Player Matchup

Merlin
Merlin
Aesyrìc
Merlin
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,359 Elo+
Party 2
Loki
Loki
MasterNick80
Loki
Level 41
God Stats
4W - 14L
1,405 SR
Queue Stats
138W - 154L
1,332 Elo+
Solo
Sun Wukong
Sun Wukong
kwistoph
Sun Wukong
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
1,245 Elo+
Party 2
Team Averages
Level 33
1,468 SR
1,312 Elo+

VS

Team Averages
Level 48
1,490 SR
1,390 Elo+
Gilgamesh
Gilgamesh
DeadmanzExo
Gilgamesh
Level 43
God Stats
30W - 19L
1,757 SR
Queue Stats
123W - 139L
1,414 Elo+
Party 1
Baron Samedi
Baron Samedi
MissXstatic
Baron Samedi
Level 45
God Stats
45W - 45L
1,490 SR
Queue Stats
126W - 144L
1,382 Elo+
Party 1
Anhur
Anhur
papabless47
Anhur
Level 55
God Stats
3W - 4L
1,224 SR
Queue Stats
5W - 4L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aesyrìc
Merlin
15
1 / 3 / 1
8,697
621
13,204
7,827
4,964
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

9
0 / 2 / 1
7,284
520
1,713
4,946
1,343
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
kwistoph
Sun Wukong
14
1 / 2 / 0
8,229
588
3,673
12,794
10,656
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DeadmanzExo
Gilgamesh
16
2 / 1 / 4
10,189
728
7,278
11,839
8,819
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Baron Samedi
MissXstatic
Baron Samedi
16
2 / 1 / 4
10,219
730
6,385
4,455
3,212
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
3 / 0 / 3
10,289
735
6,887
10,128
4,211
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
2
Kills
7
7
Deaths
2
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aesyrìc
Merlin
1
3
1
0.5
W
Gilgamesh
DeadmanzExo
Gilgamesh
2
1
4
4
L
0
2
1
0.25
W
Baron Samedi
MissXstatic
Baron Samedi
2
1
4
4
L
Sun Wukong
kwistoph
Sun Wukong
1
2
0
0.5
W
3
0
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,590
Damage
20,550
25,567
Taken
26,422
16,963
Mitigated
16,242
1,893
Healing
7,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aesyrìc
Merlin
13,204
967
0
0
7,827
4,964
41
787
6,810
36,580
0
W
Gilgamesh
DeadmanzExo
Gilgamesh
7,278
2,270
0
2,556
11,839
8,819
364
4,714
6,357
0
41,393
L
1,713
157
0
0
4,946
1,343
0
1,171
3,542
0
6,844
W
Baron Samedi
MissXstatic
Baron Samedi
6,385
502
520
1,347
4,455
3,212
1,163
2,629
1,454
35,755
270
L
Sun Wukong
kwistoph
Sun Wukong
3,673
425
0
1,893
12,794
10,656
0
3,601
8,734
0
22,242
W
6,887
4,390
0
2,914
10,128
4,211
720
4,106
5,268
0
53,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,210
Gold Earned
30,697
108
Minions Killed
208
0
Camps Cleared
0
581,316
Distance Traveled
700,449
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,697
621
59
4
0
218,654
0
W
Gilgamesh
10,189
728
78
6
0
263,641
0
L
Loki
7,284
520
12
1
0
125,138
0
W
Baron Samedi
10,219
730
49
4
0
191,443
0
L
Sun Wukong
8,229
588
37
3
0
237,524
0
W
Anhur
10,289
735
81
6
0
245,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role