Player Matchup

Arachne
Arachne
BellagaSwish
Arachne
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 34L
1,575 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Noast75
Morgan Le Fay
Level 77
God Stats
4W - 2L
1,705 SR
Queue Stats
32W - 32L
1,551 Elo+
Party 1
Achilles
Achilles
Robby301
Achilles
Level 101
God Stats
1W - 2L
1,232 SR
Queue Stats
42W - 43L
1,570 Elo+
Party 1
Team Averages
Level 90
1,479 SR
1,565 Elo+

VS

Team Averages
Level 98
1,425 SR
1,440 Elo+
Osiris
Osiris
 
Osiris
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
NastyGoggle
Morgan Le Fay
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 75L
1,271 Elo+
Party 2
Nut
Nut
WarrenCobain
Nut
Level 147
God Stats
1W - 2L
1,275 SR
Queue Stats
89W - 79L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BellagaSwish
Arachne
12
3 / 3 / 4
7,986
726
7,829
13,542
6,502
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Noast75
Morgan Le Fay
14
3 / 0 / 3
8,044
731
11,855
5,582
2,412
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Achilles
Robby301
Achilles
13
1 / 1 / 4
8,070
734
4,062
10,902
10,649
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
13
0 / 2 / 3
7,460
678
7,332
11,986
12,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
NastyGoggle
Morgan Le Fay
12
0 / 4 / 3
7,396
672
11,213
8,074
2,775
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 1 / 0
9,005
819
5,707
7,695
3,063
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
10
7
Kills
4
4
Deaths
7
11
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
0
2
3
0.75
W
Arachne
BellagaSwish
Arachne
3
3
4
1.67
L
Morgan Le Fay
NastyGoggle
Morgan Le Fay
0
4
3
0.38
W
Morgan Le Fay
Noast75
Morgan Le Fay
3
0
3
4.5
W
Achilles
Robby301
Achilles
1
1
4
3
L
4
1
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,746
Damage
24,252
30,026
Taken
27,755
19,563
Mitigated
18,419
5,498
Healing
4,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
7,332
1,049
0
1,555
11,986
12,581
0
4,370
7,616
0
17,389
W
Arachne
BellagaSwish
Arachne
7,829
4,936
0
4,177
13,542
6,502
0
4,235
8,767
0
22,081
L
Morgan Le Fay
NastyGoggle
Morgan Le Fay
11,213
1,210
0
859
8,074
2,775
20
4,675
3,399
34,227
1,097
W
Morgan Le Fay
Noast75
Morgan Le Fay
11,855
1,006
0
469
5,582
2,412
0
3,213
2,166
29,334
1,055
W
Achilles
Robby301
Achilles
4,062
681
0
852
10,902
10,649
0
3,270
7,261
0
21,191
L
5,707
3,224
0
2,038
7,695
3,063
160
2,291
5,404
0
48,365

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,100
Gold Earned
23,861
106
Minions Killed
181
0
Camps Cleared
0
661,665
Distance Traveled
679,662
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
7,460
678
41
4
0
243,854
6
W
Arachne
7,986
726
26
2
0
229,302
6
L
Morgan Le Fay
7,396
672
45
4
0
217,364
5
W
Morgan Le Fay
8,044
731
39
4
0
219,361
0
W
Achilles
8,070
734
41
4
0
213,002
0
L
Nut
9,005
819
95
9
0
218,444
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role