Player Matchup

Charon
Charon
Akeno_Yamamoto
Charon
Level 127
God Stats
2W - 4L
1,456 SR
Queue Stats
111W - 116L
1,486 Elo+
Solo
Ullr
Ullr
AlexColesy
Ullr
Level 158
God Stats
21W - 14L
1,787 SR
Queue Stats
184W - 176L
1,618 Elo+
Solo
Tyr
Tyr
Lechugante
Tyr
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 82L
1,467 Elo+
Party 2
Mercury
Mercury
RC255
Mercury
Level 49
God Stats
1W - 2L
1,498 SR
Queue Stats
66W - 69L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
jaluvisi
Ah Puch
Level 204
God Stats
19W - 10L
1,711 SR
Queue Stats
499W - 478L
1,505 Elo+
Solo
Team Averages
Level 125
1,590 SR
1,505 Elo+

VS

Team Averages
Level 117
1,514 SR
1,511 Elo+
Chernobog
Chernobog
Lightning__2000
Chernobog
Level 135
God Stats
3W - 0L
1,509 SR
Queue Stats
33W - 23L
1,570 Elo+
Party 1
Artio
Artio
Sonic--2980
Artio
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,469 Elo+
Party 1
Erlang Shen
Erlang Shen
bjama111
Erlang Shen
Level 114
God Stats
24W - 17L
1,732 SR
Queue Stats
387W - 370L
1,363 Elo+
Solo
Loki
Loki
dennisboy1
Loki
Level 146
God Stats
1W - 2L
1,302 SR
Queue Stats
59W - 48L
1,590 Elo+
Party 3
Ra
Ra
mast009
Ra
Level 126
God Stats
3W - 3L
1,528 SR
Queue Stats
48W - 41L
1,563 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 0
6,336
453
7,019
10,536
4,582
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
0 / 0 / 3
7,980
570
6,387
8,670
3,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

13
1 / 1 / 1
7,461
533
12,507
15,595
17,219
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
RC255
Mercury
9
0 / 5 / 2
5,766
412
1,443
10,789
4,139
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ah Puch
jaluvisi
Ah Puch
10
4 / 2 / 0
6,765
483
7,323
7,050
2,230
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Lightning__2000
Chernobog
11
2 / 2 / 1
6,115
437
3,451
8,353
3,215
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 2 / 3
6,098
436
2,622
10,603
7,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Erlang Shen
bjama111
Erlang Shen
14
2 / 0 / 1
8,326
595
10,584
18,085
17,700
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
5 / 2 / 3
7,967
569
8,401
11,228
4,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
3 / 0 / 5
8,780
627
8,150
9,343
4,597
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of the Magus

Spear of the Magus

+85
Magical Power
+12%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 8s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
25
5
Kills
12
12
Deaths
6
6
Assists
13
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
0
0
3
1.5
L
1
1
1
1.5
W
Chernobog
Lightning__2000
Chernobog
2
2
1
1.25
L
Mercury
RC255
Mercury
0
5
2
0.2
W
0
2
3
0.75
W
Erlang Shen
bjama111
Erlang Shen
2
0
1
2.5
W
5
2
3
3.25
L
Ah Puch
jaluvisi
Ah Puch
4
2
0
2
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,679
Damage
33,208
52,640
Taken
57,612
31,877
Mitigated
37,111
10,028
Healing
25,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,019
648
0
1,445
10,536
4,582
0
5,149
5,249
46,361
1,431
L
6,387
2,529
0
2,154
8,670
3,707
1,256
1,982
6,591
0
77,940
L
12,507
1,519
0
3,386
15,595
17,219
0
457
15,138
0
63,622
W
Chernobog
Lightning__2000
Chernobog
3,451
1,778
0
1,991
8,353
3,215
0
1,891
6,422
0
33,125
L
Mercury
RC255
Mercury
1,443
474
0
500
10,789
4,139
0
1,554
9,235
0
23,216
W
2,622
381
185
1,438
10,603
7,343
0
3,212
7,261
21,369
0
W
Erlang Shen
bjama111
Erlang Shen
10,584
5,671
0
10,049
18,085
17,700
0
1,621
16,464
0
69,794
W
8,401
2,538
0
4,965
11,228
4,256
673
1,714
9,324
0
61,210
L
Ah Puch
jaluvisi
Ah Puch
7,323
112
60
2,483
7,050
2,230
38
1,395
5,655
32,882
1,755
W
8,150
1,230
1,418
5,566
9,343
4,597
0
4,400
4,389
83,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,308
Gold Earned
37,286
382
Minions Killed
451
0
Camps Cleared
0
1,412,963
Distance Traveled
1,419,745
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
6,336
453
65
5
0
286,487
3
L
Ullr
7,980
570
130
9
0
286,121
0
L
Tyr
7,461
533
107
8
0
305,277
0
W
Chernobog
6,115
437
54
4
0
253,484
0
L
Mercury
5,766
412
38
3
0
289,831
1
W
Artio
6,098
436
28
2
0
296,011
2
W
Erlang Shen
8,326
595
128
9
0
256,190
0
W
Loki
7,967
569
92
7
0
318,810
1
L
Ah Puch
6,765
483
42
3
0
245,247
0
W
Ra
8,780
627
149
11
0
295,250
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role