Player Matchup

Zhong Kui
Zhong Kui
Lobo3012
Zhong Kui
Level 125
God Stats
5W - 1L
1,715 SR
Queue Stats
227W - 133L
1,593 Elo+
Party 2
Hou Yi
Hou Yi
MangeXD
Hou Yi
Level 162
God Stats
5W - 3L
1,531 SR
Queue Stats
262W - 157L
1,596 Elo+
Party 2
Nike
Nike
MrxRiddle
Nike
Level 89
God Stats
0W - 3L
1,297 SR
Queue Stats
276W - 236L
1,538 Elo+
Solo
Artio
Artio
UrizenV
Artio
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 113L
1,444 Elo+
Solo
Vulcan
Vulcan
XxBAIUMxX
Vulcan
Level 86
God Stats
9W - 1L
1,490 SR
Queue Stats
456W - 480L
1,383 Elo+
Solo
Team Averages
Level 118
1,507 SR
1,511 Elo+

VS

Team Averages
Level 116
1,530 SR
1,449 Elo+
Baron Samedi
Baron Samedi
MADCOUNTY
Baron Samedi
Level 141
God Stats
4W - 3L
1,733 SR
Queue Stats
587W - 579L
1,474 Elo+
Party 1
Neith
Neith
Saga Kitty
Neith
Level 120
God Stats
8W - 11L
1,387 SR
Queue Stats
300W - 281L
1,459 Elo+
Party 1
Zeus
Zeus
TortugaPrime
Zeus
Level 96
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 36L
1,414 Elo+
Party 1
Thoth
Thoth
doomfable
Thoth
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 34L
1,428 Elo+
Party 1
Chaac
Chaac
konrad05
Chaac
Level 154
God Stats
9W - 7L
1,531 SR
Queue Stats
392W - 374L
1,468 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Lobo3012
Zhong Kui
14
0 / 7 / 5
8,288
592
10,452
15,328
15,548
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hou Yi
MangeXD
Hou Yi
19
6 / 2 / 3
10,673
762
10,117
11,742
5,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nike
17
1 / 4 / 5
9,524
680
8,964
16,692
11,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artio
UrizenV
Artio
13
2 / 5 / 4
8,818
630
1,459
16,318
16,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Vulcan
XxBAIUMxX
Vulcan
16
1 / 2 / 5
9,047
646
12,141
6,784
3,156
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
MADCOUNTY
Baron Samedi
18
5 / 1 / 9
10,538
753
10,782
9,076
5,246
Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Neith
17
5 / 2 / 11
10,358
740
13,387
11,868
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
2 / 2 / 10
9,514
680
11,814
6,370
2,779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thoth
doomfable
Thoth
18
4 / 2 / 11
10,319
737
19,039
7,905
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
konrad05
Chaac
18
4 / 3 / 12
10,446
746
6,584
18,430
21,196
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
73
10
Kills
20
20
Deaths
10
22
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Lobo3012
Zhong Kui
0
7
5
0.36
W
Baron Samedi
MADCOUNTY
Baron Samedi
5
1
9
9.5
L
Hou Yi
MangeXD
Hou Yi
6
2
3
3.75
L
Nike
1
4
5
0.88
W
Neith
5
2
11
5.25
W
2
2
10
3.5
L
Artio
UrizenV
Artio
2
5
4
0.8
L
Vulcan
XxBAIUMxX
Vulcan
1
2
5
1.75
W
Thoth
doomfable
Thoth
4
2
11
4.75
W
Chaac
konrad05
Chaac
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,133
Damage
61,606
66,864
Taken
53,649
52,188
Mitigated
38,573
17,511
Healing
25,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Lobo3012
Zhong Kui
10,452
252
491
1,522
15,328
15,548
0
7,440
7,667
18,711
0
W
Baron Samedi
MADCOUNTY
Baron Samedi
10,782
350
5,422
4,392
9,076
5,246
0
4,190
4,886
22,015
410
L
Hou Yi
MangeXD
Hou Yi
10,117
4,163
3,296
4,031
11,742
5,653
0
8,242
3,500
0
26,847
L
Nike
8,964
229
69
2,265
16,692
11,700
0
11,013
5,468
3,343
27,089
W
Neith
13,387
2,270
1,540
3,486
11,868
5,478
770
7,282
4,586
0
28,547
W
11,814
402
515
473
6,370
2,779
432
3,363
3,007
21,646
0
L
Artio
UrizenV
Artio
1,459
45
931
2,099
16,318
16,131
0
9,620
6,298
2,565
0
L
Vulcan
XxBAIUMxX
Vulcan
12,141
5,545
1,842
965
6,784
3,156
0
4,873
1,873
28,867
634
W
Thoth
doomfable
Thoth
19,039
661
604
1,119
7,905
3,874
306
4,012
3,893
40,808
37
W
Chaac
konrad05
Chaac
6,584
541
323
7,487
18,430
21,196
264
7,415
11,015
0
24,183

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,350
Gold Earned
51,175
151
Minions Killed
187
0
Camps Cleared
0
1,164,496
Distance Traveled
1,280,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
8,288
592
17
1
0
255,554
0
W
Baron Samedi
10,538
753
33
2
0
255,804
0
L
Hou Yi
10,673
762
54
4
0
243,024
0
L
Nike
9,524
680
43
3
0
257,272
0
W
Neith
10,358
740
44
3
0
253,287
0
W
Zeus
9,514
680
29
2
0
241,753
0
L
Artio
8,818
630
0
0
0
147,065
0
L
Vulcan
9,047
646
37
3
0
261,581
0
W
Thoth
10,319
737
54
4
0
262,925
0
W
Chaac
10,446
746
27
2
0
266,377
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role