Player Matchup

Tsukuyomi
Tsukuyomi
MIDNEEDDIE
Tsukuyomi
Level 120
God Stats
9W - 9L
1,331 SR
Queue Stats
661W - 663L
1,490 Elo+
Solo
Nemesis
Nemesis
krzyalex
Nemesis
Level 106
God Stats
4W - 3L
1,479 SR
Queue Stats
44W - 51L
1,444 Elo+
Party 1
Neith
Neith
stlkitty
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,167 Elo+
Party 1
Tyr
Tyr
tonytoon_1234
Tyr
Level 108
God Stats
3W - 8L
1,683 SR
Queue Stats
44W - 47L
1,406 Elo+
Solo
Ra
Ra
xBleachz
Ra
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
99W - 103L
1,488 Elo+
Party 1
Team Averages
Level 94
1,499 SR
1,399 Elo+

VS

Team Averages
Level 110
1,668 SR
1,455 Elo+
Surtr
Surtr
Jimbo_SliceXP
Surtr
Level 108
God Stats
86W - 53L
1,719 SR
Queue Stats
234W - 209L
1,524 Elo+
Party 2
Hades
Hades
Ovi Wan Kenobii
Hades
Level 104
God Stats
2W - 1L
1,323 SR
Queue Stats
54W - 60L
1,441 Elo+
Solo
Horus
Horus
Soalheiro385
Horus
Level 109
God Stats
13W - 5L
1,812 SR
Queue Stats
310W - 310L
1,482 Elo+
Solo
Charon
Charon
black_pheniox
Charon
Level 104
God Stats
7W - 10L
1,759 SR
Queue Stats
82W - 87L
1,354 Elo+
Solo
Artemis
Artemis
gotoxichenry
Artemis
Level 124
God Stats
2W - 0L
1,729 SR
Queue Stats
160W - 149L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
MIDNEEDDIE
Tsukuyomi
8
1 / 2 / 1
4,991
499
6,583
10,411
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nemesis
krzyalex
Nemesis
11
0 / 3 / 2
5,424
542
3,066
9,513
3,163
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
stlkitty
Neith
8
0 / 1 / 1
4,612
461
1,647
2,489
1,294
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Breastplate

Breastplate

+20
Physical Protection

9
0 / 1 / 0
4,813
481
1,385
7,062
3,363
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
2 / 3 / 0
6,042
604
4,060
6,139
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 1
7,197
720
6,772
8,278
4,171
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 3
6,800
680
5,652
5,690
2,934
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

9
2 / 0 / 2
5,991
599
2,837
8,255
5,664
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

9
0 / 1 / 5
5,377
538
3,417
6,813
3,820
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Artemis
gotoxichenry
Artemis
11
1 / 1 / 2
6,601
660
4,046
4,359
1,847
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
23
3
Kills
10
10
Deaths
3
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
6
1
1
6.5
L
Tsukuyomi
MIDNEEDDIE
Tsukuyomi
1
2
1
0.75
W
1
0
3
2.5
W
2
0
2
3
W
0
1
5
2.5
W
Artemis
gotoxichenry
Artemis
1
1
2
2
L
Nemesis
krzyalex
Nemesis
0
3
2
0.33
L
Neith
stlkitty
Neith
0
1
1
0.5
L
0
1
0
0
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
22,724
35,614
Taken
33,395
13,946
Mitigated
18,436
10,534
Healing
16,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,772
2,869
0
4,074
8,278
4,171
839
945
7,333
583
56,646
L
Tsukuyomi
MIDNEEDDIE
Tsukuyomi
6,583
1,042
108
4,393
10,411
4,123
0
1,993
8,358
0
18,183
W
5,652
602
229
3,652
5,690
2,934
0
218
5,472
40,106
0
W
2,837
1,280
1,379
4,375
8,255
5,664
38
1,826
6,263
0
12,307
W
3,417
1,591
135
2,633
6,813
3,820
56
120
6,693
22,696
1,337
W
Artemis
gotoxichenry
Artemis
4,046
1,189
0
344
4,359
1,847
520
780
3,579
0
48,786
L
Nemesis
krzyalex
Nemesis
3,066
824
0
3,909
9,513
3,163
0
1,267
8,234
0
41,157
L
Neith
stlkitty
Neith
1,647
1,063
0
246
2,489
1,294
0
1,310
1,179
0
16,570
L
1,385
252
0
1,010
7,062
3,363
0
3,212
3,328
0
25,312
L
4,060
480
178
690
6,139
2,003
0
1,027
5,100
40,268
1,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,882
Gold Earned
31,966
259
Minions Killed
317
0
Camps Cleared
0
955,539
Distance Traveled
960,291
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Surtr
7,197
720
86
9
0
227,599
0
L
Tsukuyomi
4,991
499
17
2
0
188,604
0
W
Hades
6,800
680
82
8
0
180,068
0
W
Horus
5,991
599
20
2
0
192,971
1
W
Charon
5,377
538
36
4
0
188,072
2
W
Artemis
6,601
660
93
9
0
171,581
0
L
Nemesis
5,424
542
84
8
0
206,966
0
L
Neith
4,612
461
30
3
0
174,017
0
L
Tyr
4,813
481
43
4
0
192,150
0
L
Ra
6,042
604
85
9
0
193,802
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role