Player Matchup

Rama
Rama
Dazerva
Rama
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
235W - 245L
1,474 Elo+
Solo
Chang'e
Chang'e
MAG_Shots321
Chang'e
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,594 Elo+
Party 2
Charon
Charon
OURsenpai
Charon
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,705 Elo+
Party 2
Vamana
Vamana
RonnieDton
Vamana
Level 101
God Stats
1W - 0L
1,724 SR
Queue Stats
7W - 6L
1,525 Elo+
Party 2
Cthulhu
Cthulhu
UPYOURZPAL
Cthulhu
Level 146
God Stats
2W - 0L
1,738 SR
Queue Stats
35W - 40L
1,421 Elo+
Solo
Team Averages
Level 102
1,592 SR
1,544 Elo+

VS

Team Averages
Level 65
1,462 SR
1,442 Elo+
Terra
Terra
PAPA_P0PP3R_
Terra
Level 27
God Stats
3W - 3L
1,478 SR
Queue Stats
164W - 182L
1,360 Elo+
Solo
Da Ji
Da Ji
Sango2798
Da Ji
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Charybdis
Charybdis
Wolfstorm33
Charybdis
Level 45
God Stats
1W - 3L
1,334 SR
Queue Stats
74W - 72L
1,409 Elo+
Party 1
Ullr
Ullr
bcairns12
Ullr
Level 113
God Stats
0W - 4L
1,500 SR
Queue Stats
145W - 126L
1,448 Elo+
Party 1
Bellona
Bellona
sidekick022
Bellona
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 10L
1,494 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Dazerva
Rama
19
4 / 1 / 12
11,370
758
13,885
13,766
7,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
MAG_Shots321
Chang'e
17
2 / 0 / 11
10,230
682
8,901
13,716
6,670
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Charon
OURsenpai
Charon
18
1 / 2 / 16
10,461
697
10,653
13,050
16,228
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Vamana
RonnieDton
Vamana
19
12 / 7 / 4
12,328
822
24,255
23,615
25,092
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cthulhu
UPYOURZPAL
Cthulhu
20
1 / 2 / 16
12,185
812
19,708
21,890
31,531
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 3 / 7
10,899
727
16,455
29,821
26,644
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate

Breastplate

+20
Physical Protection

Da Ji
Sango2798
Da Ji
5
0 / 0 / 0
6,728
449
0
0
0
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
Wolfstorm33
Charybdis
18
3 / 6 / 4
9,809
654
18,477
14,224
8,024
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ullr
18
4 / 5 / 3
9,931
662
16,367
18,080
10,546
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
sidekick022
Bellona
17
1 / 6 / 6
9,190
613
14,669
26,911
22,341
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
31
20
Kills
11
12
Deaths
20
59
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
Dazerva
Rama
4
1
12
10
W
Chang'e
MAG_Shots321
Chang'e
2
0
11
7.5
W
Charon
OURsenpai
Charon
1
2
16
4.5
L
3
3
7
2.17
W
Vamana
RonnieDton
Vamana
12
7
4
2
L
Da Ji
Sango2798
Da Ji
0
0
0
0
W
Cthulhu
UPYOURZPAL
Cthulhu
1
2
16
4.5
L
Charybdis
Wolfstorm33
Charybdis
3
6
4
0.83
L
Ullr
4
5
3
1.1
L
Bellona
sidekick022
Bellona
1
6
6
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,402
Damage
65,968
86,037
Taken
89,036
86,716
Mitigated
67,555
46,814
Healing
31,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
Dazerva
Rama
13,885
8,683
6,403
4,261
13,766
7,195
1,237
3,340
10,426
0
29,497
W
Chang'e
MAG_Shots321
Chang'e
8,901
966
14,853
9,037
13,716
6,670
643
1,884
11,832
16,951
375
W
Charon
OURsenpai
Charon
10,653
2,336
0
0
13,050
16,228
459
3,573
9,477
21,022
0
L
16,455
1,418
4,689
13,049
29,821
26,644
0
11,888
17,648
32,338
1,084
W
Vamana
RonnieDton
Vamana
24,255
10,607
3,029
4,135
23,615
25,092
1,422
3,295
20,320
832
32,303
L
Da Ji
Sango2798
Da Ji
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
UPYOURZPAL
Cthulhu
19,708
447
2,523
2,573
21,890
31,531
269
3,279
18,611
35,054
3,384
L
Charybdis
Wolfstorm33
Charybdis
18,477
6,891
238
964
14,224
8,024
0
6,526
7,448
0
31,290
L
Ullr
16,367
6,683
1,218
2,938
18,080
10,546
0
7,312
10,261
0
36,519
L
Bellona
sidekick022
Bellona
14,669
2,304
1,303
7,067
26,911
22,341
0
11,347
15,005
0
21,818

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,574
Gold Earned
46,557
148
Minions Killed
119
0
Camps Cleared
0
1,458,156
Distance Traveled
1,024,641
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
11,370
758
42
3
0
274,698
0
W
Chang'e
10,230
682
17
1
0
318,786
0
W
Charon
10,461
697
24
2
0
257,602
0
L
Terra
10,899
727
21
1
0
286,129
0
W
Vamana
12,328
822
17
1
0
273,163
0
L
Da Ji
6,728
449
0
0
0
0
0
W
Cthulhu
12,185
812
48
3
0
333,907
0
L
Charybdis
9,809
654
43
3
0
240,759
0
L
Ullr
9,931
662
45
3
0
233,703
0
L
Bellona
9,190
613
10
1
0
264,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role