Player Matchup

Discordia
Discordia
GaelRN_24
Discordia
Level 98
God Stats
2W - 3L
1,500 SR
Queue Stats
238W - 210L
1,501 Elo+
Solo
Erlang Shen
Erlang Shen
Incizzor
Erlang Shen
Level 127
God Stats
10W - 5L
1,283 SR
Queue Stats
86W - 78L
1,501 Elo+
Party 1
Heimdallr
Heimdallr
Shimmmmy
Heimdallr
Level 58
God Stats
2W - 0L
1,309 SR
Queue Stats
36W - 29L
1,497 Elo+
Party 1
Sol
Sol
TheAxe73
Sol
Level 134
God Stats
4W - 6L
1,214 SR
Queue Stats
88W - 80L
1,501 Elo+
Party 1
Mulan
Mulan
flerbybirby
Mulan
Level 28
God Stats
1W - 3L
1,152 SR
Queue Stats
15W - 19L
1,442 Elo+
Party 1
Team Averages
Level 89
1,292 SR
1,489 Elo+

VS

Team Averages
Level 94
1,510 SR
1,483 Elo+
Ix Chel
Ix Chel
AvoidingKitty
Ix Chel
Level 125
God Stats
2W - 2L
1,678 SR
Queue Stats
17W - 18L
1,570 Elo+
Solo
Nox
Nox
D3athSword
Nox
Level 106
God Stats
1W - 4L
1,502 SR
Queue Stats
85W - 75L
1,512 Elo+
Solo
Charon
Charon
Hurakami6328
Charon
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 134L
1,482 Elo+
Solo
Mercury
Mercury
Lxnc3lot
Mercury
Level 106
God Stats
3W - 5L
1,768 SR
Queue Stats
14W - 15L
1,415 Elo+
Solo
Skadi
Skadi
Random_guy2342
Skadi
Level 55
God Stats
2W - 2L
1,099 SR
Queue Stats
58W - 95L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GaelRN_24
Discordia
15
2 / 0 / 5
8,321
832
5,507
3,391
1,339
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
Incizzor
Erlang Shen
14
3 / 0 / 3
8,167
817
4,435
5,181
2,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Heimdallr
Shimmmmy
Heimdallr
15
1 / 1 / 7
8,138
814
5,626
8,696
4,010
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

16
4 / 0 / 5
9,048
905
10,670
7,452
2,949
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

14
2 / 0 / 5
7,808
781
5,223
6,940
5,603
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
14
1 / 4 / 0
7,770
777
5,907
9,107
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 0
7,644
764
2,381
5,487
2,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
13
0 / 2 / 0
7,036
704
7,120
8,972
7,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
Lxnc3lot
Mercury
15
0 / 2 / 1
7,971
797
3,353
8,795
3,615
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
0 / 2 / 0
7,293
729
4,889
5,168
2,090
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
2
12
Kills
1
1
Deaths
12
25
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
1
4
0
0.25
L
0
2
0
0
W
Discordia
GaelRN_24
Discordia
2
0
5
4.5
L
Charon
0
2
0
0
W
Erlang Shen
Incizzor
Erlang Shen
3
0
3
4.5
L
Mercury
Lxnc3lot
Mercury
0
2
1
0.25
L
0
2
0
0
W
Heimdallr
Shimmmmy
Heimdallr
1
1
7
4.5
W
4
0
5
6.5
W
2
0
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,461
Damage
23,650
31,660
Taken
37,529
16,322
Mitigated
19,380
8,044
Healing
2,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
5,907
668
70
693
9,107
4,214
0
4,142
4,759
29,024
0
L
2,381
316
0
610
5,487
2,459
0
2,059
3,184
20,400
0
W
Discordia
GaelRN_24
Discordia
5,507
463
0
581
3,391
1,339
0
1,409
1,817
23,704
0
L
Charon
7,120
415
0
1,014
8,972
7,002
0
4,207
4,384
12,550
0
W
Erlang Shen
Incizzor
Erlang Shen
4,435
2,642
0
1,193
5,181
2,421
127
2,646
2,207
0
13,113
L
Mercury
Lxnc3lot
Mercury
3,353
1,618
0
290
8,795
3,615
0
2,738
5,786
0
29,229
L
4,889
1,415
0
0
5,168
2,090
0
2,094
2,952
0
23,855
W
Heimdallr
Shimmmmy
Heimdallr
5,626
1,973
0
1,342
8,696
4,010
356
4,266
4,125
0
25,647
W
10,670
3,734
0
3,754
7,452
2,949
1,303
2,811
4,283
39,877
708
W
5,223
343
0
1,174
6,940
5,603
0
2,694
3,820
0
12,868

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,482
Gold Earned
37,714
232
Minions Killed
236
0
Camps Cleared
0
1,051,375
Distance Traveled
1,043,287
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
7,770
777
72
7
0
202,112
0
L
Nox
7,644
764
52
5
0
165,881
2
W
Discordia
8,321
832
57
6
0
208,415
0
L
Charon
7,036
704
14
1
0
237,935
0
W
Erlang Shen
8,167
817
20
2
0
230,565
0
L
Mercury
7,971
797
56
6
0
242,189
0
L
Skadi
7,293
729
42
4
0
195,170
0
W
Heimdallr
8,138
814
64
6
0
212,786
0
W
Sol
9,048
905
72
7
0
203,426
0
W
Mulan
7,808
781
19
2
0
196,183
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role