Player Matchup

Skadi
Skadi
ElRoselito
Skadi
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,476 Elo+
Party 1
Baron Samedi
Baron Samedi
Hexxboy
Baron Samedi
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,341 Elo+
Party 1
Terra
Terra
Triplegoddess3
Terra
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,434 Elo+
Party 1
Team Averages
Level 108
1,500 SR
1,417 Elo+

VS

Team Averages
Level 98
1,245 SR
1,348 Elo+
King Arthur
King Arthur
B_amB_am25
King Arthur
Level 12
God Stats
1W - 3L
1,071 SR
Queue Stats
1W - 6L
1,277 Elo+
Party 2
Janus
Janus
KipWalker
Janus
Level 128
God Stats
22W - 30L
1,419 SR
Queue Stats
160W - 161L
1,421 Elo+
Solo
Hachiman
Hachiman
guasabara1
Hachiman
Level 153
God Stats
2W - 2L
1,245 SR
Queue Stats
5W - 11L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
15
4 / 6 / 5
10,811
721
16,275
18,346
9,746
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Baron Samedi
Hexxboy
Baron Samedi
16
5 / 6 / 3
11,473
765
15,246
17,492
10,865
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

15
1 / 2 / 6
9,474
632
3,388
16,554
17,330
Lotus Sickle

Lotus Sickle

+20
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
B_amB_am25
King Arthur
12
0 / 8 / 5
9,233
616
2,570
18,567
17,447
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Janus
KipWalker
Janus
18
3 / 1 / 9
11,961
797
19,364
9,732
4,101
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Hachiman
guasabara1
Hachiman
19
11 / 1 / 3
13,125
875
20,031
16,592
7,962
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
31
10
Kills
14
14
Deaths
10
14
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
B_amB_am25
King Arthur
0
8
5
0.31
L
Skadi
4
6
5
1.08
L
Baron Samedi
Hexxboy
Baron Samedi
5
6
3
1.08
W
Janus
KipWalker
Janus
3
1
9
7.5
L
1
2
6
2
W
Hachiman
guasabara1
Hachiman
11
1
3
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,909
Damage
41,965
52,392
Taken
44,891
37,941
Mitigated
29,510
17,234
Healing
8,443
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
B_amB_am25
King Arthur
2,570
158
0
377
18,567
17,447
243
5,808
12,680
0
9,215
L
Skadi
16,275
6,854
57
3,214
18,346
9,746
0
5,879
12,422
0
58,290
L
Baron Samedi
Hexxboy
Baron Samedi
15,246
1,874
2,210
6,064
17,492
10,865
554
6,973
10,489
37,780
0
W
Janus
KipWalker
Janus
19,364
368
0
3,801
9,732
4,101
651
4,295
5,407
67,605
1,134
L
3,388
432
2,479
3,210
16,554
17,330
0
5,984
10,511
17,024
386
W
Hachiman
guasabara1
Hachiman
20,031
12,751
0
4,265
16,592
7,962
2,310
8,660
7,902
0
58,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,758
Gold Earned
34,319
152
Minions Killed
197
0
Camps Cleared
0
701,742
Distance Traveled
828,710
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,233
616
14
1
0
266,593
0
L
Skadi
10,811
721
90
6
0
232,853
0
L
Baron Samedi
11,473
765
40
3
0
223,617
0
W
Janus
11,961
797
114
8
0
282,220
0
L
Terra
9,474
632
22
1
0
245,272
0
W
Hachiman
13,125
875
69
5
0
279,897
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role