Player Matchup

Agni
Agni
IMSnakeI
Agni
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 28L
1,338 Elo+
Party 1
Lancelot
Lancelot
Unstopbar
Lancelot
Level 16
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 18L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
eray2011
Heimdallr
Level 17
God Stats
3W - 2L
1,475 SR
Queue Stats
16W - 22L
1,320 Elo+
Party 1
Team Averages
Level 26
1,492 SR
1,327 Elo+

VS

Team Averages
Level 114
1,524 SR
1,362 Elo+
Ra
Ra
Er_epal
Ra
Level 144
God Stats
9W - 15L
1,572 SR
Queue Stats
110W - 165L
1,371 Elo+
Party 2
Xing Tian
Xing Tian
Frida_Khalaa
Xing Tian
Level 159
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 65L
1,425 Elo+
Party 2
Arachne
Arachne
Pockt-_-Lag255
Arachne
Level 40
God Stats
7W - 7L
1,499 SR
Queue Stats
40W - 62L
1,290 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
11
0 / 5 / 5
6,578
658
5,853
7,569
3,068
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lancelot
Unstopbar
Lancelot
11
2 / 6 / 2
6,877
688
5,038
9,410
3,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Heimdallr
eray2011
Heimdallr
13
4 / 2 / 1
7,766
777
5,521
6,666
2,993
Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 2 / 6
8,360
836
8,024
7,210
2,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Frida_Khalaa
Xing Tian
12
2 / 4 / 8
7,529
753
4,550
10,930
9,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
5 / 0 / 7
8,313
831
6,276
9,302
9,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
34
6
Kills
13
13
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
6
2
6
4.5
W
Xing Tian
Frida_Khalaa
Xing Tian
2
4
8
1.5
L
Agni
0
5
5
0.5
W
5
0
7
8.5
L
Lancelot
Unstopbar
Lancelot
2
6
2
0.5
L
Heimdallr
eray2011
Heimdallr
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,412
Damage
18,850
23,645
Taken
27,442
10,027
Mitigated
21,530
3,040
Healing
4,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,024
537
324
1,742
7,210
2,847
492
1,592
5,618
39,712
342
W
Xing Tian
Frida_Khalaa
Xing Tian
4,550
237
0
1,139
10,930
9,517
243
1,414
9,516
8,609
0
L
Agni
5,853
725
0
1,533
7,569
3,068
210
3,992
3,250
19,603
0
W
6,276
4,103
0
870
9,302
9,166
156
2,929
6,373
0
19,704
L
Lancelot
Unstopbar
Lancelot
5,038
820
0
319
9,410
3,966
0
4,633
4,452
0
15,009
L
Heimdallr
eray2011
Heimdallr
5,521
2,612
0
1,188
6,666
2,993
224
3,195
3,131
0
30,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,221
Gold Earned
24,202
113
Minions Killed
114
0
Camps Cleared
0
487,211
Distance Traveled
569,318
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,360
836
82
8
0
172,937
0
W
Xing Tian
7,529
753
6
1
0
196,832
2
L
Agni
6,578
658
42
4
0
150,758
0
W
Arachne
8,313
831
26
3
0
199,549
0
L
Lancelot
6,877
688
13
1
0
180,459
0
L
Heimdallr
7,766
777
58
6
0
155,994
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role