Player Matchup

Danzaburou
Danzaburou
EnviousJmasterB
Danzaburou
Level 78
God Stats
3W - 2L
1,745 SR
Queue Stats
14W - 9L
1,569 Elo+
Party 1
Sun Wukong
Sun Wukong
LoneWolf69406
Sun Wukong
Level 65
God Stats
4W - 7L
1,617 SR
Queue Stats
14W - 9L
1,569 Elo+
Party 1
Cthulhu
Cthulhu
WildCard09
Cthulhu
Level 33
God Stats
1W - 2L
1,400 SR
Queue Stats
6W - 8L
1,531 Elo+
Solo
Team Averages
Level 59
1,587 SR
1,557 Elo+

VS

Team Averages
Level 71
1,575 SR
1,440 Elo+
Nike
Nike
DyoZa
Nike
Level 39
God Stats
1W - 0L
1,730 SR
Queue Stats
8W - 5L
1,187 Elo+
Party 2
Ix Chel
Ix Chel
GreenGobin
Ix Chel
Level 87
God Stats
1W - 0L
1,281 SR
Queue Stats
28W - 12L
1,608 Elo+
Party 2
Neith
Neith
SimpforFelix
Neith
Level 86
God Stats
2W - 1L
1,715 SR
Queue Stats
13W - 10L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
EnviousJmasterB
Danzaburou
14
1 / 8 / 6
10,317
688
9,334
19,118
9,505
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sun Wukong
LoneWolf69406
Sun Wukong
16
3 / 3 / 2
10,367
691
9,716
16,971
15,153
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
WildCard09
Cthulhu
14
2 / 3 / 5
9,943
663
8,742
18,248
20,391
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
DyoZa
Nike
16
4 / 4 / 9
11,187
746
13,157
18,312
14,750
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Dawnbringer

Dawnbringer

+40
Physical Power
+200
Health
+15
Hp 5
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate has finished casting, your Protections and Movement Speed are increased by 10% for each enemy god within 55 units of you, stacking 3 times for the next 8s. This effect can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Ix Chel
GreenGobin
Ix Chel
17
7 / 1 / 5
11,507
767
19,069
13,003
5,819
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 25% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 30 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
3 / 2 / 8
10,815
721
16,853
11,686
5,014
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
36
6
Kills
14
14
Deaths
7
13
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Nike
DyoZa
Nike
4
4
9
2.13
L
Danzaburou
EnviousJmasterB
Danzaburou
1
8
6
0.5
W
Ix Chel
GreenGobin
Ix Chel
7
1
5
9.5
L
Sun Wukong
LoneWolf69406
Sun Wukong
3
3
2
1.33
W
3
2
8
3.5
L
Cthulhu
WildCard09
Cthulhu
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,792
Damage
49,079
54,337
Taken
43,001
45,049
Mitigated
25,583
7,519
Healing
17,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
DyoZa
Nike
13,157
1,528
0
2,474
18,312
14,750
113
4,141
14,157
0
37,758
L
Danzaburou
EnviousJmasterB
Danzaburou
9,334
3,913
0
4,146
19,118
9,505
813
5,503
13,131
0
37,589
W
Ix Chel
GreenGobin
Ix Chel
19,069
2,751
3,248
7,610
13,003
5,819
1,159
3,251
9,731
57,075
658
L
Sun Wukong
LoneWolf69406
Sun Wukong
9,716
1,023
0
1,174
16,971
15,153
446
5,613
10,574
0
38,788
W
16,853
5,649
0
3,822
11,686
5,014
1,154
1,640
10,046
0
54,508
L
Cthulhu
WildCard09
Cthulhu
8,742
757
370
1,829
18,248
20,391
9
7,859
9,590
21,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,627
Gold Earned
33,509
148
Minions Killed
186
0
Camps Cleared
0
821,717
Distance Traveled
898,600
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
11,187
746
47
3
0
309,593
1
L
Danzaburou
10,317
688
51
3
0
242,188
0
W
Ix Chel
11,507
767
63
4
0
305,807
0
L
Sun Wukong
10,367
691
63
4
0
302,296
0
W
Neith
10,815
721
76
5
0
283,200
1
L
Cthulhu
9,943
663
34
2
0
277,233
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role