Player Matchup

Lancelot
Lancelot
Boudine123
Lancelot
Level 157
God Stats
10W - 9L
1,413 SR
Queue Stats
152W - 167L
1,492 Elo+
Party 2
Sobek
Sobek
Matzonero
Sobek
Level 102
God Stats
2W - 0L
1,500 SR
Queue Stats
68W - 55L
1,702 Elo+
Solo
Anhur
Anhur
PlaTön
Anhur
Level 215
God Stats
28W - 17L
1,631 SR
Queue Stats
220W - 281L
1,489 Elo+
Party 2
Osiris
Osiris
dabiju
Osiris
Level 165
God Stats
8W - 9L
1,368 SR
Queue Stats
183W - 191L
1,526 Elo+
Party 2
Vulcan
Vulcan
jacquisey
Vulcan
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
192W - 183L
1,568 Elo+
Solo
Team Averages
Level 153
1,482 SR
1,555 Elo+

VS

Team Averages
Level 138
1,473 SR
1,512 Elo+
Ix Chel
Ix Chel
BriiGus
Ix Chel
Level 158
God Stats
2W - 7L
1,462 SR
Queue Stats
19W - 37L
1,442 Elo+
Party 1
Thor
Thor
Hodenkobold111
Thor
Level 46
God Stats
3W - 3L
1,473 SR
Queue Stats
63W - 45L
1,581 Elo+
Solo
Nu Wa
Nu Wa
gohansonos245
Nu Wa
Level 149
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
1,601 Elo+
Solo
Apollo
Apollo
iiMaXx___
Apollo
Level 194
God Stats
3W - 6L
1,583 SR
Queue Stats
87W - 112L
1,449 Elo+
Party 1
Ganesha
Ganesha
xShizZLeRz
Ganesha
Level 141
God Stats
6W - 10L
1,347 SR
Queue Stats
226W - 234L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
Boudine123
Lancelot
15
4 / 2 / 1
8,462
529
7,374
14,826
5,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Flameforged Hammer

Flameforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds. <n>GLYPH - Additionally, enemy gods within the rune are burned, dealing 10 + 8% of your Protections from items and abilities as Magical Damage every 1s while inside the rune and for 2s after leaving it.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
Matzonero
Sobek
10
0 / 0 / 8
7,728
483
3,976
13,500
11,312
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Anhur
PlaTön
Anhur
17
5 / 0 / 3
10,453
653
13,270
11,895
5,290
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
dabiju
Osiris
15
0 / 1 / 1
9,019
564
8,796
13,153
11,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vulcan
jacquisey
Vulcan
15
3 / 1 / 0
9,473
592
14,873
7,718
2,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
BriiGus
Ix Chel
15
1 / 2 / 0
8,918
557
9,076
13,559
9,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

15
1 / 1 / 2
7,765
485
7,403
16,209
6,064
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

14
2 / 1 / 1
7,458
466
9,658
9,697
3,153
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
iiMaXx___
Apollo
13
0 / 3 / 0
7,541
471
3,341
10,921
2,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ganesha
xShizZLeRz
Ganesha
12
0 / 5 / 2
6,961
435
5,220
17,179
11,751
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
9
12
Kills
4
4
Deaths
12
13
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Lancelot
Boudine123
Lancelot
4
2
1
2.25
L
Ix Chel
BriiGus
Ix Chel
1
2
0
0.5
L
1
1
2
2
W
Sobek
Matzonero
Sobek
0
0
8
4
W
Anhur
PlaTön
Anhur
5
0
3
6.5
W
Osiris
dabiju
Osiris
0
1
1
0.5
L
2
1
1
2.5
L
Apollo
iiMaXx___
Apollo
0
3
0
0
W
Vulcan
jacquisey
Vulcan
3
1
0
3
L
Ganesha
xShizZLeRz
Ganesha
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,289
Damage
34,698
61,092
Taken
67,565
37,115
Mitigated
33,419
16,946
Healing
24,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
Boudine123
Lancelot
7,374
940
0
4,692
14,826
5,954
0
4,801
9,929
127
61,546
L
Ix Chel
BriiGus
Ix Chel
9,076
790
181
7,485
13,559
9,581
0
0
12,461
76,485
80
L
7,403
1,406
0
9,308
16,209
6,064
0
1,662
14,393
0
76,394
W
Sobek
Matzonero
Sobek
3,976
437
0
2,681
13,500
11,312
0
5,306
8,194
17,055
0
W
Anhur
PlaTön
Anhur
13,270
9,729
0
6,313
11,895
5,290
1,209
1,687
10,208
0
107,016
W
Osiris
dabiju
Osiris
8,796
1,666
0
2,436
13,153
11,610
0
6,856
4,397
0
75,239
L
9,658
2,502
0
1,528
9,697
3,153
0
6,603
2,718
62,434
1,300
L
Apollo
iiMaXx___
Apollo
3,341
1,848
0
2,820
10,921
2,870
0
518
10,403
0
66,060
W
Vulcan
jacquisey
Vulcan
14,873
7,492
0
824
7,718
2,949
306
3,987
3,731
99,324
1,739
L
Ganesha
xShizZLeRz
Ganesha
5,220
470
0
3,253
17,179
11,751
0
9,153
7,662
26,009
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,135
Gold Earned
38,643
538
Minions Killed
509
0
Camps Cleared
0
1,764,634
Distance Traveled
1,549,536
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,462
529
83
5
0
413,029
0
L
Ix Chel
8,918
557
134
8
0
265,924
2
L
Thor
7,765
485
122
8
0
342,615
0
W
Sobek
7,728
483
21
1
0
347,708
6
W
Anhur
10,453
653
163
10
0
305,331
3
W
Osiris
9,019
564
106
7
0
353,083
0
L
Nu Wa
7,458
466
124
8
0
331,279
3
L
Apollo
7,541
471
126
8
0
282,498
3
W
Vulcan
9,473
592
165
10
0
345,483
0
L
Ganesha
6,961
435
3
0
0
327,220
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role