Player Matchup

Loki
Loki
BoundNDown
Loki
Level 35
God Stats
1W - 4L
1,453 SR
Queue Stats
72W - 59L
1,611 Elo+
Party 2
Kuzenbo
Kuzenbo
HalfNatty1
Kuzenbo
Level 194
God Stats
1W - 3L
1,457 SR
Queue Stats
99W - 93L
1,614 Elo+
Party 2
Charybdis
Charybdis
L1feSteel
Charybdis
Level 45
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 8L
1,761 Elo+
Party 4
Sylvanus
Sylvanus
RackemWillie420x
Sylvanus
Level 35
God Stats
1W - 3L
1,502 SR
Queue Stats
23W - 29L
1,412 Elo+
Solo
Hera
Hera
smitefireordie
Hera
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 5L
1,781 Elo+
Party 4
Team Averages
Level 67
1,483 SR
1,636 Elo+

VS

Team Averages
Level 134
1,553 SR
1,560 Elo+
Chernobog
Chernobog
BigGemSpender
Chernobog
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 82L
1,566 Elo+
Party 3
Kuzenbo
Kuzenbo
IDontWannaJungle
Kuzenbo
Level 127
God Stats
16W - 13L
1,473 SR
Queue Stats
95W - 86L
1,541 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
TotemDiffed
Morgan Le Fay
Level 145
God Stats
1W - 8L
1,366 SR
Queue Stats
103W - 107L
1,558 Elo+
Party 1
Nike
Nike
Tulamore
Nike
Level 127
God Stats
11W - 6L
1,577 SR
Queue Stats
70W - 75L
1,527 Elo+
Party 1
Amaterasu
Amaterasu
oRetro
Amaterasu
Level 124
God Stats
3W - 1L
1,851 SR
Queue Stats
129W - 97L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 0
5,524
552
2,134
5,506
1,781
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
HalfNatty1
Kuzenbo
11
1 / 1 / 1
6,141
614
5,471
7,231
6,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
L1feSteel
Charybdis
10
2 / 1 / 0
5,702
570
6,585
6,326
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
0 / 0 / 0
4,830
483
3,085
9,069
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

9
0 / 3 / 0
4,948
495
969
5,983
2,042
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
BigGemSpender
Chernobog
10
0 / 1 / 1
5,323
532
2,815
6,688
1,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
0 / 1 / 1
4,893
489
2,939
5,872
4,772
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Morgan Le Fay
TotemDiffed
Morgan Le Fay
12
2 / 0 / 0
6,451
645
4,795
3,444
1,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
10
1 / 2 / 0
6,038
604
4,966
9,814
5,095
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Amaterasu
oRetro
Amaterasu
11
2 / 0 / 1
5,574
557
5,129
8,501
4,605
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
8
4
Kills
5
5
Deaths
4
1
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chernobog
BigGemSpender
Chernobog
0
1
1
0.5
L
1
0
0
1
L
Kuzenbo
HalfNatty1
Kuzenbo
1
1
1
1.5
W
0
1
1
0.5
L
Charybdis
L1feSteel
Charybdis
2
1
0
2
L
0
0
0
0
W
Morgan Le Fay
TotemDiffed
Morgan Le Fay
2
0
0
2
W
Nike
1
2
0
0.5
W
Amaterasu
oRetro
Amaterasu
2
0
1
2.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,244
Damage
20,644
34,115
Taken
34,319
18,181
Mitigated
17,804
13,869
Healing
11,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
BigGemSpender
Chernobog
2,815
1,324
0
3,219
6,688
1,991
0
874
5,814
0
43,486
L
2,134
758
0
3,637
5,506
1,781
0
391
5,039
0
44,388
L
Kuzenbo
HalfNatty1
Kuzenbo
5,471
1,794
0
2,070
7,231
6,520
0
0
6,719
36,827
1,566
W
2,939
1,502
0
2,002
5,872
4,772
7
311
5,561
13,907
0
L
Charybdis
L1feSteel
Charybdis
6,585
3,116
0
3,514
6,326
2,327
94
1,491
4,835
0
48,152
L
3,085
745
522
3,126
9,069
5,511
0
2,652
6,301
24,284
10,180
W
Morgan Le Fay
TotemDiffed
Morgan Le Fay
4,795
199
0
803
3,444
1,341
0
1,147
2,297
51,438
2,363
W
Nike
4,966
1,362
0
3,206
9,814
5,095
0
4,479
4,761
0
44,194
W
Amaterasu
oRetro
Amaterasu
5,129
1,820
0
2,318
8,501
4,605
0
1,724
6,760
0
45,035
L
969
124
0
1,000
5,983
2,042
0
2,661
3,018
33,537
657

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,145
Gold Earned
28,279
364
Minions Killed
363
0
Camps Cleared
0
1,026,110
Distance Traveled
1,126,619
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
5,323
532
83
8
0
214,758
0
L
Loki
5,524
552
76
8
0
261,459
0
L
Kuzenbo
6,141
614
74
7
0
213,192
2
W
Kuzenbo
4,893
489
19
2
0
235,704
4
L
Charybdis
5,702
570
83
8
0
165,762
0
L
Sylvanus
4,830
483
53
5
0
194,777
3
W
Morgan Le Fay
6,451
645
107
11
0
236,502
1
W
Nike
6,038
604
88
9
0
188,924
0
W
Amaterasu
5,574
557
66
7
0
250,731
0
L
Hera
4,948
495
78
8
0
190,920
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role