Player Matchup

Tiamat
Tiamat
GrxpyKnuckles
Tiamat
Level 69
God Stats
11W - 11L
1,419 SR
Queue Stats
122W - 122L
1,459 Elo+
Party 2
Izanami
Izanami
MoonStruckIris
Izanami
Level 118
God Stats
3W - 4L
1,500 SR
Queue Stats
117W - 122L
1,465 Elo+
Party 2
Surtr
Surtr
Wattsonisthiccc
Surtr
Level 46
God Stats
13W - 10L
1,605 SR
Queue Stats
180W - 182L
1,453 Elo+
Party 2
Charon
Charon
YamiCam-
Charon
Level 96
God Stats
10W - 3L
1,885 SR
Queue Stats
150W - 146L
1,403 Elo+
Party 2
Fenrir
Fenrir
iObli223
Fenrir
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 37L
1,463 Elo+
Party 2
Team Averages
Level 69
1,582 SR
1,449 Elo+

VS

Team Averages
Level 42
1,435 SR
1,490 Elo+
Charybdis
Charybdis
BathTubBobby
Charybdis
Level 127
God Stats
6W - 8L
1,123 SR
Queue Stats
109W - 123L
1,541 Elo+
Party 1
Poseidon
Poseidon
IanBlack78
Poseidon
Level 15
God Stats
11W - 18L
1,557 SR
Queue Stats
14W - 29L
1,681 Elo+
Party 1
Cerberus
Cerberus
Likeitswhatever
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,231 Elo+
Solo
Cliodhna
Cliodhna
OrangutanLips
Cliodhna
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
56W - 66L
1,507 Elo+
Party 1
Aphrodite
Aphrodite
beebadee22
Aphrodite
Level 28
God Stats
17W - 20L
1,495 SR
Queue Stats
111W - 123L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 7
7,555
540
6,293
5,868
3,607
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
2 / 2 / 0
7,441
532
7,350
8,966
3,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
3 / 0 / 2
8,225
588
11,463
11,927
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
YamiCam-
Charon
12
1 / 1 / 6
7,601
543
6,979
12,409
9,986
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
iObli223
Fenrir
14
9 / 1 / 2
8,187
585
8,465
10,308
5,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BathTubBobby
Charybdis
12
1 / 2 / 2
6,685
478
8,625
12,127
4,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
IanBlack78
Poseidon
12
1 / 4 / 0
6,635
474
3,859
8,099
2,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
9
0 / 4 / 0
5,609
401
5,006
10,801
10,066
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cliodhna
OrangutanLips
Cliodhna
12
3 / 2 / 2
7,020
501
9,131
14,887
6,307
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Aphrodite
beebadee22
Aphrodite
9
0 / 3 / 2
6,182
442
3,180
11,775
6,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
15
Kills
5
5
Deaths
15
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BathTubBobby
Charybdis
1
2
2
1
W
0
1
7
3.5
L
Poseidon
IanBlack78
Poseidon
1
4
0
0.25
L
Cerberus
0
4
0
0
W
2
2
0
1
L
Cliodhna
OrangutanLips
Cliodhna
3
2
2
2
W
3
0
2
4
W
Charon
YamiCam-
Charon
1
1
6
4
L
Aphrodite
beebadee22
Aphrodite
0
3
2
0.33
W
Fenrir
iObli223
Fenrir
9
1
2
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
29,801
49,478
Taken
57,689
31,442
Mitigated
30,023
17,174
Healing
21,962
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BathTubBobby
Charybdis
8,625
4,685
0
5,404
12,127
4,614
207
1,923
10,204
0
67,594
W
6,293
621
0
3,079
5,868
3,607
310
2,203
3,665
48,034
1,026
L
Poseidon
IanBlack78
Poseidon
3,859
255
0
128
8,099
2,816
0
3,054
4,997
47,884
0
L
Cerberus
5,006
610
0
2,754
10,801
10,066
25
2,362
7,738
35,464
0
W
7,350
5,140
0
2,951
8,966
3,564
496
567
8,399
0
67,170
L
Cliodhna
OrangutanLips
Cliodhna
9,131
1,280
0
5,423
14,887
6,307
0
2,938
11,762
0
50,099
W
11,463
4,221
0
4,036
11,927
9,207
785
5,057
6,870
1,695
52,575
W
Charon
YamiCam-
Charon
6,979
1,501
0
4,996
12,409
9,986
516
2,626
9,783
33,606
0
L
Aphrodite
beebadee22
Aphrodite
3,180
566
2,663
5,590
11,775
6,220
62
3,684
8,042
16,959
0
W
Fenrir
iObli223
Fenrir
8,465
1,924
0
2,112
10,308
5,078
1,130
1,592
8,716
0
51,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,009
Gold Earned
32,131
399
Minions Killed
375
0
Camps Cleared
0
1,361,581
Distance Traveled
1,353,051
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,685
478
100
7
0
228,814
0
W
Tiamat
7,555
540
91
7
0
284,308
0
L
Poseidon
6,635
474
85
6
0
272,369
0
L
Cerberus
5,609
401
73
5
0
247,708
0
W
Izanami
7,441
532
123
9
0
251,976
0
L
Cliodhna
7,020
501
83
6
0
332,827
0
W
Surtr
8,225
588
86
6
0
273,706
0
W
Charon
7,601
543
24
2
0
249,221
0
L
Aphrodite
6,182
442
34
2
0
271,333
0
W
Fenrir
8,187
585
75
5
0
302,370
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role