Player Matchup

Ah Puch
Ah Puch
DracoBoi
Ah Puch
Level 129
God Stats
4W - 4L
1,375 SR
Queue Stats
244W - 240L
1,554 Elo+
Solo
Raijin
Raijin
Gkillsblast1
Raijin
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 48L
1,516 Elo+
Party 1
Chaac
Chaac
Selrache
Chaac
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 131L
1,500 Elo+
Solo
Atlas
Atlas
Zaptxo
Atlas
Level 119
God Stats
1W - 1L
1,693 SR
Queue Stats
155W - 129L
1,578 Elo+
Solo
Jing Wei
Jing Wei
snowv
Jing Wei
Level 122
God Stats
1W - 1L
1,731 SR
Queue Stats
105W - 110L
1,657 Elo+
Party 1
Team Averages
Level 98
1,560 SR
1,561 Elo+

VS

Team Averages
Level 113
1,629 SR
1,501 Elo+
Chernobog
Chernobog
 
Chernobog
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ravana
Ravana
NerdyVirg
Ravana
Level 159
God Stats
4W - 1L
1,562 SR
Queue Stats
109W - 110L
1,452 Elo+
Party 3
Neith
Neith
SnugChicken3312
Neith
Level 117
God Stats
4W - 3L
1,644 SR
Queue Stats
94W - 77L
1,511 Elo+
Party 2
Merlin
Merlin
l87 SAVAGE
Merlin
Level 84
God Stats
4W - 1L
1,722 SR
Queue Stats
177W - 177L
1,501 Elo+
Party 2
Poseidon
Poseidon
tyrannicalxgod
Poseidon
Level 89
God Stats
2W - 0L
1,717 SR
Queue Stats
167W - 165L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DracoBoi
Ah Puch
14
2 / 3 / 4
7,476
748
11,112
6,524
2,872
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Raijin
14
1 / 6 / 2
7,410
741
6,877
8,590
3,915
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
Selrache
Chaac
11
0 / 5 / 5
6,656
666
1,877
9,248
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Zaptxo
Atlas
12
1 / 4 / 5
7,272
727
6,210
12,485
11,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
snowv
Jing Wei
14
2 / 5 / 1
7,751
775
5,878
8,597
3,327
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+25%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
14
6 / 3 / 13
8,558
856
8,139
7,956
3,700
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Mace

Mace

+10
Physical Power

Ravana
NerdyVirg
Ravana
12
1 / 2 / 15
7,813
781
4,921
9,043
9,045
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 10 Penetration, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

17
6 / 0 / 12
9,122
912
10,011
8,020
4,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Merlin
l87 SAVAGE
Merlin
15
6 / 1 / 9
8,756
876
8,087
4,894
2,369
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
16
4 / 1 / 14
9,115
912
11,229
9,434
4,252
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
86
6
Kills
23
23
Deaths
7
17
Assists
63
Player
Kills
Deaths
Assists
KDA
W
Chernobog
 
Chernobog
6
3
13
4.17
L
Ah Puch
DracoBoi
Ah Puch
2
3
4
1.33
L
Raijin
1
6
2
0.33
W
Ravana
NerdyVirg
Ravana
1
2
15
4.25
L
Chaac
Selrache
Chaac
0
5
5
0.5
W
6
0
12
12
L
Atlas
Zaptxo
Atlas
1
4
5
0.88
W
Merlin
l87 SAVAGE
Merlin
6
1
9
10.5
L
Jing Wei
snowv
Jing Wei
2
5
1
0.5
W
Poseidon
4
1
14
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,954
Damage
42,387
45,444
Taken
39,347
29,206
Mitigated
23,403
4,723
Healing
18,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chernobog
 
Chernobog
8,139
5,556
2,057
1,821
7,956
3,700
68
4,117
3,839
0
15,358
L
Ah Puch
DracoBoi
Ah Puch
11,112
120
584
745
6,524
2,872
0
2,250
4,274
20,822
0
L
Raijin
6,877
207
0
0
8,590
3,915
0
3,199
5,391
16,321
0
W
Ravana
NerdyVirg
Ravana
4,921
978
785
2,115
9,043
9,045
0
4,655
4,388
0
7,741
L
Chaac
Selrache
Chaac
1,877
277
172
704
9,248
7,583
0
4,543
4,705
0
9,722
W
10,011
2,255
1,054
3,922
8,020
4,037
707
5,836
2,184
0
20,084
L
Atlas
Zaptxo
Atlas
6,210
2,026
649
1,613
12,485
11,509
0
5,491
6,994
10,863
894
W
Merlin
l87 SAVAGE
Merlin
8,087
248
757
1,287
4,894
2,369
1,181
2,574
2,320
20,236
0
L
Jing Wei
snowv
Jing Wei
5,878
4,242
0
256
8,597
3,327
0
3,439
5,158
0
15,071
W
Poseidon
11,229
2,600
2,459
2,366
9,434
4,252
920
6,157
3,277
26,749
686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,565
Gold Earned
43,364
94
Minions Killed
136
0
Camps Cleared
0
821,403
Distance Traveled
927,937
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chernobog
8,558
856
27
3
0
160,610
0
L
Ah Puch
7,476
748
35
4
0
152,201
0
L
Raijin
7,410
741
17
2
0
160,301
0
W
Ravana
7,813
781
6
1
0
188,547
0
L
Chaac
6,656
666
11
1
0
169,767
0
W
Neith
9,122
912
25
3
0
185,243
0
L
Atlas
7,272
727
10
1
0
170,747
0
W
Merlin
8,756
876
30
3
0
192,159
0
L
Jing Wei
7,751
775
21
2
0
168,387
0
W
Poseidon
9,115
912
48
5
0
201,378
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role