Player Matchup

Ymir
Ymir
DarixxNooob_SAWN
Ymir
Level 148
God Stats
7W - 13L
1,196 SR
Queue Stats
226W - 244L
1,435 Elo+
Party 2
Serqet
Serqet
FranFiore08
Serqet
Level 16
God Stats
0W - 2L
1,715 SR
Queue Stats
4W - 13L
1,021 Elo+
Party 2
Bacchus
Bacchus
HTM_Asra
Bacchus
Level 21
God Stats
1W - 2L
1,421 SR
Queue Stats
1W - 9L
1,182 Elo+
Party 2
Jormungandr
Jormungandr
ocupas
Jormungandr
Level 105
God Stats
1W - 3L
1,715 SR
Queue Stats
6W - 10L
1,603 Elo+
Solo
Skadi
Skadi
rromerr
Skadi
Level 69
God Stats
17W - 19L
1,457 SR
Queue Stats
42W - 45L
1,501 Elo+
Party 2
Team Averages
Level 72
1,501 SR
1,348 Elo+

VS

Team Averages
Level 68
1,604 SR
1,476 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hel
Hel
 
Hel
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Loki
Loki
CH1NITA
Loki
Level 20
God Stats
5W - 1L
1,709 SR
Queue Stats
15W - 16L
1,455 Elo+
Party 1
Artio
Artio
EDnico
Artio
Level 68
God Stats
3W - 4L
1,810 SR
Queue Stats
235W - 256L
1,443 Elo+
Party 3
Janus
Janus
Riggozallen
Janus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
3 / 1 / 0
5,262
478
2,551
4,072
1,738
Vampiric Shroud

Vampiric Shroud

+30
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Serqet
10
0 / 2 / 1
5,328
484
1,624
6,772
2,923
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

Bacchus
HTM_Asra
Bacchus
9
0 / 0 / 0
5,476
498
4,560
7,196
6,403
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jormungandr
ocupas
Jormungandr
12
2 / 1 / 0
6,590
599
5,029
8,479
7,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
rromerr
Skadi
11
1 / 0 / 0
5,859
533
6,636
4,375
1,859
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
10
0 / 1 / 3
6,224
566
6,091
10,630
6,119
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Hel
 
Hel
9
0 / 1 / 0
4,902
446
4,675
6,521
2,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Loki
CH1NITA
Loki
11
1 / 2 / 2
5,850
532
1,174
7,890
2,747
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artio
EDnico
Artio
9
0 / 0 / 0
5,630
512
1,874
10,190
6,063
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

11
3 / 2 / 0
6,809
619
4,125
3,591
1,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
6
Kills
4
4
Deaths
6
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
 
Cu Chulainn
0
1
3
1.5
W
Hel
 
Hel
0
1
0
0
W
Loki
CH1NITA
Loki
1
2
2
1
L
3
1
0
3
W
Artio
EDnico
Artio
0
0
0
0
L
Serqet
0
2
1
0.25
L
Bacchus
HTM_Asra
Bacchus
0
0
0
0
W
3
2
0
1.5
L
Jormungandr
ocupas
Jormungandr
2
1
0
2
L
Skadi
rromerr
Skadi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,400
Damage
17,939
30,894
Taken
38,822
19,943
Mitigated
18,450
5,649
Healing
17,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
 
Cu Chulainn
6,091
1,764
0
2,930
10,630
6,119
8
4,748
5,778
0
39,708
W
Hel
 
Hel
4,675
434
3,129
3,604
6,521
2,375
0
1,796
4,725
39,702
0
W
Loki
CH1NITA
Loki
1,174
323
0
4,324
7,890
2,747
0
1,166
6,724
0
41,603
L
2,551
982
0
1,170
4,072
1,738
0
1,598
2,198
21,402
0
W
Artio
EDnico
Artio
1,874
312
203
2,822
10,190
6,063
0
2,556
7,634
16,122
0
L
Serqet
1,624
503
0
0
6,772
2,923
0
1,382
5,266
0
32,987
L
Bacchus
HTM_Asra
Bacchus
4,560
311
0
1,572
7,196
6,403
0
4,669
2,476
14,687
0
W
4,125
626
0
500
3,591
1,146
219
1,672
1,571
39,030
569
L
Jormungandr
ocupas
Jormungandr
5,029
1,934
0
2,700
8,479
7,020
0
0
8,479
48,520
1,282
L
Skadi
rromerr
Skadi
6,636
2,296
0
207
4,375
1,859
0
2,565
1,810
0
62,621

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,515
Gold Earned
29,415
295
Minions Killed
312
0
Camps Cleared
0
990,000
Distance Traveled
1,043,059
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
6,224
566
77
7
0
192,556
0
W
Hel
4,902
446
64
6
0
217,869
0
W
Loki
5,850
532
74
7
0
235,426
4
L
Ymir
5,262
478
34
3
0
119,008
1
W
Artio
5,630
512
26
2
0
215,706
2
L
Serqet
5,328
484
65
6
0
253,739
0
L
Bacchus
5,476
498
30
3
0
223,343
0
W
Janus
6,809
619
71
6
0
181,502
1
L
Jormungandr
6,590
599
79
7
0
184,197
0
L
Skadi
5,859
533
87
8
0
209,713
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role