Player Matchup

Nut
Nut
Doní
Nut
Level 178
God Stats
9W - 14L
1,436 SR
Queue Stats
88W - 82L
1,618 Elo+
Solo
Pele
Pele
Dyboy44
Pele
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
82W - 65L
1,604 Elo+
Solo
Achilles
Achilles
KingTreveus
Achilles
Level 129
God Stats
11W - 17L
1,470 SR
Queue Stats
93W - 87L
1,513 Elo+
Solo
Cerberus
Cerberus
maxteito
Cerberus
Level 149
God Stats
2W - 2L
1,638 SR
Queue Stats
96W - 86L
1,586 Elo+
Solo
Kukulkan
Kukulkan
swolverene
Kukulkan
Level 127
God Stats
1W - 2L
1,707 SR
Queue Stats
30W - 21L
1,600 Elo+
Solo
Team Averages
Level 148
1,550 SR
1,584 Elo+

VS

Team Averages
Level 138
1,639 SR
1,580 Elo+
Odin
Odin
Connman14
Odin
Level 154
God Stats
13W - 5L
1,808 SR
Queue Stats
132W - 101L
1,662 Elo+
Solo
Jing Wei
Jing Wei
III N3O llI
Jing Wei
Level 158
God Stats
2W - 0L
1,734 SR
Queue Stats
286W - 267L
1,516 Elo+
Solo
Baron Samedi
Baron Samedi
Ninjasoviet
Baron Samedi
Level 146
God Stats
2W - 1L
1,552 SR
Queue Stats
169W - 145L
1,569 Elo+
Solo
Nike
Nike
Zlupun
Nike
Level 79
God Stats
5W - 8L
1,387 SR
Queue Stats
330W - 302L
1,537 Elo+
Party 1
Thanatos
Thanatos
vCask
Thanatos
Level 155
God Stats
37W - 24L
1,715 SR
Queue Stats
241W - 208L
1,617 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
Doní
Nut
20
6 / 3 / 1
13,800
627
15,251
17,748
8,870
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+20%
Attack Speed
+10
Physical Power

Pele
Dyboy44
Pele
18
1 / 6 / 1
11,161
507
10,317
24,433
17,657
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Achilles
KingTreveus
Achilles
17
2 / 4 / 2
9,726
442
7,763
21,873
14,052
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Cerberus
maxteito
Cerberus
13
0 / 6 / 4
8,839
402
9,094
28,732
23,690
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

Kukulkan
swolverene
Kukulkan
16
1 / 7 / 4
10,122
460
14,280
12,115
4,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
17
3 / 2 / 8
10,799
491
11,679
18,067
15,146
Spartan Flag

Spartan Flag

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When you damage an enemy god you call down a Spartan Flag at your location, providing 10% increased Power and 15% Attack Speed to allies standing in the radius. Lasts for 10s, can only occur once every 10s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jing Wei
III N3O llI
Jing Wei
20
0 / 4 / 3
11,708
532
8,226
13,205
5,238
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
Ninjasoviet
Baron Samedi
17
3 / 2 / 6
10,995
500
19,987
16,200
8,668
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

Nike
Zlupun
Nike
20
6 / 0 / 7
13,793
627
16,244
15,380
14,994
Bluestone Brooch

Bluestone Brooch

+30
Physical Power
+150
Health
+30
Hp 5
+30
Mp 5

PASSIVE - Enemies hit by your damaging abilities take an additional 160 Physical Damage over 2s. Enemy gods take an additional 10% of their Current Health as Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Thanatos
vCask
Thanatos
20
14 / 2 / 6
13,387
609
24,473
25,898
14,754
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
56
10
Kills
26
26
Deaths
10
12
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Odin
3
2
8
3.5
L
Nut
Doní
Nut
6
3
1
2.17
L
Pele
Dyboy44
Pele
1
6
1
0.25
W
Jing Wei
III N3O llI
Jing Wei
0
4
3
0.38
L
Achilles
KingTreveus
Achilles
2
4
2
0.75
W
Baron Samedi
Ninjasoviet
Baron Samedi
3
2
6
3
W
Nike
Zlupun
Nike
6
0
7
9.5
L
Cerberus
maxteito
Cerberus
0
6
4
0.33
L
Kukulkan
swolverene
Kukulkan
1
7
4
0.43
W
Thanatos
vCask
Thanatos
14
2
6
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,705
Damage
80,609
104,901
Taken
88,750
68,337
Mitigated
58,800
36,425
Healing
40,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,679
3,011
0
2,305
18,067
15,146
0
6,497
11,570
0
43,621
L
Nut
Doní
Nut
15,251
9,528
0
9,162
17,748
8,870
598
2,640
14,917
0
158,275
L
Pele
Dyboy44
Pele
10,317
1,509
0
8,609
24,433
17,657
0
3,663
20,649
0
98,451
W
Jing Wei
III N3O llI
Jing Wei
8,226
6,632
0
3,987
13,205
5,238
636
1,935
11,270
0
119,425
L
Achilles
KingTreveus
Achilles
7,763
2,423
0
8,311
21,873
14,052
0
1,949
19,688
0
97,854
W
Baron Samedi
Ninjasoviet
Baron Samedi
19,987
588
1,150
5,433
16,200
8,668
0
7,533
8,667
98,052
631
W
Nike
Zlupun
Nike
16,244
1,189
0
3,647
15,380
14,994
0
2,229
13,151
8,336
120,020
L
Cerberus
maxteito
Cerberus
9,094
447
134
10,036
28,732
23,690
0
6,281
21,893
28,821
0
L
Kukulkan
swolverene
Kukulkan
14,280
283
0
173
12,115
4,068
0
4,891
6,798
92,247
348
W
Thanatos
vCask
Thanatos
24,473
7,578
0
24,131
25,898
14,754
0
5,162
20,736
0
135,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,648
Gold Earned
60,682
759
Minions Killed
696
0
Camps Cleared
0
2,153,496
Distance Traveled
2,330,860
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,799
491
30
1
0
476,331
6
L
Nut
13,800
627
264
12
0
389,060
0
L
Pele
11,161
507
170
8
0
411,264
4
W
Jing Wei
11,708
532
157
7
0
395,408
0
L
Achilles
9,726
442
140
6
0
497,403
0
W
Baron Samedi
10,995
500
166
8
0
450,438
2
W
Nike
13,793
627
188
9
0
457,527
1
L
Cerberus
8,839
402
43
2
0
452,197
9
L
Kukulkan
10,122
460
142
6
0
403,572
2
W
Thanatos
13,387
609
155
7
0
551,156
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role