Player Matchup

Bastet
Bastet
Gold II
 
Bastet
Gold II
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Xbalanque
Xbalanque
Silver I
Averagejeans802
Xbalanque
Silver I
Level 129
God Stats
2W - 2L
1,663 SR
Queue Stats
11W - 7L
1,638 MMR
Party 3
Sylvanus
Sylvanus
Platinum V
Biolog0
Sylvanus
Platinum V
Level 188
God Stats
1W - 1L
1,749 SR
Queue Stats
78W - 76L
1,605 MMR
Solo
Kuzenbo
Kuzenbo
Silver I
Cloggedbean181
Kuzenbo
Silver I
Level 145
God Stats
0W - 1L
1,521 SR
Queue Stats
11W - 7L
1,638 MMR
Party 3
Scylla
Scylla
Gold I
Ozji
Scylla
Gold I
Level 103
God Stats
5W - 3L
1,906 SR
Queue Stats
304W - 301L
1,611 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 153
1,668 SR
1,598 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 151
1,595 SR
1,608 MMR
Atlas
Atlas
Gold I
JODIO-X-JOESTAR
Atlas
Gold I
Level 154
God Stats
8W - 5L
1,548 SR
Queue Stats
235W - 226L
1,460 MMR
Party 1
Loki
Loki
Gold II
JeffoSteve
Loki
Gold II
Level 158
God Stats
28W - 21L
1,702 SR
Queue Stats
269W - 276L
1,596 MMR
Solo
Jing Wei
Jing Wei
Platinum III
Rag_Nar2407
Jing Wei
Platinum III
Level 159
God Stats
30W - 26L
1,606 SR
Queue Stats
239W - 225L
1,731 MMR
Party 1
Sol
Sol
Silver I
RemoveKaldrPls
Sol
Silver I
Level 157
God Stats
16W - 13L
1,617 SR
Queue Stats
32W - 25L
1,627 MMR
Party 2
Da Ji
Da Ji
Silver I
samrock75
Da Ji
Silver I
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 22L
1,627 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
12
0 / 5 / 1
6,466
431
6,607
16,214
6,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xbalanque
Averagejeans802
Xbalanque
14
1 / 1 / 1
8,135
542
6,800
9,006
4,107
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Biolog0
Sylvanus
10
0 / 3 / 1
5,874
392
6,069
11,869
8,645
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
0 / 1 / 1
7,951
530
4,907
9,576
10,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Scylla
Ozji
Scylla
15
1 / 2 / 0
7,439
496
6,348
7,794
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bans
ThanatosAnhurThothOdinAgni

VS

Bans
Ao KuangBellonaCharonBake KujiraAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 3
7,256
484
3,919
9,060
7,178
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

15
1 / 0 / 3
8,631
575
4,554
8,151
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Jing Wei
Rag_Nar2407
Jing Wei
15
1 / 0 / 2
8,433
562
4,190
8,183
3,339
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
4 / 0 / 3
9,550
637
13,098
10,690
4,138
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spear of the Magus

Spear of the Magus

+95
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
samrock75
Da Ji
14
6 / 1 / 3
8,036
536
9,174
13,721
6,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
26
2
Kills
12
12
Deaths
2
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
5
1
0.1
L
Xbalanque
Averagejeans802
Xbalanque
1
1
1
1.5
L
Sylvanus
Biolog0
Sylvanus
0
3
1
0.17
L
0
1
1
0.5
W
0
1
3
1.5
W
1
0
3
2.5
L
Scylla
Ozji
Scylla
1
2
0
0.5
W
Jing Wei
Rag_Nar2407
Jing Wei
1
0
2
2
W
4
0
3
5.5
W
Da Ji
samrock75
Da Ji
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,731
Damage
34,935
54,459
Taken
49,805
32,351
Mitigated
23,810
16,796
Healing
22,628
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
6,607
1,433
0
7,210
16,214
6,122
0
3,942
12,272
0
48,771
L
Xbalanque
Averagejeans802
Xbalanque
6,800
4,724
0
3,806
9,006
4,107
17
1,428
7,578
0
74,762
L
Sylvanus
Biolog0
Sylvanus
6,069
1,925
458
2,889
11,869
8,645
0
5,216
6,653
22,173
7,966
L
4,907
1,361
0
1,762
9,576
10,411
0
1,066
8,510
51,012
3,037
W
3,919
1,116
0
2,164
9,060
7,178
0
2,470
6,542
20,919
994
W
4,554
461
0
1,298
8,151
3,139
0
3,063
4,767
0
75,849
L
Scylla
Ozji
Scylla
6,348
538
0
671
7,794
3,066
0
5,541
2,253
64,049
681
W
Jing Wei
Rag_Nar2407
Jing Wei
4,190
2,955
0
4,355
8,183
3,339
0
1,856
6,265
0
82,811
W
13,098
7,143
0
8,457
10,690
4,138
993
6,556
3,574
96,031
5,939
W
Da Ji
samrock75
Da Ji
9,174
2,616
0
6,354
13,721
6,016
0
1,907
11,774
0
65,639

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,865
Gold Earned
41,906
496
Minions Killed
580
0
Camps Cleared
0
1,433,274
Distance Traveled
1,581,710
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
6,466
431
67
4
0
322,914
0
L
Xbalanque
8,135
542
129
9
0
264,138
2
L
Sylvanus
5,874
392
44
3
0
285,182
2
L
Kuzenbo
7,951
530
119
8
0
274,328
2
W
Atlas
7,256
484
25
2
0
317,170
2
W
Loki
8,631
575
142
9
0
327,571
2
L
Scylla
7,439
496
137
9
0
286,712
1
W
Jing Wei
8,433
562
162
11
0
308,318
2
W
Sol
9,550
637
156
10
0
289,852
0
W
Da Ji
8,036
536
95
6
0
338,799
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role