Player Matchup

Cupid
Cupid
HabibiDan
Cupid
Level 95
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,748 Elo+
Solo
Achilles
Achilles
SoftAndGentle
Achilles
Level 43
God Stats
2W - 5L
1,334 SR
Queue Stats
160W - 163L
1,474 Elo+
Party 4
Sol
Sol
TrouserSssnake
Sol
Level 34
God Stats
2W - 3L
1,413 SR
Queue Stats
84W - 101L
1,370 Elo+
Party 4
Ao Kuang
Ao Kuang
TruReligion11
Ao Kuang
Level 24
God Stats
25W - 31L
1,500 SR
Queue Stats
141W - 155L
1,379 Elo+
Party 2
Fenrir
Fenrir
deadpan-51
Fenrir
Level 38
God Stats
1W - 4L
1,535 SR
Queue Stats
175W - 185L
1,431 Elo+
Party 2
Team Averages
Level 47
1,456 SR
1,480 Elo+

VS

Team Averages
Level 99
1,568 SR
1,517 Elo+
Sol
Sol
 
Sol
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Chiron
Chiron
Reshyreum
Chiron
Level 138
God Stats
6W - 0L
1,937 SR
Queue Stats
187W - 200L
1,478 Elo+
Party 1
Thanatos
Thanatos
SirMony
Thanatos
Level 107
God Stats
19W - 13L
1,616 SR
Queue Stats
50W - 32L
1,552 Elo+
Party 3
Thoth
Thoth
VariedUnder
Thoth
Level 55
God Stats
6W - 6L
1,464 SR
Queue Stats
205W - 212L
1,473 Elo+
Party 1
Cthulhu
Cthulhu
calvinz1991
Cthulhu
Level 48
God Stats
2W - 1L
1,325 SR
Queue Stats
42W - 38L
1,580 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
HabibiDan
Cupid
10
0 / 0 / 1
5,499
1,100
3,965
3,196
1,073
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
SoftAndGentle
Achilles
9
0 / 0 / 0
4,844
969
0
0
0
10
1 / 3 / 0
5,880
1,176
2,895
4,384
1,264
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
TruReligion11
Ao Kuang
10
0 / 5 / 1
5,310
1,062
1,006
6,539
2,468
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fenrir
deadpan-51
Fenrir
9
0 / 5 / 0
5,121
1,024
2,741
8,484
4,719
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

304

VS

Team 2 Tickets

407

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
11
1 / 0 / 12
6,062
1,212
2,839
648
198
Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Reshyreum
Chiron
11
0 / 0 / 12
5,795
1,159
3,989
2,124
875
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Thanatos
SirMony
Thanatos
11
10 / 0 / 3
7,651
1,530
6,448
2,734
1,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
1 / 0 / 9
5,989
1,198
3,258
1,867
686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
calvinz1991
Cthulhu
11
1 / 1 / 12
5,860
1,172
4,489
5,287
4,559
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
61
1
Kills
13
13
Deaths
1
2
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
1
0
12
7
L
Cupid
HabibiDan
Cupid
0
0
1
0.5
W
Chiron
Reshyreum
Chiron
0
0
12
6
W
Thanatos
SirMony
Thanatos
10
0
3
11.5
L
Achilles
SoftAndGentle
Achilles
0
0
0
0
L
1
3
0
0.33
L
Ao Kuang
TruReligion11
Ao Kuang
0
5
1
0.1
W
1
0
9
5.5
W
Cthulhu
calvinz1991
Cthulhu
1
1
12
7
L
Fenrir
deadpan-51
Fenrir
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,607
Damage
21,023
22,603
Taken
12,660
9,524
Mitigated
7,517
1,277
Healing
5,374
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
2,839
973
0
87
648
198
0
27
621
12,546
789
L
Cupid
HabibiDan
Cupid
3,965
1,124
56
189
3,196
1,073
0
1,845
1,230
0
17,694
W
Chiron
Reshyreum
Chiron
3,989
1,319
568
602
2,124
875
0
120
1,965
0
12,254
W
Thanatos
SirMony
Thanatos
6,448
1,508
0
3,192
2,734
1,199
0
796
1,894
0
12,227
L
Achilles
SoftAndGentle
Achilles
0
0
0
0
0
0
0
0
0
0
0
L
2,895
950
0
420
4,384
1,264
0
1,981
2,231
18,440
3,102
L
Ao Kuang
TruReligion11
Ao Kuang
1,006
481
0
233
6,539
2,468
0
2,786
3,530
2,189
0
W
3,258
286
0
374
1,867
686
0
724
1,101
11,123
0
W
Cthulhu
calvinz1991
Cthulhu
4,489
310
115
436
5,287
4,559
0
2,088
3,041
6,707
260
L
Fenrir
deadpan-51
Fenrir
2,741
733
0
379
8,484
4,719
0
2,844
5,319
0
5,198

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,654
Gold Earned
31,357
84
Minions Killed
108
4
Camps Cleared
5
349,175
Distance Traveled
498,170
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
6,062
1,212
33
7
0
88,970
0
L
Cupid
5,499
1,100
31
6
0
93,236
0
W
Chiron
5,795
1,159
25
5
1
100,405
0
W
Thanatos
7,651
1,530
7
1
3
112,117
0
L
Achilles
4,844
969
0
0
0
0
0
L
Sol
5,880
1,176
41
8
2
84,704
0
L
Ao Kuang
5,310
1,062
9
2
2
78,309
0
W
Thoth
5,989
1,198
30
6
1
107,770
0
W
Cthulhu
5,860
1,172
13
3
0
88,908
0
L
Fenrir
5,121
1,024
3
1
0
92,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role