Player Matchup

Sun Wukong
Sun Wukong
Acerola_Kandy
Sun Wukong
Level 115
God Stats
3W - 2L
1,500 SR
Queue Stats
55W - 60L
1,375 Elo+
Party 2
Gilgamesh
Gilgamesh
FancyYapper11
Gilgamesh
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 91L
1,483 Elo+
Solo
Ao Kuang
Ao Kuang
biznickwastaken
Ao Kuang
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 77L
1,400 Elo+
Party 2
Ra
Ra
maxpeach
Ra
Level 99
God Stats
5W - 1L
1,732 SR
Queue Stats
93W - 94L
1,482 Elo+
Solo
Jing Wei
Jing Wei
olrf2013
Jing Wei
Level 84
God Stats
2W - 0L
1,699 SR
Queue Stats
41W - 42L
1,492 Elo+
Party 2
Team Averages
Level 100
1,586 SR
1,446 Elo+

VS

Team Averages
Level 104
1,659 SR
1,458 Elo+
Anubis
Anubis
AlwaysRaw15
Anubis
Level 49
God Stats
1W - 1L
1,685 SR
Queue Stats
26W - 22L
1,477 Elo+
Solo
Guan Yu
Guan Yu
Doni360live
Guan Yu
Level 159
God Stats
2W - 2L
1,644 SR
Queue Stats
117W - 136L
1,443 Elo+
Solo
Discordia
Discordia
Donnievitooo
Discordia
Level 123
God Stats
3W - 4L
1,706 SR
Queue Stats
464W - 463L
1,477 Elo+
Solo
Heimdallr
Heimdallr
GRiMv
Heimdallr
Level 109
God Stats
1W - 1L
1,697 SR
Queue Stats
111W - 115L
1,473 Elo+
Party 1
Tsukuyomi
Tsukuyomi
InvasiveData940
Tsukuyomi
Level 82
God Stats
3W - 3L
1,566 SR
Queue Stats
67W - 87L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Acerola_Kandy
Sun Wukong
17
1 / 3 / 10
11,279
594
14,416
26,999
35,939
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
FancyYapper11
Gilgamesh
19
2 / 6 / 8
11,998
631
10,808
28,427
27,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
20
9 / 3 / 5
14,358
756
13,126
21,546
12,948
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

20
2 / 2 / 9
12,525
659
12,201
18,979
12,296
Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Jing Wei
olrf2013
Jing Wei
17
0 / 6 / 11
10,895
573
12,279
14,761
7,301
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
4 / 2 / 2
10,230
538
8,272
6,235
3,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Guan Yu
Doni360live
Guan Yu
16
2 / 6 / 10
10,698
563
5,889
18,986
14,387
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Discordia
Donnievitooo
Discordia
20
4 / 1 / 16
13,152
692
27,245
14,403
7,958
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
GRiMv
Heimdallr
20
8 / 4 / 10
12,859
677
31,514
17,981
11,438
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tsukuyomi
InvasiveData940
Tsukuyomi
19
2 / 2 / 12
11,733
618
17,780
13,947
8,089
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
70
14
Kills
20
20
Deaths
15
43
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Acerola_Kandy
Sun Wukong
1
3
10
2
L
Anubis
4
2
2
2.5
L
Guan Yu
Doni360live
Guan Yu
2
6
10
1.17
L
Discordia
Donnievitooo
Discordia
4
1
16
12
W
Gilgamesh
FancyYapper11
Gilgamesh
2
6
8
1
L
Heimdallr
GRiMv
Heimdallr
8
4
10
3.25
L
Tsukuyomi
InvasiveData940
Tsukuyomi
2
2
12
4
W
Ao Kuang
9
3
5
3.83
W
2
2
9
3.25
W
Jing Wei
olrf2013
Jing Wei
0
6
11
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,830
Damage
90,700
110,712
Taken
71,552
95,837
Mitigated
45,238
46,579
Healing
27,455
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Acerola_Kandy
Sun Wukong
14,416
1,450
569
5,687
26,999
35,939
1,159
9,578
17,421
1,035
28,484
L
Anubis
8,272
196
525
1,991
6,235
3,366
176
1,342
4,687
15,642
640
L
Guan Yu
Doni360live
Guan Yu
5,889
1,183
6,148
6,065
18,986
14,387
176
8,895
9,618
0
14,230
L
Discordia
Donnievitooo
Discordia
27,245
559
602
2,303
14,403
7,958
378
4,483
9,542
55,836
0
W
Gilgamesh
FancyYapper11
Gilgamesh
10,808
1,093
1,842
4,633
28,427
27,353
293
5,966
22,461
0
27,958
L
Heimdallr
GRiMv
Heimdallr
31,514
20,454
331
4,218
17,981
11,438
827
5,196
12,240
0
54,199
L
Tsukuyomi
InvasiveData940
Tsukuyomi
17,780
3,573
1,261
4,011
13,947
8,089
0
4,725
8,843
494
38,883
W
Ao Kuang
13,126
1,724
4,422
7,542
21,546
12,948
1,827
4,853
16,693
33,660
2,651
W
12,201
2,520
11,692
9,777
18,979
12,296
1,124
9,141
9,838
34,952
0
W
Jing Wei
olrf2013
Jing Wei
12,279
10,636
225
190
14,761
7,301
3,349
6,128
8,633
0
28,340

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,055
Gold Earned
58,672
197
Minions Killed
188
0
Camps Cleared
0
1,856,175
Distance Traveled
1,588,388
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
11,279
594
29
2
0
426,922
0
L
Anubis
10,230
538
18
1
0
168,392
0
L
Guan Yu
10,698
563
14
1
0
352,702
0
L
Discordia
13,152
692
54
3
0
386,585
0
W
Gilgamesh
11,998
631
26
1
0
393,637
0
L
Heimdallr
12,859
677
65
3
0
311,945
0
L
Tsukuyomi
11,733
618
37
2
0
368,764
0
W
Ao Kuang
14,358
756
40
2
0
393,412
0
W
Ra
12,525
659
65
3
0
324,751
0
W
Jing Wei
10,895
573
37
2
0
317,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role