Player Matchup

Anubis
Anubis
Platinum V
 
Anubis
Platinum V
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold V
Sh1Su1Uch1ha
Nox
Gold V
Level 104
God Stats
4W - 4L
1,404 SR
Queue Stats
319W - 419L
1,327 MMR
Solo
Anhur
Anhur
Gold I
Ulysses7107
Anhur
Gold I
Level 149
God Stats
3W - 1L
1,890 SR
Queue Stats
39W - 36L
1,590 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 131
1,598 SR
1,472 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 73
1,516 SR
1,437 MMR
Chiron
Chiron
Bronze III
Indhiro
Chiron
Bronze III
Level 96
God Stats
2W - 5L
1,484 SR
Queue Stats
3W - 10L
1,524 MMR
Solo
Nu Wa
Nu Wa
Silver IV
R4YL
Nu Wa
Silver IV
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 17L
1,258 MMR
Solo
Ra
Ra
Gold IV
cabroncitoo
Ra
Gold IV
Level 59
God Stats
0W - 1L
1,564 SR
Queue Stats
79W - 97L
1,528 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
15
6 / 0 / 4
10,008
910
8,718
9,203
4,710
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

14
3 / 4 / 8
9,019
820
6,329
10,237
6,050
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

14
4 / 1 / 6
9,445
859
10,010
7,624
2,756
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bans
ThothAchillesNe ZhaCthulhuCharon

VS

Bans
AphroditeSobekAthenaAtlasBacchus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Indhiro
Chiron
12
0 / 3 / 3
7,741
704
6,776
7,658
2,518
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Nu Wa
R4YL
Nu Wa
12
2 / 4 / 2
8,104
737
5,995
7,374
1,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

12
2 / 6 / 1
8,067
733
5,201
12,416
3,600
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
10
13
Kills
4
5
Deaths
13
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
0
4
8
L
Chiron
Indhiro
Chiron
0
3
3
0.5
L
Nu Wa
R4YL
Nu Wa
2
4
2
0.75
W
3
4
8
1.75
W
4
1
6
7
L
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,057
Damage
17,972
27,064
Taken
27,448
13,516
Mitigated
7,976
7,678
Healing
3,046
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
8,718
196
118
4,290
9,203
4,710
260
3,913
5,290
54,292
2,276
L
Chiron
Indhiro
Chiron
6,776
1,203
249
1,256
7,658
2,518
0
3,133
4,525
0
27,474
L
Nu Wa
R4YL
Nu Wa
5,995
3,367
0
48
7,374
1,858
0
2,339
5,007
19,588
0
W
6,329
221
0
1,608
10,237
6,050
340
5,557
4,680
29,131
983
W
10,010
4,103
0
1,662
7,624
2,756
2,326
2,092
5,532
0
48,293
L
5,201
801
281
1,212
12,416
3,600
0
8,905
3,449
27,385
200

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,472
Gold Earned
23,912
198
Minions Killed
125
0
Camps Cleared
0
645,559
Distance Traveled
618,572
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,008
910
75
7
0
220,843
0
L
Chiron
7,741
704
41
4
0
230,687
0
L
Nu Wa
8,104
737
26
2
0
189,649
0
W
Nox
9,019
820
46
4
0
209,788
0
W
Anhur
9,445
859
77
7
0
214,928
0
L
Ra
8,067
733
58
5
0
198,236
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role