Player Matchup

Sol
Sol
 
Sol
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Fasto86
Chaac
Level 147
God Stats
8W - 4L
1,669 SR
Queue Stats
260W - 222L
1,613 Elo+
Party 2
Anubis
Anubis
Lostlight13
Anubis
Level 75
God Stats
1W - 3L
1,111 SR
Queue Stats
110W - 108L
1,440 Elo+
Solo
Hun Batz
Hun Batz
OnePainter86
Hun Batz
Level 154
God Stats
1W - 1L
1,500 SR
Queue Stats
187W - 165L
1,568 Elo+
Party 2
Sun Wukong
Sun Wukong
RogueThePain
Sun Wukong
Level 156
God Stats
54W - 50L
1,541 SR
Queue Stats
577W - 545L
1,493 Elo+
Solo
Team Averages
Level 143
1,464 SR
1,523 Elo+

VS

Team Averages
Level 123
1,502 SR
1,529 Elo+
Janus
Janus
Abyl0
Janus
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
282W - 294L
1,445 Elo+
Solo
Zhong Kui
Zhong Kui
Backinnblack1978
Zhong Kui
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,535 Elo+
Party 1
Chaac
Chaac
LoveBite
Chaac
Level 134
God Stats
13W - 18L
1,507 SR
Queue Stats
78W - 73L
1,517 Elo+
Party 3
Nut
Nut
MusicOverLordx
Nut
Level 83
God Stats
1W - 2L
1,502 SR
Queue Stats
4W - 10L
1,417 Elo+
Party 1
Thor
Thor
cice59
Thor
Level 116
God Stats
1W - 3L
1,500 SR
Queue Stats
50W - 44L
1,731 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
3 / 0 / 2
7,077
643
8,573
10,857
3,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chaac
Fasto86
Chaac
11
4 / 0 / 5
6,888
626
6,399
9,584
7,553
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Anubis
12
3 / 2 / 1
7,049
641
5,091
5,063
2,293
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Hun Batz
OnePainter86
Hun Batz
14
4 / 0 / 2
7,382
671
6,627
8,895
4,010
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sun Wukong
RogueThePain
Sun Wukong
13
0 / 0 / 2
7,537
685
3,922
7,486
3,927
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Abyl0
Janus
9
0 / 4 / 0
5,232
476
2,937
10,013
2,835
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Zhong Kui
11
2 / 3 / 0
6,192
563
3,890
9,694
6,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chaac
LoveBite
Chaac
10
0 / 1 / 0
6,076
552
6,176
11,365
9,312
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 5 / 0
5,226
475
6,052
9,319
2,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thor
cice59
Thor
11
0 / 3 / 0
5,609
510
2,261
9,948
3,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
2
14
Kills
2
2
Deaths
16
12
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
3
0
2
4
L
Janus
Abyl0
Janus
0
4
0
0
L
Zhong Kui
2
3
0
0.67
W
Chaac
Fasto86
Chaac
4
0
5
6.5
W
Anubis
3
2
1
1.75
L
Chaac
LoveBite
Chaac
0
1
0
0
L
0
5
0
0
W
Hun Batz
OnePainter86
Hun Batz
4
0
2
5
W
Sun Wukong
RogueThePain
Sun Wukong
0
0
2
1
L
Thor
cice59
Thor
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,612
Damage
21,316
41,885
Taken
50,339
21,355
Mitigated
25,131
17,007
Healing
17,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
8,573
3,482
0
7,922
10,857
3,572
553
1,346
9,511
55,843
5,175
L
Janus
Abyl0
Janus
2,937
424
109
3,387
10,013
2,835
0
2,098
7,915
36,460
0
L
Zhong Kui
3,890
614
0
4,447
9,694
6,639
0
4,061
5,633
43,674
0
W
Chaac
Fasto86
Chaac
6,399
1,449
0
3,259
9,584
7,553
397
2,152
7,432
0
33,950
W
Anubis
5,091
524
0
1,821
5,063
2,293
567
2,594
2,469
42,401
1,072
L
Chaac
LoveBite
Chaac
6,176
653
0
4,649
11,365
9,312
0
1,099
10,266
0
45,612
L
6,052
4,167
0
807
9,319
2,986
0
4,968
4,351
0
31,636
W
Hun Batz
OnePainter86
Hun Batz
6,627
1,643
0
720
8,895
4,010
301
1,574
7,321
0
69,633
W
Sun Wukong
RogueThePain
Sun Wukong
3,922
702
0
3,285
7,486
3,927
0
0
7,486
0
59,604
L
Thor
cice59
Thor
2,261
454
0
4,355
9,948
3,359
0
1,114
8,834
0
44,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,933
Gold Earned
28,335
420
Minions Killed
369
0
Camps Cleared
0
1,207,922
Distance Traveled
1,086,348
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
7,077
643
97
9
0
243,535
0
L
Janus
5,232
476
54
5
0
188,729
0
L
Zhong Kui
6,192
563
93
8
0
197,740
1
W
Chaac
6,888
626
40
4
0
240,576
0
W
Anubis
7,049
641
68
6
0
203,927
2
L
Chaac
6,076
552
89
8
0
242,036
0
L
Nut
5,226
475
56
5
0
227,360
0
W
Hun Batz
7,382
671
112
10
0
268,898
0
W
Sun Wukong
7,537
685
103
9
0
250,986
0
L
Thor
5,609
510
77
7
0
230,483
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role