Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
Maryetta
Nike
Level 122
God Stats
8W - 1L
1,928 SR
Queue Stats
118W - 103L
1,585 Elo+
Solo
Hou Yi
Hou Yi
ReiiSui
Hou Yi
Level 157
God Stats
4W - 1L
1,500 SR
Queue Stats
259W - 247L
1,479 Elo+
Solo
Kukulkan
Kukulkan
Trunji
Kukulkan
Level 45
God Stats
1W - 0L
1,197 SR
Queue Stats
26W - 18L
1,550 Elo+
Party 1
Ishtar
Ishtar
fluorzao
Ishtar
Level 27
God Stats
2W - 0L
1,500 SR
Queue Stats
4W - 4L
1,361 Elo+
Party 1
Team Averages
Level 95
1,525 SR
1,495 Elo+

VS

Team Averages
Level 143
1,521 SR
1,495 Elo+
Hachiman
Hachiman
 
Hachiman
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
LhuvI
Sun Wukong
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
435W - 444L
1,454 Elo+
Solo
Hercules
Hercules
VIIIIXV
Hercules
Level 143
God Stats
3W - 13L
1,340 SR
Queue Stats
384W - 435L
1,479 Elo+
Solo
Osiris
Osiris
ovomatavoce
Osiris
Level 157
God Stats
2W - 1L
1,763 SR
Queue Stats
90W - 85L
1,539 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 0 / 3
5,396
1,079
2,995
4,304
2,584
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nike
9
0 / 1 / 5
5,439
1,088
2,521
5,074
5,238
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hou Yi
ReiiSui
Hou Yi
11
4 / 0 / 2
6,446
1,289
5,064
4,015
1,972
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Kukulkan
Trunji
Kukulkan
10
2 / 1 / 3
5,618
1,124
4,369
2,674
1,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
fluorzao
Ishtar
11
1 / 0 / 2
5,788
1,158
1,444
2,331
1,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
10
0 / 2 / 1
5,322
1,064
3,329
4,439
1,616
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Skadi
 
Skadi
8
0 / 2 / 1
4,735
947
3,687
3,996
1,375
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
LhuvI
Sun Wukong
8
1 / 1 / 0
4,857
971
2,919
4,077
3,240
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hercules
VIIIIXV
Hercules
5
0 / 0 / 0
4,236
847
0
0
0
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Osiris
11
1 / 2 / 1
5,277
1,055
1,151
4,853
5,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
5
7
Kills
2
2
Deaths
7
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
0
0
3
1.5
L
Hachiman
 
Hachiman
0
2
1
0.25
L
Skadi
 
Skadi
0
2
1
0.25
L
Sun Wukong
LhuvI
Sun Wukong
1
1
0
1
W
Nike
0
1
5
2.5
W
Hou Yi
ReiiSui
Hou Yi
4
0
2
5
W
Kukulkan
Trunji
Kukulkan
2
1
3
3.5
L
Hercules
VIIIIXV
Hercules
0
0
0
0
W
Ishtar
fluorzao
Ishtar
1
0
2
2
L
Osiris
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,393
Damage
11,086
18,398
Taken
17,365
12,332
Mitigated
11,513
6,094
Healing
4,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
2,995
92
858
554
4,304
2,584
294
37
4,267
8,757
802
L
Hachiman
 
Hachiman
3,329
1,646
336
711
4,439
1,616
0
1,216
3,105
0
11,707
L
Skadi
 
Skadi
3,687
1,389
0
559
3,996
1,375
0
1,517
2,437
0
8,819
L
Sun Wukong
LhuvI
Sun Wukong
2,919
47
139
449
4,077
3,240
0
1,931
2,105
0
4,292
W
Nike
2,521
69
1,375
1,451
5,074
5,238
234
34
5,040
0
4,469
W
Hou Yi
ReiiSui
Hou Yi
5,064
1,626
32
601
4,015
1,972
567
0
4,015
0
9,995
W
Kukulkan
Trunji
Kukulkan
4,369
321
363
243
2,674
1,349
352
37
2,637
10,276
0
L
Hercules
VIIIIXV
Hercules
0
0
0
0
0
0
0
0
0
0
0
W
Ishtar
fluorzao
Ishtar
1,444
847
297
320
2,331
1,189
370
37
2,294
0
5,264
L
Osiris
1,151
208
899
933
4,853
5,282
0
2,430
2,343
145
2,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,687
Gold Earned
24,427
56
Minions Killed
37
0
Camps Cleared
0
503,355
Distance Traveled
334,336
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
5,396
1,079
12
2
0
101,999
0
L
Hachiman
5,322
1,064
15
3
0
96,570
0
L
Skadi
4,735
947
16
3
0
61,163
0
L
Sun Wukong
4,857
971
3
1
0
79,437
0
W
Nike
5,439
1,088
5
1
0
98,988
0
W
Hou Yi
6,446
1,289
14
3
0
97,326
0
W
Kukulkan
5,618
1,124
15
3
0
101,167
0
L
Hercules
4,236
847
0
0
0
0
0
W
Ishtar
5,788
1,158
10
2
0
103,875
0
L
Osiris
5,277
1,055
3
1
0
97,166
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role