Player Matchup

Ymir
Ymir
NEW_BLACK_BLOOD
Ymir
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,143 Elo+
Party 3
Thanatos
Thanatos
Thebloody
Thanatos
Level 7
God Stats
3W - 7L
1,195 SR
Queue Stats
3W - 9L
1,146 Elo+
Party 3
Ah Puch
Ah Puch
WrathfulWarlock
Ah Puch
Level 15
God Stats
1W - 1L
1,741 SR
Queue Stats
20W - 11L
1,645 Elo+
Party 1
Nut
Nut
lilrub123
Nut
Level 29
God Stats
17W - 23L
1,451 SR
Queue Stats
66W - 81L
1,428 Elo+
Party 1
Anubis
Anubis
wakeNbakejosh420
Anubis
Level 63
God Stats
41W - 36L
1,626 SR
Queue Stats
285W - 248L
1,566 Elo+
Party 1
Team Averages
Level 41
1,503 SR
1,385 Elo+

VS

Team Averages
Level 123
1,415 SR
1,478 Elo+
Loki
Loki
Akeno_Yamamoto
Loki
Level 127
God Stats
7W - 8L
1,460 SR
Queue Stats
111W - 116L
1,476 Elo+
Solo
Chang'e
Chang'e
ItzKxrhan
Chang'e
Level 124
God Stats
3W - 3L
1,383 SR
Queue Stats
453W - 426L
1,489 Elo+
Solo
Khepri
Khepri
Ribspun
Khepri
Level 98
God Stats
1W - 1L
1,260 SR
Queue Stats
27W - 21L
1,516 Elo+
Party 2
Ishtar
Ishtar
Skulleyed
Ishtar
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 23L
1,413 Elo+
Party 2
Ah Puch
Ah Puch
jaluvisi
Ah Puch
Level 204
God Stats
19W - 10L
1,474 SR
Queue Stats
499W - 478L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
5,426
417
4,354
13,555
5,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Thanatos
Thebloody
Thanatos
10
1 / 6 / 0
5,673
436
1,166
11,149
4,459
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
1 / 0 / 1
7,323
563
5,816
7,188
2,660
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 5 / 3
6,357
489
6,178
12,410
4,487
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

9
2 / 9 / 4
6,243
480
8,292
12,766
5,110
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
9 / 1 / 4
7,781
599
6,930
9,659
3,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
ItzKxrhan
Chang'e
13
5 / 1 / 4
7,779
598
7,828
8,348
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Khepri
Ribspun
Khepri
12
2 / 1 / 16
7,306
562
6,456
8,812
8,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ishtar
Skulleyed
Ishtar
12
5 / 3 / 8
7,505
577
10,665
9,071
2,682
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
jaluvisi
Ah Puch
14
2 / 0 / 5
7,871
605
9,532
6,645
2,062
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Pythagorem's Piece

Pythagorem's Piece

+40
Magical Power
+200
Health
+9%
Magical Lifesteal

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 12% and their Magical Power increased by 15 or their Physical Lifesteal increased by 12% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
60
6
Kills
23
23
Deaths
6
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
9
1
4
11
W
Chang'e
ItzKxrhan
Chang'e
5
1
4
7
L
0
3
1
0.17
W
Khepri
Ribspun
Khepri
2
1
16
10
W
Ishtar
Skulleyed
Ishtar
5
3
8
3
L
Thanatos
Thebloody
Thanatos
1
6
0
0.17
L
1
0
1
1.5
W
Ah Puch
jaluvisi
Ah Puch
2
0
5
4.5
L
2
5
3
0.7
L
2
9
4
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,806
Damage
41,411
57,068
Taken
42,535
22,680
Mitigated
18,997
15,118
Healing
18,905
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,930
1,750
0
4,758
9,659
3,278
0
2,383
7,182
0
57,719
W
Chang'e
ItzKxrhan
Chang'e
7,828
1,188
965
4,341
8,348
2,872
104
4,033
4,266
48,856
0
L
4,354
368
10
2,945
13,555
5,964
0
8,566
4,989
22,355
2,594
W
Khepri
Ribspun
Khepri
6,456
882
515
699
8,812
8,103
230
3,062
5,645
20,657
2,945
W
Ishtar
Skulleyed
Ishtar
10,665
8,284
0
3,222
9,071
2,682
709
4,108
4,963
0
47,266
L
Thanatos
Thebloody
Thanatos
1,166
482
0
2,756
11,149
4,459
134
1,488
9,661
0
29,706
L
5,816
59
84
2,614
7,188
2,660
0
4,542
2,646
41,631
1,501
W
Ah Puch
jaluvisi
Ah Puch
9,532
390
48
4,357
6,645
2,062
488
3,548
2,742
56,437
3,335
L
6,178
4,728
0
4,592
12,410
4,487
271
4,548
7,862
0
38,832
L
8,292
438
0
2,117
12,766
5,110
108
4,113
8,653
30,770
879

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,022
Gold Earned
38,242
290
Minions Killed
356
0
Camps Cleared
0
1,198,107
Distance Traveled
1,307,574
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,781
599
89
7
0
328,869
3
W
Chang'e
7,779
598
80
6
0
247,832
2
L
Ymir
5,426
417
33
3
0
235,335
0
W
Khepri
7,306
562
19
1
0
276,293
0
W
Ishtar
7,505
577
70
5
0
230,986
0
L
Thanatos
5,673
436
46
4
0
207,792
0
L
Ah Puch
7,323
563
107
8
0
265,082
1
W
Ah Puch
7,871
605
98
8
0
223,594
0
L
Nut
6,357
489
62
5
0
250,379
3
L
Anubis
6,243
480
42
3
0
239,519
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role