Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
ProvenChamp
Ymir
Level 101
God Stats
2W - 1L
1,348 SR
Queue Stats
43W - 37L
1,476 Elo+
Solo
Thor
Thor
Trynomus
Thor
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 37L
1,503 Elo+
Party 2
Ra
Ra
kjz54
Ra
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 76L
1,572 Elo+
Party 2
Cupid
Cupid
master6666
Cupid
Level 117
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 24L
1,415 Elo+
Solo
Team Averages
Level 97
1,470 SR
1,493 Elo+

VS

Team Averages
Level 137
1,525 SR
1,523 Elo+
Hera
Hera
 
Hera
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
BlackP1N3
Ares
Level 127
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 43L
1,663 Elo+
Party 1
Artemis
Artemis
Breadsnotdeadttv
Artemis
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
185W - 165L
1,548 Elo+
Party 1
Awilix
Awilix
HOOD-4x
Awilix
Level 90
God Stats
4W - 5L
1,624 SR
Queue Stats
170W - 156L
1,454 Elo+
Solo
Hun Batz
Hun Batz
VeteranoPro1724
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 89L
1,449 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
15
0 / 1 / 2
9,197
575
6,475
14,983
14,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
1 / 3 / 6
7,657
479
3,194
16,563
11,823
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Thor
17
7 / 4 / 3
9,324
583
7,637
16,421
7,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ra
17
3 / 0 / 5
9,652
603
8,685
10,318
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cupid
14
2 / 3 / 3
8,225
514
5,934
10,845
3,677
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
16
3 / 5 / 1
9,077
567
9,365
9,708
3,855
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
13
5 / 2 / 3
8,332
521
9,315
14,428
14,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

15
2 / 3 / 3
8,514
532
10,130
10,107
4,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Awilix
HOOD-4x
Awilix
14
0 / 0 / 0
8,123
508
8,836
11,183
10,162
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hun Batz
9
1 / 3 / 3
6,180
386
4,177
8,101
3,199
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
21
13
Kills
11
11
Deaths
13
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
0
1
2
1
L
Hera
 
Hera
3
5
1
0.7
L
Ares
5
2
3
3.25
L
2
3
3
1.17
L
Awilix
HOOD-4x
Awilix
0
0
0
0
W
1
3
6
1.33
W
Thor
7
4
3
2.13
L
Hun Batz
1
3
3
0.83
W
Ra
3
0
5
5.5
W
Cupid
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
41,823
69,130
Taken
53,527
41,372
Mitigated
36,208
29,155
Healing
11,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,475
3,168
0
6,479
14,983
14,194
348
498
14,485
0
74,915
L
Hera
 
Hera
9,365
2,302
0
1,200
9,708
3,855
11
2,214
7,180
81,962
2,496
L
Ares
9,315
358
0
3,567
14,428
14,012
0
3,657
10,435
25,267
0
L
10,130
4,982
0
3,069
10,107
4,980
538
2,348
7,513
0
73,491
L
Awilix
HOOD-4x
Awilix
8,836
4,476
0
3,042
11,183
10,162
0
453
10,684
0
66,662
W
3,194
452
1,646
3,200
16,563
11,823
0
6,185
10,378
19,826
0
W
Thor
7,637
3,294
0
7,246
16,421
7,394
57
3,770
12,651
0
82,052
L
Hun Batz
4,177
1,428
0
850
8,101
3,199
0
2,037
5,836
0
26,035
W
Ra
8,685
887
379
2,303
10,318
4,284
0
5,608
4,710
91,662
0
W
Cupid
5,934
2,659
2,402
5,500
10,845
3,677
263
2,330
8,515
0
52,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,055
Gold Earned
40,226
522
Minions Killed
435
0
Camps Cleared
0
1,629,434
Distance Traveled
1,418,020
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
9,197
575
137
9
0
296,029
3
L
Hera
9,077
567
143
9
0
296,429
0
L
Ares
8,332
521
15
1
0
330,278
2
L
Artemis
8,514
532
133
8
0
259,013
0
L
Awilix
8,123
508
100
6
0
318,716
0
W
Ymir
7,657
479
21
1
0
301,477
2
W
Thor
9,324
583
121
8
0
367,513
0
L
Hun Batz
6,180
386
44
3
0
213,584
1
W
Ra
9,652
603
157
10
0
367,227
3
W
Cupid
8,225
514
86
5
0
297,188
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role