Player Matchup

Cthulhu
Cthulhu
EdgyArmadillo42
Cthulhu
Level 17
God Stats
3W - 3L
1,733 SR
Queue Stats
36W - 37L
1,417 Elo+
Party 2
Cernunnos
Cernunnos
OofItsSae
Cernunnos
Level 35
God Stats
5W - 4L
1,452 SR
Queue Stats
21W - 28L
1,470 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SmokenShota
Morgan Le Fay
Level 62
God Stats
17W - 17L
1,514 SR
Queue Stats
107W - 108L
1,440 Elo+
Party 2
Cerberus
Cerberus
SzOlPotato
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,421 Elo+
Party 2
Loki
Loki
fetusobliterator
Loki
Level 38
God Stats
2W - 4L
1,296 SR
Queue Stats
147W - 145L
1,394 Elo+
Solo
Team Averages
Level 33
1,499 SR
1,428 Elo+

VS

Team Averages
Level 30
1,411 SR
1,346 Elo+
Ne Zha
Ne Zha
Infernobob
Ne Zha
Level 37
God Stats
3W - 3L
1,178 SR
Queue Stats
86W - 94L
1,373 Elo+
Party 1
Artemis
Artemis
Landrellis
Artemis
Level 10
God Stats
4W - 2L
1,375 SR
Queue Stats
46W - 51L
1,275 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Sandztorm007
Morgan Le Fay
Level 11
God Stats
4W - 0L
1,694 SR
Queue Stats
10W - 15L
1,272 Elo+
Party 1
Bacchus
Bacchus
Silvelagus
Bacchus
Level 43
God Stats
12W - 12L
1,307 SR
Queue Stats
73W - 83L
1,364 Elo+
Party 1
Osiris
Osiris
Yomoma2848
Osiris
Level 48
God Stats
3W - 0L
1,500 SR
Queue Stats
36W - 33L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
5,021
502
3,284
8,112
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
OofItsSae
Cernunnos
8
0 / 2 / 0
4,947
495
1,986
5,310
1,889
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
SmokenShota
Morgan Le Fay
9
2 / 6 / 0
5,142
514
4,248
7,876
2,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Cerberus
SzOlPotato
Cerberus
9
0 / 5 / 0
4,929
493
3,827
9,021
3,777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
3 / 2 / 1
6,540
654
5,560
9,663
3,481
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Infernobob
Ne Zha
11
8 / 2 / 4
6,812
681
7,350
10,069
4,162
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Artemis
Landrellis
Artemis
9
2 / 1 / 3
5,415
542
4,176
4,975
1,672
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Morgan Le Fay
Sandztorm007
Morgan Le Fay
9
1 / 2 / 4
5,763
576
4,944
6,154
2,283
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Silvelagus
Bacchus
9
3 / 1 / 4
5,858
586
3,153
5,903
5,674
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Osiris
Yomoma2848
Osiris
12
5 / 0 / 2
7,300
730
6,537
8,869
6,577
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
5
Kills
19
19
Deaths
6
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
W
Ne Zha
Infernobob
Ne Zha
8
2
4
5
W
Artemis
Landrellis
Artemis
2
1
3
3.5
L
Cernunnos
OofItsSae
Cernunnos
0
2
0
0
W
Morgan Le Fay
Sandztorm007
Morgan Le Fay
1
2
4
1.5
W
Bacchus
Silvelagus
Bacchus
3
1
4
5
L
Morgan Le Fay
SmokenShota
Morgan Le Fay
2
6
0
0.33
L
Cerberus
SzOlPotato
Cerberus
0
5
0
0
W
Osiris
Yomoma2848
Osiris
5
0
2
6
L
3
2
1
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,905
Damage
26,160
39,982
Taken
35,970
16,635
Mitigated
20,368
10,537
Healing
14,911
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,284
391
0
1,696
8,112
4,825
0
1,612
6,500
18,862
0
W
Ne Zha
Infernobob
Ne Zha
7,350
3,155
0
5,064
10,069
4,162
0
1,830
8,211
0
40,197
W
Artemis
Landrellis
Artemis
4,176
1,775
0
895
4,975
1,672
0
711
4,264
0
29,123
L
Cernunnos
OofItsSae
Cernunnos
1,986
630
0
952
5,310
1,889
288
1,250
4,060
0
27,771
W
Morgan Le Fay
Sandztorm007
Morgan Le Fay
4,944
1,066
0
1,900
6,154
2,283
30
2,167
3,987
32,124
0
W
Bacchus
Silvelagus
Bacchus
3,153
552
0
1,124
5,903
5,674
0
1,736
4,167
19,556
0
L
Morgan Le Fay
SmokenShota
Morgan Le Fay
4,248
562
0
1,008
7,876
2,663
0
2,687
5,189
21,088
524
L
Cerberus
SzOlPotato
Cerberus
3,827
556
0
2,225
9,021
3,777
0
0
9,021
27,168
0
W
Osiris
Yomoma2848
Osiris
6,537
2,249
0
5,928
8,869
6,577
315
4,198
4,172
0
57,662
L
5,560
1,702
0
4,656
9,663
3,481
0
2,548
7,115
0
58,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,579
Gold Earned
31,148
282
Minions Killed
258
0
Camps Cleared
0
1,017,313
Distance Traveled
938,124
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,021
502
19
2
0
208,868
0
W
Ne Zha
6,812
681
55
6
0
222,069
0
W
Artemis
5,415
542
44
4
0
165,809
0
L
Cernunnos
4,947
495
53
5
0
186,486
0
W
Morgan Le Fay
5,763
576
49
5
0
155,872
0
W
Bacchus
5,858
586
25
3
0
211,376
4
L
Morgan Le Fay
5,142
514
33
3
0
195,723
2
L
Cerberus
4,929
493
77
8
0
183,085
0
W
Osiris
7,300
730
85
9
0
182,998
0
L
Loki
6,540
654
100
10
0
243,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role