12
18
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Thoth
Crisgd96
Thoth
0
5
2
0.2
W
7
2
5
4.75
W
2
0
5
4.5
W
3
0
8
7
L
Neith
RyBeanie
Neith
2
2
0
1
L
Cthulhu
SebbyDuzit
Cthulhu
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,801
Damage
16,753
28,536
Taken
28,971
21,226
Mitigated
15,473
6,768
Healing
1,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
Crisgd96
Thoth
3,884
426
0
250
9,541
3,708
0
1,593
7,941
28,695
0
W
12,177
8,484
0
3,614
10,695
6,185
1,212
2,767
7,752
0
51,100
W
5,215
1,329
0
1,319
6,118
2,354
996
3,069
2,674
29,602
0
W
8,409
2,178
0
1,835
11,723
12,687
459
3,493
7,828
677
30,609
L
Neith
RyBeanie
Neith
7,182
963
0
336
7,880
3,261
0
1,983
5,897
0
36,166
L
Cthulhu
SebbyDuzit
Cthulhu
5,687
280
47
971
11,550
8,504
0
2,068
9,482
26,885
449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,329
Gold Earned
23,153
153
Minions Killed
174
0
Camps Cleared
0
675,687
Distance Traveled
585,216
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,664
697
50
5
0
180,869
0
W
Arachne
9,916
901
74
7
0
230,771
0
W
Nu Wa
8,371
761
40
4
0
211,004
0
W
Surtr
9,042
822
39
4
0
233,912
0
L
Neith
8,081
735
56
5
0
216,817
0
L
Cthulhu
7,408
673
68
6
0
187,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role