Player Matchup

Chronos
Chronos
Gold II
CostaK
Chronos
Gold II
Level 120
God Stats
7W - 3L
1,831 SR
Queue Stats
16W - 8L
1,844 MMR
Party 1
Hou Yi
Hou Yi
Platinum IV
KitaOkami
Hou Yi
Platinum IV
Level 147
God Stats
13W - 4L
1,901 SR
Queue Stats
19W - 9L
2,091 MMR
Party 1
Kuzenbo
Kuzenbo
Gold I
Padanic
Kuzenbo
Gold I
Level 147
God Stats
5W - 1L
1,746 SR
Queue Stats
11W - 3L
1,978 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 138
1,826 SR
1,971 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 119
1,690 SR
1,925 MMR
Odin
Odin
Platinum IV
MaestroPoh
Odin
Platinum IV
Level 81
God Stats
16W - 4L
1,878 SR
Queue Stats
22W - 9L
1,979 MMR
Party 2
Charon
Charon
Platinum II
RA5ALGHUL
Charon
Platinum II
Level 158
God Stats
2W - 2L
1,500 SR
Queue Stats
6W - 5L
2,045 MMR
Party 2
Neith
Neith
Gold I
SPORUS
Neith
Gold I
Level 117
God Stats
5W - 2L
1,691 SR
Queue Stats
36W - 27L
1,751 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CostaK
Chronos
14
0 / 4 / 1
9,078
605
7,675
14,329
6,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hou Yi
KitaOkami
Hou Yi
15
1 / 3 / 0
9,368
625
11,702
13,884
7,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Kuzenbo
Padanic
Kuzenbo
14
0 / 3 / 1
8,779
585
8,089
13,963
18,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
ThothAchillesVulcanBake KujiraAthena

VS

Bans
AresAnhurPersephoneUllrDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 4
10,748
717
12,365
15,844
15,837
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
RA5ALGHUL
Charon
16
1 / 0 / 8
10,264
684
8,744
12,486
14,192
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
SPORUS
Neith
18
5 / 0 / 5
11,627
775
15,023
9,891
4,785
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
27
1
Kills
10
10
Deaths
1
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chronos
CostaK
Chronos
0
4
1
0.13
L
Hou Yi
KitaOkami
Hou Yi
1
3
0
0.33
W
4
1
4
6
L
Kuzenbo
Padanic
Kuzenbo
0
3
1
0.17
W
Charon
RA5ALGHUL
Charon
1
0
8
5
W
Neith
SPORUS
Neith
5
0
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,466
Damage
36,132
42,176
Taken
38,221
31,580
Mitigated
34,814
5,154
Healing
9,973
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CostaK
Chronos
7,675
1,279
0
676
14,329
6,092
0
2,674
11,521
39,808
1,128
L
Hou Yi
KitaOkami
Hou Yi
11,702
6,067
0
2,374
13,884
7,131
0
3,342
10,405
0
43,585
W
12,365
1,822
0
3,517
15,844
15,837
161
6,714
8,213
4,212
33,332
L
Kuzenbo
Padanic
Kuzenbo
8,089
3,384
0
2,104
13,963
18,357
0
4,407
9,411
18,691
294
W
Charon
RA5ALGHUL
Charon
8,744
1,957
0
2,374
12,486
14,192
378
3,038
9,018
31,763
0
W
Neith
SPORUS
Neith
15,023
4,813
0
4,082
9,891
4,785
2,014
3,644
5,733
0
78,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,225
Gold Earned
32,639
179
Minions Killed
218
0
Camps Cleared
0
844,027
Distance Traveled
868,552
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,078
605
78
5
0
287,304
0
L
Hou Yi
9,368
625
64
4
0
265,368
0
W
Odin
10,748
717
47
3
0
311,520
5
L
Kuzenbo
8,779
585
37
2
0
291,355
4
W
Charon
10,264
684
32
2
0
277,523
0
W
Neith
11,627
775
139
9
0
279,509
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role