Player Matchup

Baron Samedi
Baron Samedi
Billmacia
Baron Samedi
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 92L
1,572 Elo+
Party 2
Ullr
Ullr
Danny4u
Ullr
Level 87
God Stats
0W - 1L
1,859 SR
Queue Stats
24W - 19L
1,608 Elo+
Party 3
Chernobog
Chernobog
Karatomtak
Chernobog
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 83L
1,568 Elo+
Party 2
Janus
Janus
Poιsonoυs
Janus
Level 177
God Stats
0W - 3L
1,518 SR
Queue Stats
44W - 55L
1,485 Elo+
Party 3
Arachne
Arachne
pinelljr985
Arachne
Level 173
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,323 Elo+
Solo
Team Averages
Level 141
1,575 SR
1,511 Elo+

VS

Team Averages
Level 136
1,805 SR
1,806 Elo+
Nox
Nox
ChickenSquad767
Nox
Level 124
God Stats
7W - 5L
1,344 SR
Queue Stats
92W - 83L
1,581 Elo+
Solo
Maui
Maui
GodBalancingTeam
Maui
Level 91
God Stats
9W - 2L
2,029 SR
Queue Stats
145W - 29L
1,957 Elo+
Party 1
Hercules
Hercules
Nurì
Hercules
Level 125
God Stats
8W - 3L
1,836 SR
Queue Stats
200W - 59L
1,796 Elo+
Party 1
Loki
Loki
Ribusu
Loki
Level 183
God Stats
1W - 0L
1,921 SR
Queue Stats
210W - 61L
1,827 Elo+
Party 1
Ishtar
Ishtar
Whõmpus
Ishtar
Level 155
God Stats
6W - 2L
1,894 SR
Queue Stats
133W - 34L
1,870 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Billmacia
Baron Samedi
14
2 / 1 / 3
8,373
837
7,291
7,747
8,059
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ullr
Danny4u
Ullr
14
1 / 3 / 4
7,581
758
5,659
11,103
4,789
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chernobog
Karatomtak
Chernobog
13
1 / 5 / 2
7,270
727
5,786
13,378
5,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 3 / 1
7,420
742
7,342
8,257
3,424
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
pinelljr985
Arachne
15
1 / 3 / 4
8,082
808
6,840
13,090
9,553
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 2 / 4
8,277
828
4,650
6,298
3,097
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
0 / 2 / 13
7,937
794
7,178
9,650
7,236
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Hercules
Nurì
Hercules
15
6 / 0 / 4
8,847
885
12,098
7,516
6,442
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Loki
Ribusu
Loki
14
3 / 3 / 8
8,273
827
14,173
9,773
4,752
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
Whõmpus
Ishtar
14
2 / 0 / 8
8,012
801
10,131
5,860
2,598
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
52
7
Kills
15
15
Deaths
7
14
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
Billmacia
Baron Samedi
2
1
3
3.5
W
4
2
4
3
L
Ullr
Danny4u
Ullr
1
3
4
1
W
0
2
13
3.25
L
Chernobog
Karatomtak
Chernobog
1
5
2
0.4
W
Hercules
Nurì
Hercules
6
0
4
8
L
2
3
1
0.83
W
Loki
Ribusu
Loki
3
3
8
2.33
W
Ishtar
Whõmpus
Ishtar
2
0
8
6
L
Arachne
pinelljr985
Arachne
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,918
Damage
48,230
53,575
Taken
39,097
31,048
Mitigated
24,125
12,548
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
Billmacia
Baron Samedi
7,291
433
2,573
3,190
7,747
8,059
0
1,340
6,228
20,563
0
W
4,650
841
0
500
6,298
3,097
0
1,461
4,837
24,041
0
L
Ullr
Danny4u
Ullr
5,659
1,960
0
875
11,103
4,789
129
2,697
8,169
0
14,247
W
7,178
1,266
0
3,085
9,650
7,236
0
3,665
5,985
13,725
0
L
Chernobog
Karatomtak
Chernobog
5,786
4,021
0
1,041
13,378
5,223
28
3,828
9,431
0
17,742
W
Hercules
Nurì
Hercules
12,098
3,851
0
3,612
7,516
6,442
0
3,223
4,293
0
26,320
L
7,342
409
0
555
8,257
3,424
0
606
7,464
22,943
0
W
Loki
Ribusu
Loki
14,173
4,074
0
838
9,773
4,752
0
3,647
6,126
0
31,668
W
Ishtar
Whõmpus
Ishtar
10,131
5,844
0
2,479
5,860
2,598
49
2,637
3,223
0
31,382
L
Arachne
pinelljr985
Arachne
6,840
4,055
0
4,314
13,090
9,553
0
3,357
9,519
0
23,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,726
Gold Earned
41,346
179
Minions Killed
212
0
Camps Cleared
0
1,074,216
Distance Traveled
1,082,472
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,373
837
34
3
0
209,534
0
W
Nox
8,277
828
56
6
0
213,740
0
L
Ullr
7,581
758
27
3
0
204,593
0
W
Maui
7,937
794
19
2
0
206,804
0
L
Chernobog
7,270
727
31
3
0
216,016
0
W
Hercules
8,847
885
41
4
0
237,443
0
L
Janus
7,420
742
46
5
0
204,373
0
W
Loki
8,273
827
40
4
0
227,464
0
W
Ishtar
8,012
801
56
6
0
197,021
0
L
Arachne
8,082
808
41
4
0
239,700
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role