Player Matchup

Poseidon
Poseidon
ElFlaKo200
Poseidon
Level 159
God Stats
2W - 2L
1,709 SR
Queue Stats
212W - 186L
1,602 Elo+
Party 2
Heimdallr
Heimdallr
SpeechlessMoon
Heimdallr
Level 155
God Stats
0W - 1L
1,265 SR
Queue Stats
68W - 55L
1,545 Elo+
Party 3
Thanatos
Thanatos
ethonlee
Thanatos
Level 51
God Stats
40W - 26L
1,619 SR
Queue Stats
67W - 54L
1,573 Elo+
Party 3
Odin
Odin
illicitsleet
Odin
Level 157
God Stats
2W - 4L
1,529 SR
Queue Stats
67W - 46L
1,658 Elo+
Party 3
King Arthur
King Arthur
lSathanl
King Arthur
Level 148
God Stats
0W - 1L
1,471 SR
Queue Stats
98W - 86L
1,603 Elo+
Party 2
Team Averages
Level 134
1,519 SR
1,596 Elo+

VS

Team Averages
Level 160
1,582 SR
1,567 Elo+
Terra
Terra
Cmrnn
Terra
Level 201
God Stats
3W - 4L
1,342 SR
Queue Stats
165W - 154L
1,616 Elo+
Solo
Ra
Ra
ElchiQuito
Ra
Level 166
God Stats
3W - 2L
1,579 SR
Queue Stats
25W - 37L
1,517 Elo+
Party 1
Zhong Kui
Zhong Kui
FvJay
Zhong Kui
Level 147
God Stats
4W - 0L
1,878 SR
Queue Stats
69W - 60L
1,532 Elo+
Solo
Ne Zha
Ne Zha
iFlaules
Ne Zha
Level 108
God Stats
2W - 3L
1,614 SR
Queue Stats
49W - 55L
1,531 Elo+
Party 1
Ravana
Ravana
iFrankhh
Ravana
Level 178
God Stats
1W - 1L
1,500 SR
Queue Stats
111W - 106L
1,639 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
ElFlaKo200
Poseidon
14
0 / 4 / 4
8,453
445
7,875
11,675
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Heimdallr
SpeechlessMoon
Heimdallr
18
3 / 1 / 3
10,169
535
8,991
13,970
7,066
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Thanatos
ethonlee
Thanatos
14
2 / 8 / 3
8,314
438
7,957
19,007
8,212
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

13
4 / 2 / 3
8,799
463
4,580
17,313
18,707
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
lSathanl
King Arthur
16
1 / 3 / 1
9,285
489
7,244
17,308
15,215
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
Cmrnn
Terra
14
1 / 4 / 9
9,553
503
6,906
16,657
15,742
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
4 / 1 / 5
11,186
589
7,042
10,276
5,182
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Zhong Kui
FvJay
Zhong Kui
17
2 / 2 / 8
10,808
569
15,047
9,813
8,114
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ne Zha
iFlaules
Ne Zha
16
6 / 3 / 9
10,371
546
14,940
15,676
8,092
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mystical Earring

Mystical Earring

+15
Mp 5

Ravana
iFrankhh
Ravana
18
5 / 0 / 6
12,362
651
13,614
9,503
13,544
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
55
10
Kills
18
18
Deaths
10
14
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Terra
Cmrnn
Terra
1
4
9
1.38
L
Poseidon
ElFlaKo200
Poseidon
0
4
4
0.5
W
4
1
5
6.5
W
Zhong Kui
FvJay
Zhong Kui
2
2
8
3
L
Heimdallr
SpeechlessMoon
Heimdallr
3
1
3
4.5
L
Thanatos
ethonlee
Thanatos
2
8
3
0.44
W
Ne Zha
iFlaules
Ne Zha
6
3
9
3.5
W
Ravana
iFrankhh
Ravana
5
0
6
8
L
4
2
3
2.75
L
King Arthur
lSathanl
King Arthur
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,647
Damage
57,549
79,273
Taken
61,925
53,324
Mitigated
50,674
22,223
Healing
28,314
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
Cmrnn
Terra
6,906
1,377
843
3,240
16,657
15,742
1,510
4,504
12,153
23,944
519
L
Poseidon
ElFlaKo200
Poseidon
7,875
905
0
1,480
11,675
4,124
0
4,744
6,875
75,277
991
W
7,042
815
5,095
4,708
10,276
5,182
2,828
1,969
8,307
105,694
982
W
Zhong Kui
FvJay
Zhong Kui
15,047
4,687
0
4,185
9,813
8,114
3,055
532
9,281
87,205
16,119
L
Heimdallr
SpeechlessMoon
Heimdallr
8,991
5,657
0
4,957
13,970
7,066
0
6,459
7,511
0
105,796
L
Thanatos
ethonlee
Thanatos
7,957
2,367
0
9,979
19,007
8,212
0
5,409
13,498
0
55,160
W
Ne Zha
iFlaules
Ne Zha
14,940
4,000
0
5,818
15,676
8,092
696
927
14,745
0
75,616
W
Ravana
iFrankhh
Ravana
13,614
2,116
0
4,425
9,503
13,544
586
569
8,934
12,320
76,881
L
4,580
1,232
0
2,113
17,313
18,707
0
8,989
8,067
0
15,608
L
King Arthur
lSathanl
King Arthur
7,244
651
0
3,694
17,308
15,215
0
4,009
12,331
1,626
69,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,020
Gold Earned
54,280
550
Minions Killed
624
0
Camps Cleared
0
1,886,299
Distance Traveled
1,986,577
17
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
9,553
503
30
2
0
385,509
5
L
Poseidon
8,453
445
152
8
0
377,378
2
W
Ra
11,186
589
184
10
0
399,600
4
W
Zhong Kui
10,808
569
167
9
0
363,830
7
L
Heimdallr
10,169
535
167
9
0
363,188
3
L
Thanatos
8,314
438
84
4
0
356,828
0
W
Ne Zha
10,371
546
99
5
0
470,689
0
W
Ravana
12,362
651
144
8
0
366,949
0
L
Odin
8,799
463
21
1
0
413,158
2
L
King Arthur
9,285
489
126
7
0
375,747
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role