Player Matchup

Nike
Nike
Gold IV
ImCalledVee
Nike
Gold IV
Level 149
God Stats
2W - 1L
1,586 SR
Queue Stats
10W - 5L
1,733 MMR
Party 2
Ix Chel
Ix Chel
Gold V
LilacLight
Ix Chel
Gold V
Level 101
God Stats
7W - 2L
1,659 SR
Queue Stats
10W - 5L
1,773 MMR
Party 2
Ne Zha
Ne Zha
Gold IV
SlipperyyPickle
Ne Zha
Gold IV
Level 127
God Stats
1W - 0L
1,819 SR
Queue Stats
10W - 5L
1,733 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 126
1,688 SR
1,746 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 121
1,500 SR
1,387 MMR
Cthulhu
Cthulhu
Bronze III
TxzG-An1meT_T
Cthulhu
Bronze III
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,387 MMR
Party 1
Hou Yi
Hou Yi
Bronze III
TxzG-K4YN
Hou Yi
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,387 MMR
Party 1
Hades
Hades
Bronze III
misterio_brian
Hades
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,387 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 2 / 4
9,745
812
10,632
16,018
17,211
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ix Chel
LilacLight
Ix Chel
16
3 / 2 / 6
9,486
791
11,651
8,079
4,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
2 / 1 / 7
9,094
758
11,407
11,515
10,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bans
AnhurMorgan Le FayAresSurtrOdin

VS

Bans
AthenaBacchusHachimanSobekXbalanque
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 3 / 4
8,415
701
13,291
15,437
15,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hou Yi
TxzG-K4YN
Hou Yi
15
4 / 5 / 1
9,761
813
7,871
12,448
4,842
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
0 / 3 / 4
8,640
720
4,823
10,047
4,770
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 10s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 1% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 1% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
14
11
Kills
5
5
Deaths
11
17
Assists
9
Player
Kills
Deaths
Assists
KDA
W
6
2
4
4
W
Ix Chel
LilacLight
Ix Chel
3
2
6
3
W
2
1
7
5.5
L
Cthulhu
1
3
4
1
L
Hou Yi
TxzG-K4YN
Hou Yi
4
5
1
0.9
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,690
Damage
25,985
35,612
Taken
37,932
32,829
Mitigated
25,023
7,980
Healing
8,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,632
962
0
1,535
16,018
17,211
27
5,438
9,934
0
33,444
W
Ix Chel
LilacLight
Ix Chel
11,651
1,443
2,149
2,010
8,079
4,669
0
4,085
3,791
55,235
0
W
11,407
1,805
0
2,286
11,515
10,949
0
5,379
5,842
0
30,235
L
Cthulhu
13,291
550
402
1,943
15,437
15,411
0
5,257
9,162
25,505
3,032
L
Hou Yi
TxzG-K4YN
Hou Yi
7,871
3,592
0
2,262
12,448
4,842
0
2,408
9,409
0
34,751
L
4,823
563
228
3,289
10,047
4,770
0
4,018
5,671
30,258
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,325
Gold Earned
26,816
184
Minions Killed
160
0
Camps Cleared
0
762,296
Distance Traveled
617,447
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
9,745
812
38
3
0
263,057
0
W
Ix Chel
9,486
791
117
10
0
237,212
0
W
Ne Zha
9,094
758
29
2
0
262,027
0
L
Cthulhu
8,415
701
39
3
0
231,652
0
L
Hou Yi
9,761
813
61
5
0
199,623
0
L
Hades
8,640
720
60
5
0
186,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role