Player Matchup

Ix Chel
Ix Chel
Big Meat Elk
Ix Chel
Level 85
God Stats
1W - 2L
1,738 SR
Queue Stats
4W - 7L
1,562 Elo+
Party 2
Kuzenbo
Kuzenbo
MitigatedAtom18
Kuzenbo
Level 107
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 7L
1,562 Elo+
Party 2
Artemis
Artemis
indyninja
Artemis
Level 45
God Stats
1W - 5L
1,491 SR
Queue Stats
4W - 6L
1,562 Elo+
Party 2
Team Averages
Level 79
1,576 SR
1,562 Elo+

VS

Team Averages
Level 89
1,620 SR
1,575 Elo+
Yemoja
Yemoja
Comfyottoman
Yemoja
Level 129
God Stats
2W - 3L
1,312 SR
Queue Stats
22W - 26L
1,406 Elo+
Party 1
Martichoras
Martichoras
OG_Humble_Ghost
Martichoras
Level 63
God Stats
2W - 1L
1,737 SR
Queue Stats
43W - 56L
1,496 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Ulquiorra089
Morgan Le Fay
Level 74
God Stats
1W - 0L
1,810 SR
Queue Stats
15W - 4L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Big Meat Elk
Ix Chel
13
1 / 4 / 0
8,496
607
7,441
9,822
3,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

14
0 / 1 / 1
8,005
572
8,007
15,508
18,855
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Artemis
indyninja
Artemis
12
0 / 7 / 1
7,868
562
9,251
10,913
4,199
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
16
2 / 1 / 9
10,124
723
5,403
13,312
12,360
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Martichoras
OG_Humble_Ghost
Martichoras
16
2 / 0 / 5
10,297
736
6,230
10,098
5,044
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Morgan Le Fay
Ulquiorra089
Morgan Le Fay
16
8 / 0 / 4
11,197
800
19,579
8,121
4,207
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
30
1
Kills
12
12
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
Big Meat Elk
Ix Chel
1
4
0
0.25
W
Yemoja
2
1
9
6.5
L
0
1
1
0.5
W
Martichoras
OG_Humble_Ghost
Martichoras
2
0
5
4.5
W
Morgan Le Fay
Ulquiorra089
Morgan Le Fay
8
0
4
10
L
Artemis
indyninja
Artemis
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,699
Damage
31,212
36,243
Taken
31,531
26,918
Mitigated
21,611
1,534
Healing
8,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
Big Meat Elk
Ix Chel
7,441
168
257
269
9,822
3,864
0
6,554
2,859
38,936
0
W
Yemoja
5,403
145
1,241
2,896
13,312
12,360
512
5,370
7,942
23,819
1,927
L
8,007
2,918
0
990
15,508
18,855
0
9,082
5,542
22,746
616
W
Martichoras
OG_Humble_Ghost
Martichoras
6,230
964
0
2,316
10,098
5,044
1,027
5,979
4,119
0
48,532
W
Morgan Le Fay
Ulquiorra089
Morgan Le Fay
19,579
1,424
188
2,315
8,121
4,207
1,056
4,122
3,999
52,345
0
L
Artemis
indyninja
Artemis
9,251
2,096
0
18
10,913
4,199
0
7,439
2,947
0
25,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,369
Gold Earned
31,618
127
Minions Killed
201
0
Camps Cleared
0
741,884
Distance Traveled
797,250
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,496
607
56
4
0
249,143
0
W
Yemoja
10,124
723
36
3
0
262,053
0
L
Kuzenbo
8,005
572
28
2
0
285,546
7
W
Martichoras
10,297
736
95
7
0
250,813
1
W
Morgan Le Fay
11,197
800
70
5
0
284,384
0
L
Artemis
7,868
562
43
3
0
207,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role