Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
DrWolfStein
Bacchus
Level 17
God Stats
6W - 1L
1,914 SR
Queue Stats
22W - 3L
1,553 Elo+
Party 1
Discordia
Discordia
toxic30
Discordia
Level 14
God Stats
1W - 0L
1,640 SR
Queue Stats
3W - 0L
1,714 Elo+
Party 1
Team Averages
Level 40
1,685 SR
1,589 Elo+

VS

Team Averages
Level 38
1,557 SR
1,375 Elo+
Izanami
Izanami
OZB23
Izanami
Level 43
God Stats
2W - 4L
1,641 SR
Queue Stats
37W - 55L
1,386 Elo+
Solo
Ymir
Ymir
PapaShaft
Ymir
Level 36
God Stats
10W - 19L
1,529 SR
Queue Stats
25W - 40L
1,371 Elo+
Solo
Ix Chel
Ix Chel
XarmajiOg
Ix Chel
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
19
11 / 1 / 6
13,559
847
15,455
16,440
9,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Bacchus
DrWolfStein
Bacchus
16
5 / 1 / 8
11,652
728
12,389
12,418
13,431
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
toxic30
Discordia
17
1 / 1 / 12
11,541
721
8,443
6,062
2,755
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
OZB23
Izanami
17
2 / 5 / 0
11,702
731
6,151
13,758
5,530
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
17
1 / 4 / 2
10,435
652
7,862
18,947
20,693
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ix Chel
XarmajiOg
Ix Chel
11
0 / 8 / 2
8,970
561
4,437
11,236
4,170
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
7
17
Kills
3
3
Deaths
17
26
Assists
4
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
11
1
6
14
W
Bacchus
DrWolfStein
Bacchus
5
1
8
9
L
Izanami
OZB23
Izanami
2
5
0
0.4
L
Ymir
1
4
2
0.5
L
Ix Chel
XarmajiOg
Ix Chel
0
8
2
0.13
W
Discordia
toxic30
Discordia
1
1
12
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,287
Damage
18,450
34,920
Taken
43,941
25,321
Mitigated
30,393
7,259
Healing
2,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
15,455
1,423
0
4,224
16,440
9,135
1,282
5,284
11,156
0
72,727
W
Bacchus
DrWolfStein
Bacchus
12,389
2,470
0
2,988
12,418
13,431
31
3,430
8,988
27,805
3,463
L
Izanami
OZB23
Izanami
6,151
4,389
0
500
13,758
5,530
0
5,813
7,877
0
63,336
L
Ymir
7,862
874
0
0
18,947
20,693
0
8,167
10,548
21,397
725
L
Ix Chel
XarmajiOg
Ix Chel
4,437
648
437
1,143
11,236
4,170
283
5,739
5,408
16,772
0
W
Discordia
toxic30
Discordia
8,443
601
0
47
6,062
2,755
255
3,494
2,568
50,085
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,752
Gold Earned
31,107
195
Minions Killed
149
0
Camps Cleared
0
906,122
Distance Traveled
716,804
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
13,559
847
80
5
0
333,565
0
W
Bacchus
11,652
728
44
3
0
259,704
0
L
Izanami
11,702
731
91
6
0
268,914
0
L
Ymir
10,435
652
26
2
0
286,664
0
L
Ix Chel
8,970
561
32
2
0
161,226
0
W
Discordia
11,541
721
71
4
0
312,853
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role