Player Matchup

Neith
Neith
DarkMeSilva
Neith
Level 104
God Stats
0W - 2L
1,361 SR
Queue Stats
2W - 6L
1,500 Elo+
Party 1
Ymir
Ymir
Grimm732737
Ymir
Level 101
God Stats
0W - 1L
1,566 SR
Queue Stats
5W - 7L
1,467 Elo+
Party 1
Thanatos
Thanatos
H34DW1G
Thanatos
Level 119
God Stats
14W - 7L
1,758 SR
Queue Stats
82W - 34L
1,571 Elo+
Solo
King Arthur
King Arthur
Mzork
King Arthur
Level 141
God Stats
1W - 1L
1,304 SR
Queue Stats
5W - 6L
1,467 Elo+
Party 1
Merlin
Merlin
sawdust5
Merlin
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,511 Elo+
Party 1
Team Averages
Level 121
1,498 SR
1,503 Elo+

VS

Team Averages
Level 128
1,526 SR
1,501 Elo+
Ares
Ares
Havok Bullseye
Ares
Level 137
God Stats
8W - 7L
1,534 SR
Queue Stats
76W - 63L
1,534 Elo+
Party 2
Osiris
Osiris
KageBu5hinn
Osiris
Level 107
God Stats
7W - 13L
1,280 SR
Queue Stats
62W - 67L
1,461 Elo+
Solo
Thor
Thor
Zac08
Thor
Level 135
God Stats
22W - 14L
1,616 SR
Queue Stats
145W - 122L
1,494 Elo+
Party 2
Janus
Janus
iinfiniitii
Janus
Level 117
God Stats
50W - 36L
1,586 SR
Queue Stats
398W - 386L
1,508 Elo+
Party 2
Medusa
Medusa
xtckilz
Medusa
Level 143
God Stats
4W - 3L
1,615 SR
Queue Stats
96W - 79L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,099
436
2,741
8,153
2,665
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
0 / 1 / 0
6,001
429
1,379
10,682
5,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
H34DW1G
Thanatos
11
2 / 5 / 0
6,473
462
5,113
14,698
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Mzork
King Arthur
11
0 / 3 / 0
6,889
492
11,359
17,559
15,286
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Merlin
sawdust5
Merlin
12
0 / 2 / 1
7,214
515
4,028
7,850
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 6
8,060
576
6,801
7,748
7,168
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Osiris
13
0 / 1 / 3
7,368
526
9,994
15,049
16,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
Zac08
Thor
14
6 / 0 / 3
7,573
541
8,232
9,773
4,216
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
3 / 1 / 2
7,610
544
5,124
4,740
1,606
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
xtckilz
Medusa
13
4 / 0 / 2
7,469
534
7,741
5,391
1,972
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
16
16
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
L
0
1
0
0
L
Thanatos
H34DW1G
Thanatos
2
5
0
0.4
W
3
0
6
6
W
Osiris
0
1
3
1.5
L
King Arthur
Mzork
King Arthur
0
3
0
0
W
Thor
Zac08
Thor
6
0
3
7.5
W
3
1
2
4
L
Merlin
sawdust5
Merlin
0
2
1
0.25
W
Medusa
xtckilz
Medusa
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,620
Damage
37,892
58,942
Taken
42,701
32,671
Mitigated
31,800
14,747
Healing
12,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,741
959
0
504
8,153
2,665
84
1,857
6,296
0
39,172
L
1,379
269
0
3,605
10,682
5,979
0
2,311
8,321
16,902
0
L
Thanatos
H34DW1G
Thanatos
5,113
1,408
0
7,432
14,698
5,990
504
2,973
11,523
0
41,055
W
6,801
583
0
1,395
7,748
7,168
293
1,800
5,948
32,732
1,027
W
Osiris
9,994
3,326
0
4,565
15,049
16,838
373
112
14,937
0
57,240
L
King Arthur
Mzork
King Arthur
11,359
1,266
0
1,858
17,559
15,286
0
1,515
16,044
0
57,791
W
Thor
Zac08
Thor
8,232
946
0
3,900
9,773
4,216
0
926
8,847
0
52,929
W
5,124
196
0
330
4,740
1,606
0
1,894
2,846
51,159
0
L
Merlin
sawdust5
Merlin
4,028
92
0
1,348
7,850
2,751
0
2,741
4,851
57,501
759
W
Medusa
xtckilz
Medusa
7,741
2,064
0
1,867
5,391
1,972
542
675
4,716
0
57,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,676
Gold Earned
38,080
347
Minions Killed
383
0
Camps Cleared
0
1,286,236
Distance Traveled
1,441,612
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,099
436
73
5
0
213,390
0
L
Ymir
6,001
429
22
2
0
282,619
0
L
Thanatos
6,473
462
56
4
0
286,246
0
W
Ares
8,060
576
49
4
0
279,179
0
W
Osiris
7,368
526
80
6
0
250,465
2
L
King Arthur
6,889
492
93
7
0
237,551
0
W
Thor
7,573
541
65
5
0
328,614
0
W
Janus
7,610
544
106
8
0
326,748
0
L
Merlin
7,214
515
103
7
0
266,430
2
W
Medusa
7,469
534
83
6
0
256,606
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role