Player Matchup

King Arthur
King Arthur
Gold IV
InviteGonza
King Arthur
Gold IV
Level 143
God Stats
16W - 19L
1,625 SR
Queue Stats
79W - 86L
1,396 MMR
Party 1
Baron Samedi
Baron Samedi
Bronze IV
Its Kadn
Baron Samedi
Bronze IV
Level 126
God Stats
3W - 0L
1,626 SR
Queue Stats
7W - 5L
1,448 MMR
Solo
Loki
Loki
Gold IV
MistaMojoRising
Loki
Gold IV
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
80W - 90L
1,396 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 142
1,584 SR
1,413 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 77
1,476 SR
1,497 MMR
Heimdallr
Heimdallr
Bronze III
Colts_Always_Win
Heimdallr
Bronze III
Level 60
God Stats
0W - 1L
1,378 SR
Queue Stats
1W - 2L
1,600 MMR
Party 2
Medusa
Medusa
Bronze III
atrain044
Medusa
Bronze III
Level 83
God Stats
0W - 1L
1,550 SR
Queue Stats
0W - 1L
1,500 MMR
Party 2
Olorun
Olorun
Silver IV
insertnameeeee
Olorun
Silver IV
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
InviteGonza
King Arthur
13
4 / 1 / 6
8,420
842
10,193
12,228
8,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Baron Samedi
Its Kadn
Baron Samedi
14
3 / 0 / 6
8,502
850
12,721
6,610
3,697
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 2 / 6
8,424
842
6,868
7,451
2,691
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Bans
HerculesAnubisAthenaVulcanAphrodite

VS

Bans
He BoBacchusBake KujiraKuzenboCharon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
11
0 / 3 / 3
6,855
686
4,162
12,791
11,433
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
atrain044
Medusa
12
2 / 2 / 1
7,749
775
9,258
11,032
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Mace

Mace

+10
Physical Power

12
1 / 5 / 2
7,519
752
4,537
10,079
4,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
10
Kills
3
3
Deaths
10
18
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
0
3
3
0.5
W
King Arthur
InviteGonza
King Arthur
4
1
6
7
W
Baron Samedi
Its Kadn
Baron Samedi
3
0
6
6
W
3
2
6
3
L
Medusa
atrain044
Medusa
2
2
1
1.25
L
1
5
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,782
Damage
17,957
26,289
Taken
33,902
15,139
Mitigated
19,739
10,558
Healing
4,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
4,162
2,304
0
1,412
12,791
11,433
0
6,806
5,937
0
20,242
W
King Arthur
InviteGonza
King Arthur
10,193
1,357
123
3,950
12,228
8,751
405
3,124
9,100
333
35,497
W
Baron Samedi
Its Kadn
Baron Samedi
12,721
664
1,207
3,830
6,610
3,697
528
819
5,791
32,627
0
W
6,868
1,389
0
1,448
7,451
2,691
548
311
7,140
0
41,239
L
Medusa
atrain044
Medusa
9,258
2,193
0
1,096
11,032
4,254
0
3,945
7,039
0
29,952
L
4,537
2,237
120
1,788
10,079
4,052
0
2,303
7,712
20,342
5,917

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,346
Gold Earned
22,123
149
Minions Killed
132
0
Camps Cleared
0
706,206
Distance Traveled
555,053
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,855
686
28
3
0
157,022
0
W
King Arthur
8,420
842
38
4
0
219,170
0
W
Baron Samedi
8,502
850
55
6
0
245,880
0
W
Loki
8,424
842
56
6
0
241,156
0
L
Medusa
7,749
775
53
5
0
223,613
0
L
Olorun
7,519
752
51
5
0
174,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role