Player Matchup

Zeus
Zeus
JellyDoinker
Zeus
Level 106
God Stats
5W - 5L
1,719 SR
Queue Stats
19W - 22L
1,424 Elo+
Party 1
Neith
Neith
TangerineSack
Neith
Level 82
God Stats
35W - 22L
1,538 SR
Queue Stats
131W - 118L
1,498 Elo+
Party 1
Odin
Odin
WAFFLES503
Odin
Level 138
God Stats
4W - 2L
1,905 SR
Queue Stats
141W - 141L
1,484 Elo+
Party 1
Team Averages
Level 109
1,721 SR
1,468 Elo+

VS

Team Averages
Level 135
1,505 SR
1,510 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Gunslinger Trev
Cthulhu
Level 117
God Stats
19W - 10L
1,500 SR
Queue Stats
259W - 236L
1,558 Elo+
Solo
Geb
Geb
Save A Crawlerr
Geb
Level 159
God Stats
5W - 5L
1,515 SR
Queue Stats
74W - 85L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 1 / 0
6,699
670
3,808
6,050
2,295
Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

11
0 / 2 / 1
6,531
653
5,547
6,377
3,065
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mace

Mace

+10
Physical Power

11
0 / 1 / 1
6,459
646
2,314
7,006
5,189
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
2 / 0 / 1
7,543
754
6,174
4,026
1,699
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
2 / 1 / 2
7,674
767
6,155
7,359
5,717
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
0 / 0 / 3
6,763
676
3,623
7,615
5,384
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
10
1
Kills
4
4
Deaths
1
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
2
0
1
2.5
W
2
1
2
3
L
1
1
0
1
W
0
0
3
1.5
L
0
2
1
0.25
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,669
Damage
15,952
19,433
Taken
19,000
10,549
Mitigated
12,800
3,652
Healing
3,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
6,174
146
0
118
4,026
1,699
611
878
2,981
43,873
0
W
6,155
104
0
2,125
7,359
5,717
25
2,106
4,794
14,883
853
L
3,808
321
0
811
6,050
2,295
0
4,726
757
21,481
0
W
3,623
50
0
1,358
7,615
5,384
200
885
6,447
11,026
1,494
L
5,547
1,022
0
1,132
6,377
3,065
0
4,604
1,174
0
21,706
L
2,314
174
67
1,642
7,006
5,189
0
4,004
2,474
0
15,162

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,689
Gold Earned
21,980
126
Minions Killed
131
0
Camps Cleared
0
535,723
Distance Traveled
617,306
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,543
754
91
9
0
191,842
0
W
Cthulhu
7,674
767
26
3
0
211,859
3
L
Zeus
6,699
670
45
5
0
179,880
3
W
Geb
6,763
676
14
1
0
213,605
0
L
Neith
6,531
653
49
5
0
168,113
1
L
Odin
6,459
646
32
3
0
187,730
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role