Player Matchup

Tyr
Tyr
Gold V
PapiChewrro
Tyr
Gold V
Level 123
God Stats
5W - 2L
1,201 SR
Queue Stats
174W - 145L
1,340 MMR
Party 1
Martichoras
Martichoras
Gold V
Shwifty-0
Martichoras
Gold V
Level 124
God Stats
64W - 29L
1,729 SR
Queue Stats
179W - 148L
1,354 MMR
Party 1
Freya
Freya
Gold IV
TacosdeShrimp
Freya
Gold IV
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
176W - 147L
1,485 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 124
1,477 SR
1,393 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 99
1,570 SR
1,392 MMR
Chaac
Chaac
Gold V
Dbram
Chaac
Gold V
Level 42
God Stats
5W - 3L
1,500 SR
Queue Stats
62W - 87L
1,331 MMR
Solo
Ne Zha
Ne Zha
Gold I
SaltThrown
Ne Zha
Gold I
Level 129
God Stats
24W - 20L
1,690 SR
Queue Stats
410W - 495L
1,419 MMR
Solo
Hera
Hera
Silver III
SeBBaStIaNcP
Hera
Silver III
Level 126
God Stats
3W - 2L
1,521 SR
Queue Stats
4W - 7L
1,426 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 2 / 2
8,752
729
7,013
9,759
8,982
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Martichoras
Shwifty-0
Martichoras
14
1 / 0 / 4
8,778
732
5,889
7,078
3,003
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
2 / 0 / 4
8,679
723
5,563
7,674
2,903
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
AchillesCliodhnaThothIshtarAh Muzen Cab

VS

Bans
Bake KujiraHerculesCthulhuKuzenboGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Dbram
Chaac
14
0 / 0 / 2
8,113
676
7,565
7,466
4,109
Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Ne Zha
SaltThrown
Ne Zha
15
2 / 2 / 0
8,812
734
9,897
11,182
7,999
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 4 / 1
6,988
582
212
3,790
1,177
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
5
6
Kills
2
2
Deaths
6
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Chaac
Dbram
Chaac
0
0
2
1
W
3
2
2
2
L
Ne Zha
SaltThrown
Ne Zha
2
2
0
1
L
0
4
1
0.13
W
Martichoras
Shwifty-0
Martichoras
1
0
4
3
W
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,465
Damage
17,674
24,511
Taken
22,438
14,888
Mitigated
13,285
7,113
Healing
5,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
Dbram
Chaac
7,565
1,349
0
1,605
7,466
4,109
0
2,324
4,672
0
29,731
W
7,013
221
0
3,869
9,759
8,982
120
327
9,011
0
28,305
L
Ne Zha
SaltThrown
Ne Zha
9,897
952
0
3,845
11,182
7,999
0
1,539
8,865
624
44,816
L
212
0
0
0
3,790
1,177
0
1,014
2,618
5,830
0
W
Martichoras
Shwifty-0
Martichoras
5,889
2,030
0
1,011
7,078
3,003
805
338
6,385
0
39,831
W
5,563
1,542
0
2,233
7,674
2,903
444
247
7,247
29,191
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,209
Gold Earned
23,913
182
Minions Killed
140
0
Camps Cleared
0
635,545
Distance Traveled
610,521
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,113
676
55
5
0
241,952
0
W
Tyr
8,752
729
43
4
0
238,685
2
L
Ne Zha
8,812
734
74
6
0
242,178
0
L
Hera
6,988
582
11
1
0
126,391
0
W
Martichoras
8,778
732
87
7
0
185,594
0
W
Freya
8,679
723
52
4
0
211,266
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role