Player Matchup

Terra
Terra
Ewqlz
Terra
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 93L
1,500 Elo+
Party 2
Mercury
Mercury
Faze hoff1277
Mercury
Level 29
God Stats
0W - 3L
1,500 SR
Queue Stats
36W - 32L
1,500 Elo+
Party 2
Artemis
Artemis
Grimfoxy1335
Artemis
Level 77
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 23L
1,770 Elo+
Party 1
Kukulkan
Kukulkan
L0ST MONSTER
Kukulkan
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,500 Elo+
Party 2
Bacchus
Bacchus
Zomboy21421
Bacchus
Level 7
God Stats
1W - 1L
1,597 SR
Queue Stats
20W - 22L
1,770 Elo+
Party 1
Team Averages
Level 34
1,519 SR
1,608 Elo+

VS

Team Averages
Level 42
1,545 SR
1,506 Elo+
Ratatoskr
Ratatoskr
Brittish21
Ratatoskr
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 68L
1,545 Elo+
Party 3
Surtr
Surtr
RequisJenkins
Surtr
Level 59
God Stats
19W - 12L
1,767 SR
Queue Stats
135W - 116L
1,546 Elo+
Party 3
Tiamat
Tiamat
WINTIHER
Tiamat
Level 45
God Stats
10W - 12L
1,563 SR
Queue Stats
88W - 89L
1,436 Elo+
Solo
Janus
Janus
Zeyuus
Janus
Level 49
God Stats
11W - 14L
1,394 SR
Queue Stats
32W - 51L
1,411 Elo+
Solo
Hachiman
Hachiman
wolf8687
Hachiman
Level 28
God Stats
3W - 2L
1,503 SR
Queue Stats
30W - 22L
1,594 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Ewqlz
Terra
12
0 / 3 / 0
6,459
380
3,323
17,598
11,243
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mercury
14
1 / 7 / 0
7,142
420
4,649
18,102
6,633
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Grimfoxy1335
Artemis
14
4 / 3 / 0
7,819
460
11,824
11,518
4,618
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kukulkan
L0ST MONSTER
Kukulkan
13
0 / 9 / 0
7,490
441
3,289
12,575
3,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Zomboy21421
Bacchus
12
0 / 4 / 3
7,401
435
7,704
15,527
17,085
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Brittish21
Ratatoskr
15
1 / 2 / 10
8,381
493
7,044
15,452
6,775
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
6 / 1 / 4
8,686
511
9,002
16,121
15,283
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tiamat
WINTIHER
Tiamat
17
8 / 0 / 1
10,680
628
15,761
7,985
4,691
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Janus
Zeyuus
Janus
17
11 / 1 / 3
11,629
684
16,430
10,710
4,324
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
wolf8687
Hachiman
14
0 / 1 / 5
7,652
450
5,955
12,329
4,811
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
49
5
Kills
26
26
Deaths
5
3
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Ratatoskr
Brittish21
Ratatoskr
1
2
10
3
L
Terra
Ewqlz
Terra
0
3
0
0
L
Mercury
1
7
0
0.14
L
Artemis
Grimfoxy1335
Artemis
4
3
0
1.33
L
Kukulkan
L0ST MONSTER
Kukulkan
0
9
0
0
W
6
1
4
8
W
Tiamat
WINTIHER
Tiamat
8
0
1
8.5
W
Janus
Zeyuus
Janus
11
1
3
12.5
L
Bacchus
Zomboy21421
Bacchus
0
4
3
0.38
W
Hachiman
wolf8687
Hachiman
0
1
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,789
Damage
54,192
75,320
Taken
62,597
43,123
Mitigated
35,884
14,446
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ratatoskr
Brittish21
Ratatoskr
7,044
995
0
6,904
15,452
6,775
247
2,748
12,421
0
72,070
L
Terra
Ewqlz
Terra
3,323
228
86
3,020
17,598
11,243
0
10,280
6,886
32,099
1,067
L
Mercury
4,649
2,483
0
5,536
18,102
6,633
0
5,000
12,665
0
49,063
L
Artemis
Grimfoxy1335
Artemis
11,824
3,048
580
1,098
11,518
4,618
0
3,415
7,756
0
41,831
L
Kukulkan
L0ST MONSTER
Kukulkan
3,289
167
0
1,360
12,575
3,544
0
9,888
2,390
49,391
0
W
9,002
2,332
472
5,184
16,121
15,283
284
3,260
12,861
662
55,710
W
Tiamat
WINTIHER
Tiamat
15,761
2,193
0
2,877
7,985
4,691
210
1,410
6,318
89,662
2,781
W
Janus
Zeyuus
Janus
16,430
332
0
500
10,710
4,324
290
2,815
7,391
99,900
2,327
L
Bacchus
Zomboy21421
Bacchus
7,704
417
0
2,766
15,527
17,085
0
2,260
12,557
42,805
0
W
Hachiman
wolf8687
Hachiman
5,955
3,029
0
4,499
12,329
4,811
378
2,624
9,661
0
47,733

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,311
Gold Earned
47,028
347
Minions Killed
594
0
Camps Cleared
0
1,563,491
Distance Traveled
1,727,212
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ratatoskr
8,381
493
123
7
0
384,403
4
L
Terra
6,459
380
57
3
0
320,648
0
L
Mercury
7,142
420
68
4
0
353,691
0
L
Artemis
7,819
460
57
3
0
286,127
0
L
Kukulkan
7,490
441
103
6
0
297,411
0
W
Surtr
8,686
511
64
4
0
350,707
0
W
Tiamat
10,680
628
149
9
0
325,173
0
W
Janus
11,629
684
184
11
0
360,050
2
L
Bacchus
7,401
435
62
4
0
305,614
1
W
Hachiman
7,652
450
74
4
0
306,879
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role