Player Matchup

Serqet
Serqet
Nawakahi
Serqet
Level 147
God Stats
0W - 2L
1,221 SR
Queue Stats
35W - 38L
1,504 Elo+
Solo
Ratatoskr
Ratatoskr
Saddleface17
Ratatoskr
Level 147
God Stats
0W - 2L
1,127 SR
Queue Stats
77W - 70L
1,535 Elo+
Party 3
Kuzenbo
Kuzenbo
allenelric
Kuzenbo
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
346W - 349L
1,546 Elo+
Party 2
Artio
Artio
kingslayer613
Artio
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 20L
1,610 Elo+
Party 3
Gilgamesh
Gilgamesh
mailo666
Gilgamesh
Level 111
God Stats
5W - 5L
1,500 SR
Queue Stats
262W - 276L
1,495 Elo+
Party 2
Team Averages
Level 118
1,370 SR
1,538 Elo+

VS

Team Averages
Level 122
1,527 SR
1,684 Elo+
Cerberus
Cerberus
Nicuaranna
Cerberus
Level 108
God Stats
3W - 3L
1,357 SR
Queue Stats
117W - 44L
1,688 Elo+
Party 1
Fenrir
Fenrir
PhantomLimbo
Fenrir
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 73L
1,724 Elo+
Party 1
Baron Samedi
Baron Samedi
RickyyBobbyjR
Baron Samedi
Level 99
God Stats
3W - 1L
1,510 SR
Queue Stats
90W - 94L
1,508 Elo+
Solo
Nut
Nut
TheTempestSync
Nut
Level 128
God Stats
2W - 0L
2,000 SR
Queue Stats
130W - 40L
1,788 Elo+
Party 1
Kukulkan
Kukulkan
raozspaz
Kukulkan
Level 128
God Stats
6W - 1L
1,268 SR
Queue Stats
170W - 71L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
Nawakahi
Serqet
11
0 / 6 / 6
6,894
627
5,308
11,475
12,704
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ratatoskr
Saddleface17
Ratatoskr
16
6 / 6 / 3
8,902
809
10,376
13,875
10,601
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
allenelric
Kuzenbo
16
1 / 5 / 5
8,135
740
7,951
16,038
23,227
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
0 / 8 / 6
7,542
686
3,975
17,475
16,241
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gilgamesh
mailo666
Gilgamesh
12
2 / 9 / 5
7,613
692
9,294
23,377
14,796
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Nicuaranna
Cerberus
14
5 / 3 / 21
9,247
841
9,080
19,971
21,992
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Fenrir
14
5 / 4 / 21
9,255
841
13,223
15,273
17,036
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Baron Samedi
RickyyBobbyjR
Baron Samedi
18
4 / 2 / 26
10,142
922
13,079
9,186
5,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

17
7 / 2 / 19
10,405
946
21,555
10,248
5,744
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Kukulkan
raozspaz
Kukulkan
18
13 / 2 / 15
11,020
1,002
20,055
8,704
4,973
Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Rejuvenating Heart

Rejuvenating Heart

+65
Magical Power
+200
Health
+300
Mana
+15%
Magical Lifesteal

PASSIVE - Lifestealing off of enemy gods heals yourself and nearby allies within 55 units of you by 75% of that healing.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
136
9
Kills
34
34
Deaths
13
25
Assists
102
Player
Kills
Deaths
Assists
KDA
L
Serqet
Nawakahi
Serqet
0
6
6
0.5
W
Cerberus
Nicuaranna
Cerberus
5
3
21
5.17
W
Fenrir
5
4
21
3.88
W
Baron Samedi
RickyyBobbyjR
Baron Samedi
4
2
26
8.5
L
Ratatoskr
Saddleface17
Ratatoskr
6
6
3
1.25
W
7
2
19
8.25
L
Kuzenbo
allenelric
Kuzenbo
1
5
5
0.7
L
0
8
6
0.38
L
Gilgamesh
mailo666
Gilgamesh
2
9
5
0.5
W
Kukulkan
raozspaz
Kukulkan
13
2
15
10.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,904
Damage
76,992
82,240
Taken
63,382
77,569
Mitigated
55,060
13,856
Healing
27,634
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
Nawakahi
Serqet
5,308
902
1,281
1,072
11,475
12,704
0
4,002
7,473
0
8,140
W
Cerberus
Nicuaranna
Cerberus
9,080
742
565
7,070
19,971
21,992
585
2,827
16,780
15,143
630
W
Fenrir
13,223
3,767
1,026
2,095
15,273
17,036
438
2,689
12,407
0
22,121
W
Baron Samedi
RickyyBobbyjR
Baron Samedi
13,079
1,059
6,242
3,540
9,186
5,315
1,864
2,039
6,949
29,996
0
L
Ratatoskr
Saddleface17
Ratatoskr
10,376
1,326
494
1,691
13,875
10,601
0
7,698
6,177
0
18,087
W
21,555
9,049
1,156
2,185
10,248
5,744
2,986
1,953
8,295
0
33,434
L
Kuzenbo
allenelric
Kuzenbo
7,951
2,706
1,270
2,392
16,038
23,227
0
6,840
9,198
19,850
0
L
3,975
640
1,289
1,169
17,475
16,241
0
11,026
6,449
7,383
0
L
Gilgamesh
mailo666
Gilgamesh
9,294
1,613
423
2,775
23,377
14,796
0
11,552
11,825
0
18,252
W
Kukulkan
raozspaz
Kukulkan
20,055
2,732
1,835
1,920
8,704
4,973
1,516
2,418
6,286
38,752
857

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,086
Gold Earned
50,069
67
Minions Killed
163
0
Camps Cleared
0
938,303
Distance Traveled
973,613
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
6,894
627
3
0
0
173,838
0
W
Cerberus
9,247
841
21
2
0
185,790
0
W
Fenrir
9,255
841
15
1
0
192,614
0
W
Baron Samedi
10,142
922
44
4
0
213,817
0
L
Ratatoskr
8,902
809
22
2
0
186,309
0
W
Nut
10,405
946
36
3
0
183,255
0
L
Kuzenbo
8,135
740
18
2
0
203,575
0
L
Artio
7,542
686
14
1
0
183,333
0
L
Gilgamesh
7,613
692
10
1
0
191,248
0
W
Kukulkan
11,020
1,002
47
4
0
198,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role