Player Matchup

Thor
Thor
LostinSmoke710
Thor
Level 28
God Stats
2W - 3L
1,693 SR
Queue Stats
16W - 16L
1,554 Elo+
Party 1
Athena
Athena
P-NUGGit2
Athena
Level 126
God Stats
4W - 9L
1,528 SR
Queue Stats
132W - 139L
1,507 Elo+
Party 1
Ix Chel
Ix Chel
humbug209
Ix Chel
Level 108
God Stats
5W - 12L
1,448 SR
Queue Stats
112W - 129L
1,503 Elo+
Party 1
Team Averages
Level 87
1,556 SR
1,521 Elo+

VS

Team Averages
Level 112
1,532 SR
1,514 Elo+
Sobek
Sobek
REBELDH
Sobek
Level 60
God Stats
1W - 1L
1,500 SR
Queue Stats
136W - 139L
1,477 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SolaceDimi
Morgan Le Fay
Level 147
God Stats
1W - 1L
1,402 SR
Queue Stats
44W - 12L
1,635 Elo+
Solo
Fenrir
Fenrir
minunblack
Fenrir
Level 129
God Stats
2W - 1L
1,695 SR
Queue Stats
25W - 31L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 2
7,791
599
3,337
9,344
3,871
Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Athena
P-NUGGit2
Athena
14
2 / 1 / 1
8,341
642
6,623
14,980
15,769
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
humbug209
Ix Chel
13
1 / 3 / 2
8,278
637
5,255
10,353
4,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
REBELDH
Sobek
16
1 / 0 / 5
9,345
719
6,404
9,953
11,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
SolaceDimi
Morgan Le Fay
16
4 / 2 / 1
10,112
778
17,503
9,577
4,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
minunblack
Fenrir
14
1 / 1 / 3
9,118
701
4,813
7,211
6,778
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
15
3
Kills
6
6
Deaths
3
5
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
2
2
0.5
L
Athena
P-NUGGit2
Athena
2
1
1
2.5
W
Sobek
REBELDH
Sobek
1
0
5
3.5
W
Morgan Le Fay
SolaceDimi
Morgan Le Fay
4
2
1
2.25
L
Ix Chel
humbug209
Ix Chel
1
3
2
0.67
W
Fenrir
minunblack
Fenrir
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,215
Damage
28,720
34,677
Taken
26,741
23,895
Mitigated
23,067
9,610
Healing
7,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,337
380
0
184
9,344
3,871
0
5,628
2,983
0
17,271
L
Athena
P-NUGGit2
Athena
6,623
1,086
0
4,167
14,980
15,769
0
7,554
5,915
14,674
0
W
Sobek
REBELDH
Sobek
6,404
334
131
3,736
9,953
11,298
0
4,008
5,561
23,752
376
W
Morgan Le Fay
SolaceDimi
Morgan Le Fay
17,503
693
0
1,350
9,577
4,991
508
4,295
5,013
64,242
323
L
Ix Chel
humbug209
Ix Chel
5,255
585
2,162
3,097
10,353
4,255
0
7,407
2,172
33,302
0
W
Fenrir
minunblack
Fenrir
4,813
644
0
2,122
7,211
6,778
0
2,541
4,214
0
28,909

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,410
Gold Earned
28,575
117
Minions Killed
187
0
Camps Cleared
0
757,459
Distance Traveled
805,043
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
7,791
599
24
2
0
259,617
0
L
Athena
8,341
642
34
3
0
256,660
6
W
Sobek
9,345
719
41
3
0
287,442
0
W
Morgan Le Fay
10,112
778
96
7
0
243,667
0
L
Ix Chel
8,278
637
59
5
0
241,182
0
W
Fenrir
9,118
701
50
4
0
273,934
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role