Player Matchup

Sobek
Sobek
Da_Invision
Sobek
Level 129
God Stats
2W - 5L
1,365 SR
Queue Stats
270W - 284L
1,423 Elo+
Party 2
Surtr
Surtr
Ferisflash21
Surtr
Level 100
God Stats
12W - 7L
1,598 SR
Queue Stats
244W - 235L
1,444 Elo+
Party 2
Nu Wa
Nu Wa
Fidato1
Nu Wa
Level 124
God Stats
44W - 30L
1,655 SR
Queue Stats
261W - 238L
1,429 Elo+
Party 2
Ao Kuang
Ao Kuang
YunqAnto
Ao Kuang
Level 40
God Stats
1W - 4L
1,317 SR
Queue Stats
43W - 54L
1,395 Elo+
Party 2
Danzaburou
Danzaburou
torialee97
Danzaburou
Level 109
God Stats
19W - 30L
1,423 SR
Queue Stats
218W - 231L
1,410 Elo+
Party 2
Team Averages
Level 100
1,472 SR
1,420 Elo+

VS

Team Averages
Level 105
1,481 SR
1,514 Elo+
Artemis
Artemis
 
Artemis
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Charybdis
Charybdis
AkaMonki
Charybdis
Level 156
God Stats
1W - 3L
1,185 SR
Queue Stats
271W - 247L
1,532 Elo+
Solo
Anubis
Anubis
IanMG3469
Anubis
Level 103
God Stats
11W - 7L
1,785 SR
Queue Stats
487W - 472L
1,494 Elo+
Party 1
Shiva
Shiva
OurGamerNinja
Shiva
Level 67
God Stats
1W - 1L
1,500 SR
Queue Stats
42W - 28L
1,561 Elo+
Solo
Artio
Artio
QuetzalDrago
Artio
Level 66
God Stats
8W - 13L
1,433 SR
Queue Stats
404W - 390L
1,481 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 3
5,038
504
2,395
10,886
7,901
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

7
0 / 5 / 0
4,556
456
3,531
10,156
7,345
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Nu Wa
Fidato1
Nu Wa
10
0 / 2 / 0
5,378
538
1,197
4,216
1,102
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ao Kuang
YunqAnto
Ao Kuang
8
1 / 3 / 1
4,767
477
2,909
10,779
3,057
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Danzaburou
torialee97
Danzaburou
9
2 / 1 / 1
5,009
501
3,838
5,206
1,775
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
11
2 / 0 / 2
5,905
591
3,323
5,467
1,894
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Charybdis
AkaMonki
Charybdis
10
4 / 1 / 0
6,142
614
7,417
3,632
1,351
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
IanMG3469
Anubis
13
2 / 0 / 2
6,975
698
3,308
3,866
1,937
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
5 / 0 / 1
6,906
691
8,028
8,052
4,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 2 / 3
5,605
561
3,545
8,527
6,922
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
21
3
Kills
13
14
Deaths
3
5
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
0
2
3
W
Charybdis
AkaMonki
Charybdis
4
1
0
4
L
0
3
3
0.5
L
0
5
0
0
L
Nu Wa
Fidato1
Nu Wa
0
2
0
0
W
Anubis
IanMG3469
Anubis
2
0
2
3
W
5
0
1
5.5
W
0
2
3
0.75
L
Ao Kuang
YunqAnto
Ao Kuang
1
3
1
0.5
L
Danzaburou
torialee97
Danzaburou
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,870
Damage
25,621
41,243
Taken
29,544
21,180
Mitigated
16,377
14,131
Healing
13,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
3,323
1,357
0
2,955
5,467
1,894
615
635
4,832
0
46,813
W
Charybdis
AkaMonki
Charybdis
7,417
4,146
0
1,741
3,632
1,351
0
875
2,757
0
51,647
L
2,395
279
0
4,594
10,886
7,901
0
2,158
8,728
15,931
722
L
3,531
1,249
0
2,366
10,156
7,345
0
0
9,483
502
18,959
L
Nu Wa
Fidato1
Nu Wa
1,197
499
0
580
4,216
1,102
0
1,480
2,736
37,374
1,104
W
Anubis
IanMG3469
Anubis
3,308
174
0
2,549
3,866
1,937
276
1,928
1,938
65,887
0
W
8,028
2,613
0
3,456
8,052
4,273
376
1,101
6,402
0
41,343
W
3,545
608
171
2,518
8,527
6,922
0
1,999
6,528
17,468
1,299
L
Ao Kuang
YunqAnto
Ao Kuang
2,909
904
0
4,760
10,779
3,057
0
1,924
8,765
23,224
0
L
Danzaburou
torialee97
Danzaburou
3,838
1,966
0
1,831
5,206
1,775
0
1,101
4,105
0
33,000

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,748
Gold Earned
31,533
242
Minions Killed
364
0
Camps Cleared
0
907,211
Distance Traveled
972,932
15
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
5,905
591
86
9
0
205,549
1
W
Charybdis
6,142
614
86
9
0
181,089
0
L
Sobek
5,038
504
31
3
0
201,333
4
L
Surtr
4,556
456
26
3
0
164,282
4
L
Nu Wa
5,378
538
70
7
0
169,278
2
W
Anubis
6,975
698
111
11
0
191,248
0
W
Shiva
6,906
691
61
6
0
193,790
0
W
Artio
5,605
561
20
2
0
201,256
3
L
Ao Kuang
4,767
477
57
6
0
199,125
0
L
Danzaburou
5,009
501
58
6
0
173,193
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role