Player Matchup

Zeus
Zeus
Dathomiraa
Zeus
Level 129
God Stats
2W - 0L
1,680 SR
Queue Stats
178W - 163L
1,530 Elo+
Party 2
Cernunnos
Cernunnos
Kongoou
Cernunnos
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
183W - 173L
1,520 Elo+
Party 2
Ravana
Ravana
R3aperTrick2020
Ravana
Level 122
God Stats
7W - 7L
1,452 SR
Queue Stats
147W - 140L
1,508 Elo+
Party 2
Kumbhakarna
Kumbhakarna
Stefonio
Kumbhakarna
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
131W - 113L
1,586 Elo+
Solo
Mulan
Mulan
TrivialMage2205
Mulan
Level 88
God Stats
16W - 17L
1,503 SR
Queue Stats
119W - 113L
1,508 Elo+
Party 2
Team Averages
Level 121
1,527 SR
1,530 Elo+

VS

Team Averages
Level 87
1,486 SR
1,499 Elo+
Olorun
Olorun
LiLBuckwheat
Olorun
Level 120
God Stats
0W - 3L
1,326 SR
Queue Stats
160W - 154L
1,502 Elo+
Party 1
Pele
Pele
Quietuscall2020
Pele
Level 128
God Stats
4W - 3L
1,442 SR
Queue Stats
273W - 267L
1,466 Elo+
Solo
Shiva
Shiva
Tigg10
Shiva
Level 47
God Stats
0W - 6L
1,240 SR
Queue Stats
7W - 14L
1,428 Elo+
Party 1
Jormungandr
Jormungandr
chris58968
Jormungandr
Level 54
God Stats
21W - 7L
1,843 SR
Queue Stats
98W - 69L
1,564 Elo+
Solo
Scylla
Scylla
zCosmik
Scylla
Level 87
God Stats
3W - 3L
1,579 SR
Queue Stats
22W - 19L
1,533 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 0
8,186
512
6,429
7,610
2,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
Kongoou
Cernunnos
15
6 / 1 / 3
8,463
529
13,474
12,156
4,648
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 0 / 4
7,970
498
5,817
8,902
3,678
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
Stefonio
Kumbhakarna
14
0 / 1 / 8
8,007
500
4,886
15,291
12,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
3 / 0 / 2
8,850
553
9,845
12,118
13,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
13
1 / 4 / 0
7,291
456
5,735
11,315
4,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

13
1 / 3 / 0
7,132
446
4,795
15,419
5,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Earring

Mystical Earring

+15
Mp 5

Shiva
Tigg10
Shiva
14
0 / 3 / 1
8,246
515
7,369
13,651
8,723
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
chris58968
Jormungandr
13
1 / 4 / 1
6,841
428
12,106
13,447
7,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+200
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Scylla
zCosmik
Scylla
15
2 / 0 / 2
8,473
530
7,733
7,429
2,411
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
14
Kills
5
5
Deaths
14
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
3
0
0.67
W
Cernunnos
Kongoou
Cernunnos
6
1
3
7.5
L
Olorun
1
4
0
0.25
L
1
3
0
0.33
W
3
0
4
5
W
Kumbhakarna
Stefonio
Kumbhakarna
0
1
8
4
L
Shiva
Tigg10
Shiva
0
3
1
0.17
W
3
0
2
4
L
Jormungandr
chris58968
Jormungandr
1
4
1
0.38
L
Scylla
zCosmik
Scylla
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,451
Damage
37,738
56,077
Taken
61,261
37,117
Mitigated
27,763
17,820
Healing
17,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,429
733
0
1,000
7,610
2,533
0
2,279
5,135
67,501
618
W
Cernunnos
Kongoou
Cernunnos
13,474
6,098
0
4,632
12,156
4,648
0
7,015
4,419
0
72,387
L
Olorun
5,735
3,232
60
2,695
11,315
4,463
0
2,037
9,278
44,535
9,493
L
4,795
632
0
6,746
15,419
5,131
0
3,388
11,947
0
62,422
W
5,817
1,392
0
2,299
8,902
3,678
0
4,553
3,821
0
69,998
W
Kumbhakarna
Stefonio
Kumbhakarna
4,886
548
377
4,723
15,291
12,970
0
7,732
6,673
29,727
2,375
L
Shiva
Tigg10
Shiva
7,369
1,824
0
2,634
13,651
8,723
0
930
11,954
0
60,776
W
9,845
1,732
0
4,789
12,118
13,288
0
896
11,126
864
67,438
L
Jormungandr
chris58968
Jormungandr
12,106
1,985
0
2,330
13,447
7,035
0
1,807
11,591
43,546
0
L
Scylla
zCosmik
Scylla
7,733
927
0
2,753
7,429
2,411
0
3,456
3,973
61,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,476
Gold Earned
37,983
496
Minions Killed
501
0
Camps Cleared
0
1,492,818
Distance Traveled
1,497,264
18
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,186
512
130
8
0
275,950
4
W
Cernunnos
8,463
529
104
7
0
297,737
2
L
Olorun
7,291
456
84
5
0
282,712
1
L
Pele
7,132
446
95
6
0
326,951
0
W
Ravana
7,970
498
98
6
0
375,845
3
W
Kumbhakarna
8,007
500
40
3
0
311,467
1
L
Shiva
8,246
515
119
7
0
276,934
0
W
Mulan
8,850
553
124
8
0
231,819
8
L
Jormungandr
6,841
428
72
5
0
304,777
0
L
Scylla
8,473
530
131
8
0
305,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role