Player Matchup

Janus
Janus
C0DiENEBERRi
Janus
Level 127
God Stats
61W - 68L
1,494 SR
Queue Stats
100W - 125L
1,428 Elo+
Party 2
Ao Kuang
Ao Kuang
ChiefWukong
Ao Kuang
Level 154
God Stats
2W - 4L
1,353 SR
Queue Stats
151W - 176L
1,431 Elo+
Party 2
Izanami
Izanami
EsXino
Izanami
Level 143
God Stats
9W - 6L
1,644 SR
Queue Stats
107W - 107L
1,522 Elo+
Solo
King Arthur
King Arthur
ThreeFingerChub
King Arthur
Level 148
God Stats
5W - 7L
1,486 SR
Queue Stats
57W - 74L
1,392 Elo+
Party 2
Chaac
Chaac
Woindafoinda7
Chaac
Level 129
God Stats
36W - 38L
1,530 SR
Queue Stats
63W - 78L
1,415 Elo+
Party 2
Team Averages
Level 140
1,501 SR
1,438 Elo+

VS

Team Averages
Level 98
1,646 SR
1,741 Elo+
Ah Muzen Cab
Ah Muzen Cab
Ablorok
Ah Muzen Cab
Level 39
God Stats
21W - 8L
1,786 SR
Queue Stats
115W - 36L
1,726 Elo+
Party 1
Ne Zha
Ne Zha
F6orFU
Ne Zha
Level 39
God Stats
12W - 2L
1,548 SR
Queue Stats
121W - 33L
1,818 Elo+
Party 1
Charon
Charon
harlock94
Charon
Level 124
God Stats
91W - 23L
1,758 SR
Queue Stats
158W - 55L
1,802 Elo+
Party 1
Gilgamesh
Gilgamesh
tbezvizma
Gilgamesh
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 11L
1,600 Elo+
Solo
Ra
Ra
xocream
Ra
Level 144
God Stats
15W - 5L
1,636 SR
Queue Stats
168W - 63L
1,757 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 1
9,586
799
12,071
10,092
3,879
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

Ao Kuang
ChiefWukong
Ao Kuang
14
1 / 5 / 0
8,793
733
9,441
14,153
6,581
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+55
Magical Power
+20%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Izanami
EsXino
Izanami
16
1 / 5 / 0
9,178
765
4,407
12,788
5,371
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
ThreeFingerChub
King Arthur
13
0 / 5 / 0
8,027
669
10,585
16,723
15,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
1 / 4 / 3
8,793
733
9,809
15,969
15,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Ablorok
Ah Muzen Cab
16
2 / 1 / 12
9,276
773
15,255
10,481
4,477
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+35
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
F6orFU
Ne Zha
17
7 / 2 / 8
10,345
862
12,225
13,349
6,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Charon
harlock94
Charon
16
3 / 0 / 13
9,384
782
8,845
15,711
15,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
tbezvizma
Gilgamesh
17
6 / 1 / 10
10,600
883
12,480
13,904
12,531
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
5 / 1 / 11
9,899
825
10,834
8,188
4,041
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
77
5
Kills
23
23
Deaths
5
4
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
Ablorok
Ah Muzen Cab
2
1
12
8
L
2
4
1
0.63
L
Ao Kuang
ChiefWukong
Ao Kuang
1
5
0
0.2
L
Izanami
EsXino
Izanami
1
5
0
0.2
W
Ne Zha
F6orFU
Ne Zha
7
2
8
5.5
L
King Arthur
ThreeFingerChub
King Arthur
0
5
0
0
L
1
4
3
0.63
W
Charon
harlock94
Charon
3
0
13
9.5
W
Gilgamesh
tbezvizma
Gilgamesh
6
1
10
11
W
5
1
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,313
Damage
59,639
69,725
Taken
61,633
47,361
Mitigated
43,123
10,853
Healing
13,298
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
Ablorok
Ah Muzen Cab
15,255
7,547
0
2,426
10,481
4,477
912
2,846
7,126
0
38,685
L
12,071
286
0
1,960
10,092
3,879
0
3,637
6,189
32,942
0
L
Ao Kuang
ChiefWukong
Ao Kuang
9,441
1,384
0
4,734
14,153
6,581
0
3,273
10,605
27,390
2,132
L
Izanami
EsXino
Izanami
4,407
2,636
0
1,455
12,788
5,371
765
3,849
8,356
0
33,344
W
Ne Zha
F6orFU
Ne Zha
12,225
1,905
0
2,688
13,349
6,370
264
5,747
7,297
0
35,543
L
King Arthur
ThreeFingerChub
King Arthur
10,585
1,826
0
190
16,723
15,906
0
4,140
12,093
0
19,344
L
9,809
380
0
2,514
15,969
15,624
0
3,568
11,880
0
26,918
W
Charon
harlock94
Charon
8,845
564
0
1,422
15,711
15,704
0
4,341
10,824
19,965
0
W
Gilgamesh
tbezvizma
Gilgamesh
12,480
2,894
0
861
13,904
12,531
291
4,409
9,305
0
33,323
W
10,834
527
3,332
2,569
8,188
4,041
461
2,254
5,610
33,961
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,377
Gold Earned
49,504
245
Minions Killed
223
0
Camps Cleared
0
1,122,385
Distance Traveled
1,382,059
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,276
773
51
4
0
256,213
0
L
Janus
9,586
799
65
5
0
229,394
0
L
Ao Kuang
8,793
733
56
5
0
206,693
0
L
Izanami
9,178
765
66
6
0
190,889
0
W
Ne Zha
10,345
862
45
4
0
270,833
0
L
King Arthur
8,027
669
16
1
0
246,833
0
L
Chaac
8,793
733
42
4
0
248,576
0
W
Charon
9,384
782
25
2
0
293,157
5
W
Gilgamesh
10,600
883
45
4
0
271,160
0
W
Ra
9,899
825
57
5
0
290,696
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role