Player Matchup

King Arthur
King Arthur
Gold III
Funkymugshot
King Arthur
Gold III
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 19L
1,672 MMR
Party 3
Ares
Ares
Gold II
TheBintedTemplar
Ares
Gold II
Level 98
God Stats
7W - 7L
1,677 SR
Queue Stats
87W - 89L
1,653 MMR
Solo
Chronos
Chronos
Gold III
Thorsk1n
Chronos
Gold III
Level 89
God Stats
12W - 9L
1,644 SR
Queue Stats
128W - 133L
1,632 MMR
Party 3
Awilix
Awilix
Platinum IV
Topman_6996
Awilix
Platinum IV
Level 158
God Stats
6W - 14L
1,529 SR
Queue Stats
207W - 197L
1,772 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Platinum V
enaro_rulesttv
Morgan Le Fay
Platinum V
Level 233
God Stats
5W - 7L
1,533 SR
Queue Stats
493W - 503L
1,519 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 137
1,577 SR
1,650 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 119
1,664 SR
1,635 MMR
Chernobog
Chernobog
Gold V
 
Chernobog
Gold V
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Artio
Artio
Gold II
CharlotteSanji
Artio
Gold II
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 24L
1,647 MMR
Solo
Hun Batz
Hun Batz
Gold IV
FLASHREFORMED
Hun Batz
Gold IV
Level 46
God Stats
4W - 1L
1,729 SR
Queue Stats
11W - 7L
1,693 MMR
Party 2
Ymir
Ymir
Gold II
Kurtillo
Ymir
Gold II
Level 245
God Stats
4W - 2L
1,633 SR
Queue Stats
50W - 39L
1,682 MMR
Solo
Thoth
Thoth
Gold III
twigskii
Thoth
Gold III
Level 47
God Stats
4W - 0L
1,957 SR
Queue Stats
24W - 19L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Funkymugshot
King Arthur
15
2 / 5 / 1
8,774
516
11,126
21,008
19,108
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
0 / 5 / 1
7,133
420
3,613
17,281
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Chronos
Thorsk1n
Chronos
15
0 / 4 / 1
8,564
504
4,705
10,786
4,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Polynomicon

Polynomicon

+65
Magical Power
+300
Mana
+12%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Awilix
15
4 / 3 / 0
8,378
493
7,849
13,537
6,041
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morgan Le Fay
enaro_rulesttv
Morgan Le Fay
14
1 / 4 / 1
8,421
495
6,386
9,189
3,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bans
AgniKukulkanThorThanatos

VS

Bans
CerberusKuzenboOdinSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
17
5 / 0 / 7
10,678
628
12,707
10,798
4,983
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
2 / 3 / 4
10,300
606
12,592
17,024
16,519
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hun Batz
FLASHREFORMED
Hun Batz
17
12 / 0 / 3
10,668
628
12,262
11,806
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
13
1 / 1 / 12
9,077
534
5,727
10,975
9,825
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thoth
twigskii
Thoth
15
1 / 3 / 7
9,244
544
4,517
7,562
2,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
54
7
Kills
21
21
Deaths
7
4
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
5
0
7
8.5
W
2
3
4
1.33
W
Hun Batz
FLASHREFORMED
Hun Batz
12
0
3
13.5
L
King Arthur
Funkymugshot
King Arthur
2
5
1
0.5
W
Ymir
1
1
12
7
L
0
5
1
0.1
L
Chronos
Thorsk1n
Chronos
0
4
1
0.13
L
Awilix
4
3
0
1.33
L
Morgan Le Fay
enaro_rulesttv
Morgan Le Fay
1
4
1
0.38
W
Thoth
twigskii
Thoth
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,679
Damage
47,805
71,801
Taken
58,165
50,422
Mitigated
39,507
12,291
Healing
20,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
12,707
9,289
0
5,469
10,798
4,983
74
5,283
5,457
0
100,355
W
12,592
2,384
300
5,708
17,024
16,519
0
150
16,874
66,715
1,491
W
Hun Batz
FLASHREFORMED
Hun Batz
12,262
4,167
0
5,513
11,806
5,884
89
2,165
9,508
0
93,311
L
King Arthur
Funkymugshot
King Arthur
11,126
1,963
0
1,000
21,008
19,108
0
10,153
9,738
600
71,315
W
Ymir
5,727
1,502
0
1,766
10,975
9,825
0
3,218
7,585
25,348
0
L
3,613
153
0
3,214
17,281
17,372
0
4,278
12,783
23,111
0
L
Chronos
Thorsk1n
Chronos
4,705
1,745
0
462
10,786
4,390
1,678
1,180
9,606
78,971
1,112
L
Awilix
7,849
3,289
0
6,450
13,537
6,041
0
1,999
11,350
0
78,860
L
Morgan Le Fay
enaro_rulesttv
Morgan Le Fay
6,386
375
0
1,165
9,189
3,511
0
2,999
5,818
59,452
0
W
Thoth
twigskii
Thoth
4,517
238
0
1,667
7,562
2,296
0
3,578
3,614
57,128
747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,270
Gold Earned
49,967
548
Minions Killed
549
0
Camps Cleared
0
1,661,144
Distance Traveled
1,746,421
7
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
10,678
628
139
8
0
357,829
0
W
Artio
10,300
606
129
8
0
304,131
1
W
Hun Batz
10,668
628
132
8
0
387,624
5
L
King Arthur
8,774
516
105
6
0
292,351
0
W
Ymir
9,077
534
20
1
0
340,138
10
L
Ares
7,133
420
28
2
0
332,555
2
L
Chronos
8,564
504
163
10
0
347,195
0
L
Awilix
8,378
493
120
7
0
379,972
2
L
Morgan Le Fay
8,421
495
132
8
0
309,071
3
W
Thoth
9,244
544
129
8
0
356,699
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role