Player Matchup

Ares
Ares
ASaltBunnie
Ares
Level 135
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 45L
1,675 Elo+
Party 1
Danzaburou
Danzaburou
DwarfnarTinyAxe
Danzaburou
Level 197
God Stats
0W - 1L
1,500 SR
Queue Stats
242W - 171L
1,746 Elo+
Party 1
Janus
Janus
Gamereaper13
Janus
Level 158
God Stats
1W - 1L
1,500 SR
Queue Stats
159W - 114L
1,698 Elo+
Party 1
Odin
Odin
Play4emBucks
Odin
Level 122
God Stats
5W - 4L
1,435 SR
Queue Stats
282W - 258L
1,667 Elo+
Solo
Awilix
Awilix
RevOnslaught
Awilix
Level 114
God Stats
8W - 10L
1,539 SR
Queue Stats
380W - 365L
1,563 Elo+
Solo
Team Averages
Level 145
1,495 SR
1,670 Elo+

VS

Team Averages
Level 155
1,389 SR
1,458 Elo+
Chiron
Chiron
Inmutep
Chiron
Level 154
God Stats
2W - 2L
1,320 SR
Queue Stats
8W - 11L
1,428 Elo+
Party 2
Bacchus
Bacchus
Rapur
Bacchus
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
25W - 16L
1,539 Elo+
Party 2
Discordia
Discordia
Zeifeer
Discordia
Level 156
God Stats
6W - 6L
1,326 SR
Queue Stats
16W - 16L
1,484 Elo+
Party 2
Thanatos
Thanatos
akumasdark
Thanatos
Level 115
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 30L
1,489 Elo+
Party 2
King Arthur
King Arthur
kibasatori
King Arthur
Level 192
God Stats
1W - 0L
1,296 SR
Queue Stats
13W - 21L
1,349 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 6
7,723
772
5,049
14,587
15,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Danzaburou
DwarfnarTinyAxe
Danzaburou
14
2 / 5 / 5
8,276
828
10,781
12,463
6,333
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 5 / 3
8,564
856
9,189
8,661
3,858
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
1 / 1 / 0
7,270
727
1,415
5,021
3,740
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Awilix
15
2 / 1 / 3
8,164
816
5,999
6,756
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Inmutep
Chiron
16
3 / 1 / 5
8,993
899
3,838
8,418
3,855
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
Rapur
Bacchus
15
5 / 2 / 9
8,818
882
8,753
11,186
13,644
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Discordia
Zeifeer
Discordia
15
1 / 0 / 7
8,570
857
8,766
4,159
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Thanatos
akumasdark
Thanatos
15
5 / 3 / 3
8,590
859
6,984
9,851
4,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

King Arthur
kibasatori
King Arthur
15
3 / 3 / 10
9,164
916
9,609
11,433
11,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
51
9
Kills
17
17
Deaths
9
17
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
5
6
0.6
L
Danzaburou
DwarfnarTinyAxe
Danzaburou
2
5
5
0.9
L
4
5
3
1.1
W
Chiron
Inmutep
Chiron
3
1
5
5.5
L
1
1
0
1
W
Bacchus
Rapur
Bacchus
5
2
9
4.75
L
Awilix
2
1
3
3.5
W
Discordia
Zeifeer
Discordia
1
0
7
4.5
W
Thanatos
akumasdark
Thanatos
5
3
3
2.17
W
King Arthur
kibasatori
King Arthur
3
3
10
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,433
Damage
37,950
47,488
Taken
45,047
32,519
Mitigated
35,495
5,371
Healing
10,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,049
46
0
713
14,587
15,229
0
3,373
10,590
12,791
0
L
Danzaburou
DwarfnarTinyAxe
Danzaburou
10,781
4,314
0
1,535
12,463
6,333
52
5,703
6,420
0
22,424
L
9,189
826
0
412
8,661
3,858
0
3,383
4,978
20,591
445
W
Chiron
Inmutep
Chiron
3,838
1,836
134
2,704
8,418
3,855
1,008
1,347
7,000
0
31,676
L
1,415
198
0
1,009
5,021
3,740
0
156
4,728
0
7,311
W
Bacchus
Rapur
Bacchus
8,753
916
0
1,486
11,186
13,644
0
2,841
8,065
15,017
1,059
L
Awilix
5,999
2,095
0
1,702
6,756
3,359
0
3,254
3,263
0
25,573
W
Discordia
Zeifeer
Discordia
8,766
182
0
651
4,159
1,672
879
1,380
2,739
35,432
0
W
Thanatos
akumasdark
Thanatos
6,984
486
0
4,189
9,851
4,373
49
3,703
5,858
0
16,260
W
King Arthur
kibasatori
King Arthur
9,609
962
0
1,151
11,433
11,951
136
3,744
7,384
0
29,482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,997
Gold Earned
44,135
126
Minions Killed
220
0
Camps Cleared
0
941,821
Distance Traveled
1,089,306
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,723
772
6
1
0
197,847
0
L
Danzaburou
8,276
828
34
3
0
214,525
0
L
Janus
8,564
856
35
4
0
210,315
0
W
Chiron
8,993
899
53
5
0
201,298
0
L
Odin
7,270
727
14
1
0
90,232
0
W
Bacchus
8,818
882
17
2
0
218,053
0
L
Awilix
8,164
816
37
4
0
228,902
0
W
Discordia
8,570
857
72
7
0
222,494
2
W
Thanatos
8,590
859
30
3
0
239,608
0
W
King Arthur
9,164
916
48
5
0
207,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role