Player Matchup

Bacchus
Bacchus
Bhebert104
Bacchus
Level 138
God Stats
3W - 3L
1,703 SR
Queue Stats
184W - 243L
1,441 Elo+
Party 1
Artemis
Artemis
ItsSimpzz
Artemis
Level 101
God Stats
8W - 7L
1,341 SR
Queue Stats
311W - 277L
1,474 Elo+
Solo
Tyr
Tyr
Jaws7224
Tyr
Level 54
God Stats
22W - 21L
1,451 SR
Queue Stats
123W - 138L
1,367 Elo+
Solo
Maman Brigitte
Maman Brigitte
TheSassyKingg
Maman Brigitte
Level 88
God Stats
45W - 54L
1,481 SR
Queue Stats
279W - 339L
1,418 Elo+
Party 1
Ix Chel
Ix Chel
bubbaboo1199
Ix Chel
Level 128
God Stats
7W - 4L
1,308 SR
Queue Stats
120W - 173L
1,408 Elo+
Party 1
Team Averages
Level 102
1,457 SR
1,421 Elo+

VS

Team Averages
Level 85
1,491 SR
1,296 Elo+
Bellona
Bellona
HAR0LD SAX0N
Bellona
Level 116
God Stats
1W - 3L
1,400 SR
Queue Stats
5W - 12L
1,184 Elo+
Party 2
Shiva
Shiva
Lemonking7996
Shiva
Level 69
God Stats
3W - 2L
1,740 SR
Queue Stats
106W - 109L
1,401 Elo+
Solo
Skadi
Skadi
Lovely Reign
Skadi
Level 109
God Stats
0W - 2L
1,280 SR
Queue Stats
5W - 12L
1,184 Elo+
Party 2
Cliodhna
Cliodhna
Reldalk
Cliodhna
Level 64
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 7L
1,244 Elo+
Party 2
Anubis
Anubis
Sabrosowski
Anubis
Level 69
God Stats
4W - 6L
1,535 SR
Queue Stats
156W - 144L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Bhebert104
Bacchus
14
3 / 3 / 7
9,009
501
6,357
16,245
14,907
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Artemis
ItsSimpzz
Artemis
17
4 / 0 / 4
9,993
555
12,350
9,964
4,218
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

16
5 / 1 / 4
10,321
573
16,940
17,626
16,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Eldritch Dagger

Eldritch Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - When you activate a relic, your Protections are increased by 15% and you gain the ability to see wards for 20s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Maman Brigitte
TheSassyKingg
Maman Brigitte
16
2 / 4 / 9
9,707
539
8,891
13,832
5,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ix Chel
bubbaboo1199
Ix Chel
15
4 / 4 / 6
9,316
518
9,824
10,313
3,345
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
HAR0LD SAX0N
Bellona
13
0 / 1 / 0
7,992
444
3,499
16,884
15,163
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

12
2 / 5 / 4
8,456
470
6,668
18,574
15,660
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
1 / 4 / 0
8,876
493
3,948
9,202
3,109
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cliodhna
Reldalk
Cliodhna
16
6 / 3 / 2
9,503
528
10,233
15,239
6,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
16
3 / 5 / 3
9,849
547
12,023
14,575
7,824
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
21
18
Kills
12
12
Deaths
18
30
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Bhebert104
Bacchus
3
3
7
2.17
L
Bellona
HAR0LD SAX0N
Bellona
0
1
0
0
W
Artemis
ItsSimpzz
Artemis
4
0
4
6
W
5
1
4
7
L
2
5
4
0.8
L
1
4
0
0.25
L
Cliodhna
Reldalk
Cliodhna
6
3
2
2.33
L
Anubis
3
5
3
0.9
W
Maman Brigitte
TheSassyKingg
Maman Brigitte
2
4
9
1.63
W
Ix Chel
bubbaboo1199
Ix Chel
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,362
Damage
36,371
67,980
Taken
74,474
44,164
Mitigated
48,318
26,219
Healing
22,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Bhebert104
Bacchus
6,357
784
421
3,129
16,245
14,907
660
3,887
12,358
24,486
0
L
Bellona
HAR0LD SAX0N
Bellona
3,499
1,497
0
5,771
16,884
15,163
343
1,437
15,419
0
42,745
W
Artemis
ItsSimpzz
Artemis
12,350
5,789
0
6,951
9,964
4,218
839
0
9,964
0
95,175
W
16,940
2,242
0
6,029
17,626
16,538
137
2,508
15,118
0
68,638
L
6,668
1,062
400
3,800
18,574
15,660
0
9,281
9,037
0
22,367
L
3,948
1,524
216
1,612
9,202
3,109
781
1,412
7,790
0
60,922
L
Cliodhna
Reldalk
Cliodhna
10,233
1,935
0
5,680
15,239
6,562
0
4,714
10,427
0
88,479
L
Anubis
12,023
758
147
5,294
14,575
7,824
449
7,160
6,869
90,559
1,382
W
Maman Brigitte
TheSassyKingg
Maman Brigitte
8,891
474
0
4,826
13,832
5,156
0
2,443
11,389
74,593
1,414
W
Ix Chel
bubbaboo1199
Ix Chel
9,824
1,095
2,524
2,339
10,313
3,345
291
3,595
6,718
62,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,346
Gold Earned
44,676
456
Minions Killed
463
0
Camps Cleared
0
1,814,352
Distance Traveled
1,624,181
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,009
501
29
2
0
306,391
0
L
Bellona
7,992
444
61
3
0
287,288
1
W
Artemis
9,993
555
125
7
0
328,555
3
W
Tyr
10,321
573
93
5
0
401,246
2
L
Shiva
8,456
470
27
2
0
340,879
2
L
Skadi
8,876
493
104
6
0
309,589
9
L
Cliodhna
9,503
528
126
7
0
392,564
0
L
Anubis
9,849
547
145
8
0
293,861
0
W
Maman Brigitte
9,707
539
123
7
0
427,709
0
W
Ix Chel
9,316
518
86
5
0
350,451
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role