Player Matchup

Awilix
Awilix
Gonzapolis5427
Awilix
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,381 Elo+
Party 2
King Arthur
King Arthur
Klvtzy
King Arthur
Level 124
God Stats
3W - 6L
1,338 SR
Queue Stats
72W - 77L
1,446 Elo+
Party 2
Cthulhu
Cthulhu
Mnkke
Cthulhu
Level 107
God Stats
11W - 7L
1,629 SR
Queue Stats
40W - 42L
1,463 Elo+
Party 2
Hou Yi
Hou Yi
ShorteScarab
Hou Yi
Level 116
God Stats
0W - 3L
1,435 SR
Queue Stats
131W - 141L
1,438 Elo+
Party 2
Thoth
Thoth
vLudicrously
Thoth
Level 84
God Stats
0W - 1L
1,539 SR
Queue Stats
159W - 169L
1,433 Elo+
Party 2
Team Averages
Level 111
1,488 SR
1,432 Elo+

VS

Team Averages
Level 118
1,676 SR
1,553 Elo+
Bacchus
Bacchus
AsrYeti
Bacchus
Level 84
God Stats
57W - 49L
1,559 SR
Queue Stats
61W - 56L
1,515 Elo+
Party 1
Ne Zha
Ne Zha
Jamooo
Ne Zha
Level 118
God Stats
5W - 5L
1,446 SR
Queue Stats
108W - 83L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
TotTot23
Nu Wa
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 50L
1,560 Elo+
Solo
Osiris
Osiris
iiNero
Osiris
Level 160
God Stats
6W - 0L
1,828 SR
Queue Stats
232W - 181L
1,535 Elo+
Party 1
Hachiman
Hachiman
sczeannone4
Hachiman
Level 119
God Stats
7W - 0L
2,048 SR
Queue Stats
76W - 52L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 6 / 1
7,536
443
5,601
16,879
7,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

King Arthur
Klvtzy
King Arthur
16
1 / 4 / 0
9,323
548
11,454
18,887
14,275
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cthulhu
Mnkke
Cthulhu
12
0 / 6 / 2
6,985
411
11,586
17,951
12,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
14
2 / 3 / 0
8,610
506
4,978
14,921
5,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
0 / 3 / 0
7,200
424
5,761
10,114
2,798
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AsrYeti
Bacchus
14
3 / 1 / 5
8,656
509
4,799
13,688
14,184
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ne Zha
Jamooo
Ne Zha
17
9 / 1 / 2
10,202
600
12,228
15,843
8,586
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Devoted Deathbringer

Devoted Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Your Critical Strike Chance is multiplied by 1.2. For each 5% Critical Strike Chance you go over 100% Critical Strike Chance, you gain 5 Physical Power.

Nu Wa
TotTot23
Nu Wa
15
2 / 0 / 6
8,988
529
13,493
8,710
3,501
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Osiris
iiNero
Osiris
16
3 / 0 / 4
10,398
612
12,246
18,912
25,904
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hachiman
sczeannone4
Hachiman
19
5 / 1 / 3
10,919
642
14,652
13,112
5,853
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
22
22
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AsrYeti
Bacchus
3
1
5
5.5
L
0
6
1
0.08
W
Ne Zha
Jamooo
Ne Zha
9
1
2
10
L
King Arthur
Klvtzy
King Arthur
1
4
0
0.25
L
Cthulhu
Mnkke
Cthulhu
0
6
2
0.17
L
Hou Yi
2
3
0
0.67
W
Nu Wa
TotTot23
Nu Wa
2
0
6
5
W
Osiris
iiNero
Osiris
3
0
4
5
W
Hachiman
sczeannone4
Hachiman
5
1
3
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,380
Damage
57,418
78,752
Taken
70,265
42,366
Mitigated
58,028
17,492
Healing
24,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AsrYeti
Bacchus
4,799
243
0
2,048
13,688
14,184
201
4,937
8,751
22,011
1,421
L
5,601
2,295
0
425
16,879
7,238
0
1,748
14,877
0
77,663
W
Ne Zha
Jamooo
Ne Zha
12,228
2,753
0
3,659
15,843
8,586
0
2,469
13,374
0
95,314
L
King Arthur
Klvtzy
King Arthur
11,454
2,544
0
7,202
18,887
14,275
0
1,111
17,567
0
78,488
L
Cthulhu
Mnkke
Cthulhu
11,586
321
58
3,892
17,951
12,765
0
7,538
9,956
39,603
921
L
Hou Yi
4,978
2,697
0
3,914
14,921
5,290
0
1,777
12,928
0
60,200
W
Nu Wa
TotTot23
Nu Wa
13,493
2,685
0
1,489
8,710
3,501
0
5,437
3,273
66,709
1,567
W
Osiris
iiNero
Osiris
12,246
4,513
0
9,118
18,912
25,904
598
701
18,211
132
84,839
W
Hachiman
sczeannone4
Hachiman
14,652
8,410
0
8,047
13,112
5,853
378
3,084
10,028
0
117,702
L
5,761
264
0
2,001
10,114
2,798
0
4,384
5,316
59,699
1,160

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,654
Gold Earned
49,163
507
Minions Killed
580
0
Camps Cleared
0
1,644,461
Distance Traveled
1,703,486
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,656
509
41
2
0
342,627
3
L
Awilix
7,536
443
114
7
0
377,490
6
W
Ne Zha
10,202
600
123
7
0
413,149
4
L
King Arthur
9,323
548
129
8
0
308,392
0
L
Cthulhu
6,985
411
47
3
0
318,038
2
L
Hou Yi
8,610
506
108
6
0
309,685
3
W
Nu Wa
8,988
529
111
7
0
342,378
2
W
Osiris
10,398
612
129
8
0
286,606
0
W
Hachiman
10,919
642
176
10
0
318,726
3
L
Thoth
7,200
424
109
6
0
330,856
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role